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Minecraft’s Update Aquatic Phase 2 Surges Onto Servers

While Minecraft's Update Aquatic Phase One patch brought us coral, kelp, and tons o' fishies, Phase 2 brings us a whole lot more.
This article is over 6 years old and may contain outdated information

Thanks to Fortnite, Minecraft is no longer the most popular game in the world. But that doesn’t mean fans of the sandbox builder are getting left behind. Released today for “Minecraft Java Edition and Bedrock Engine platforms” such as Windows 10, VR, mobile, Xbox One, and Nintendo Switch, Update Aquatic Phase 2 brings a bevy of improvements and additions to the game. 

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Players will find that the update fills Minecraft‘s waters with 3,000 new fish species and brand-new community adventures. What’s more, the patch also includes a new weapon in the Trident, as well as four accompanying enchantments: 

  • Loyalty: Allows the trident to return to the player after it’s thrown
  • Channeling: Conjures a lightning bolt to devastate enemy mobs
  • Riptide: Allows players to travel in the direction the trident is thrown
  • Impaling: Deals additional damage to aquatic enemies

The Update Aquatic also introduces a few things we’ve never seen in a Minecraft update before. Now, fish and schools of fish are procedurally generated for each encounter; aquatic mobs, specifically salmon and squid, vary in size; nine new ocean biomes will populate seeds; and certain water tiles will occupy the same space. 

A press release for the patch says that Update Aquatic also brings “greater improvements to gameplay mechanics”, although the release does not detail what those improvements are. The Minecraft website lists some improvements here

Phase One of the Update Aquatic launched in May. 

Stay tuned to GameSkinny for more news and information on Minecraft and its many updates as it develops. If you want to take your Minecraft game up a notch, be sure to check out our Minecraft seeds and Minecraft skins articles while you’re here. 


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Author
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Jonathan Moore
Jonathan Moore is the Editor-in-Chief of GameSkinny and has been writing about games since 2010. With over 1,200 published articles, he's written about almost every genre, from city builders and ARPGs to third-person shooters and sports titles. While patiently awaiting anything Dino Crisis, he consumes all things Star Wars. He has a BFA in Creative Writing and an MFA in Creative Writing focused on games writing and narrative design. He's previously been a newspaper copy editor, ad writer, and book editor. In his spare time, he enjoys playing music, watching football, and walking his three dogs. He lives on Earth and believes in aliens, thanks to Fox Mulder.