Two years of disappoint have lead to these four main reasons why Sims 4 is not worth the investment.

4 Reasons to Give Up On Sims 4

Two years of disappoint have lead to these four main reasons why Sims 4 is not worth the investment.
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Sims fans eagerly awaited for the release of the Sims 4 in September of 2014, but have found nothing but disappointment at the lack of content ever since. Even fan favorites–such as pools and toddlers–were missing from the original base game. Many fans, myself included, hoped that an expansion would soon release that would fill in those holes but the last three expansion packs have offered little to fix the lack of content. Here are four reasons the Sims 4 is no longer worth the investment.

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A Closed Off World

In Sims 3 you could send your son to the neighbor’s to play, make your husband go fishing, and work on your garden all without seeing a single loading screen. With Sims 4 you’re stuck facing that annoying spinning crystal every time you leave your home lot and you can’t interact with any of the other sims while you’re away. 

 

Pathetically Small “World” Sizes

 

Here we have the Sims 3 base pack town, Sunset Valley. There are around 14 empty houses (only 2 or 3 of which you can afford right away), 19 empty lots for those who like creating their own homes, and 21 community lots (all of which you can visit without running into a loading screen).

This is one town you get with the Sims 4 base pack. While you start off with 3 towns, you get less overall. A single town only has around 20-30 lots total. Of the 21 shown here, there are only 4 community lots, 9 available houses, and 3 empty lots. Now with the 3 towns combined you get a somewhat decent start (minus the lack of community lots), the issue comes with the expansion packs. Instead of getting a new 60+ lot world, we only get a new town with a few extra lots. When the expansion costs about the same as the base game, this makes each one a waste of money just for the lack of towns.

 

Tiny Expansion Packs

With each expansion pack fans hope they might finally get their money’s worth, but every time we get yet another reason to uninstall the series. Just to compare what we get now vs what we got with Sims 3, let’s compare the one game EA remade for Sims 4 thus far.

 

Ambitions VS Get To Work

Both games allow the player to play their sims while on the job. Get To Work does a bit more interaction on the job than Ambitions but it still gave limited career options compared to its predecessor. Here is the quick and dirty rundown between the two.

 

Ambitions 

New town: Twin Brooks

New career tracks: doctor, investigator, scientist, ghost hunter, architectural designer, and stylist

Ability to be self-employed (thus increasing the career tracks even more)

New trait: eco-friendly

New skills: sculpting, investing, and detonation

 

Get To Work

New Town: Magnolia Promenade

New career tracks: doctor, detective, and scientist

New skills: baking and photography

New trait: Sick resistant

 

Limited Traits

Sims 4 took away our ability to create complex people by limiting the number of traits to only 3. Sims 3 gave us a base of 5 with the ability to expand that if our sims worked hard and graduated college or reached level 10 of certain careers. At least there are mods to fix this oversight, unlike most of the other issues.

Sims 3 left some pretty big shoes to fill. It expanded the series, increased the capabilities of the player, and even gave us some new adventures to take our sims on. Sims 4 gave fans with high expectations a massive let down. Even the staples, like Ambitions, have released in Sims 4 in small quantities for the same large price tag. I think it’s time we quit letting the Sims 4 take up space on our computers and upgrade to Sims 3.

What’s your take on Sims 4? What do you think could save the game and the franchise? Let’s talk about it in the comments below!


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TL Bickler
In a schoolroom located just off the coast of Puget Sound sat a frustrated little first grader named Tatiana. The source of her frustration was the assignment that lay untouched in front of her. It wasn't math or science that plagued the poor child, but the existence of a large circle on an otherwise empty page. The assignment was to write a story using her newly learned vocabulary words. But instead of just writing whatever came to mind, Tatiana was forced to outline her story using a bubble graph. In irritation she asked her teacher if she could just write the story and then do the outline but the teacher insisted on having the outline first because, "That's how real authors do it." This sparked a rebellion inside Tatiana. She was going to write a story without the stupid little bubble graph and publish it just to prove her teacher wrong. Little did she know that her silent declaration would become her lifelong passion.