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Though it's not much, Capcom revealed a bit of gameplay from the early stages of the Resident Evil 4 remake.

New Resident Evil 4 Remake Footage Shows a Glimpse at Gameplay

Though it's not much, Capcom revealed a bit of gameplay from the early stages of the Resident Evil 4 remake.

Capcom shared a new look at the Resident Evil 4 remake during their recent Summer Games Fest 2022 showcase. The first bit is the same trailer the developer already showed when the remake was revealed during Sony’s State of Play on June 2, reaffirming the March 24, 2023 release date. However, some of the footage highlights new gameplay not shown during the State of Play. 

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Resident Evil 4 Director Yasuhiro Anpo and RE4 Producer Yoshiaki Hirabayashi confirmed that this is a reimagining of the original release. While the development wants to stay as true to that version of Resident Evil 4 as possible, they also want to update the game to modern standards, in similar ways Capcom has done with the Resident Evil 2 and RE3 remakes.

The developers have reworked the look and design of the Ganado, making them more monstrous to convey the themes of madness and terror better. Like the other series remakes and the mainline originals, the RE4 remake will be in third-person and have an over-the-shoulder perspective. 

The gameplay, which can be seen around 2:06 in this video, shows Leon in a dark forest, making his way through mist and fog toward an open iron gate in a stone wall. He raises his sidearm to point at something before the scene fades and shows him crouching under a fallen tree, heading toward a decrepit house.

And that’s about it. It’s short and doesn’t show too much, but it’s something! Resident Evil 4 will launch on PS5, Xbox Series X|S, and PC, and Capcom has said it is working on PSVR2 content for the game, as well. 

The extended, if ironically brief, glimpse comes alongside news of Resident Evil Village DLC and Gold Edition, the release of new-gen updates for three RE games, and a release date for Resident Evil RE:Verse.


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Jonathan Moore
Jonathan Moore is the Editor-in-Chief of GameSkinny and has been writing about games since 2010. With over 1,200 published articles, he's written about almost every genre, from city builders and ARPGs to third-person shooters and sports titles. While patiently awaiting anything Dino Crisis, he consumes all things Star Wars. He has a BFA in Creative Writing and an MFA in Creative Writing focused on games writing and narrative design. He's previously been a newspaper copy editor, ad writer, and book editor. In his spare time, he enjoys playing music, watching football, and walking his three dogs. He lives on Earth and believes in aliens, thanks to Fox Mulder.