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Mortal Kombat X Guide: How to do Every Brutality Part 2 (Characters K-Z)

This guide shows the rest of the brutalities currently available in Mortal Kombat X
This article is over 9 years old and may contain outdated information

This is the second part of my How to do Every Brutality guide for Mortal Kombat X. If you’re looking for the first half, please go to my Part 1 A-K guide.

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This guide will go over all the brutalities in Mortal Kombat X including:

  • Conditions — Requirements for being able to do the brutality.
  • Button Inputs — The buttons you need to press to perform it.
  • Krypt — Where to get each brutality. 

Notes:

  • 1 = Front Punch
  • 2 = Back Punch
  • 3 = Front Kick
  • 4 = Back Kick

There are coordinates after the area the chest is located in the krypt. Just look at the bottom left of your screen to see what area and the coordinates you are at when in the krypt.

Some chests also only appear at certain times. The bottom left also shows the internal clock of the krypt, I’ll put times for those that require it.

Kung Jin

Name Conditions Input Krypt
A Little Heart All variations, Must go 7 seconds without being hit in the final round, Sweep distance, Final hit must be Straight Arrow Down, Forward, 2 N/a, starting
Round About All variations, Must perform 3 Cartwheel Drops during the match, Final hit must be Cartwheel Smash Down, Back, 4 and block Spider kave area, 14, 26
Where’d You Go All variations, Must perform 3 stage interactions, Final hot must be a throw Throw Not Known
Bullseye Ancestral variation, Must use every quiver type at least once during match, Sweep distance, Final hit must hit opponent’s head, Final hit must be from Air Down Arrow (Air) Down, Back, 2  SK Tomb area, 11, 15, (Use Ermac’s Pendant
Burnt Out  Bojutsu variation, Opponent must be in the air during final hit, final hot must be Bo Flame Down, Back, 1 SK Tomb area, 4, -3, (Use Raiden’s Staff)
Decapitator Shaolin variation, Use Chakram to hit opponents head and shins, Final hit must be Chakram Throw Back, Forward, 1 Dead Woods area, -22, 10

Kung Lao

Name Conditions Input Krypt
Open Wide  All variations, Must press 1 or 2 15 times during final hit, Final hit must be a throw Throw N/a starting
Klassic Toss  All variations, Jump distance, Final hit must be Hat Toss. Must hold Up to guide hat towards opponent’s neck Back, Forward, 2 Dead Woods area, 0, 16
Spin Cycle  Tempest variation, Must be less than 40 seconds left in match, Final hit must be Cyclone Down, Back, 1 and Block SK Tomb area, 1, 3, (Use Raiden’s Staff)
Grind Away  Buzz Saw variation, Jump distance, Final hit must be Upward Buzz saw Down, Forward, 2 and Block Dead Woods area
Z Hat Hat Trick variation, Must set a Hat Trap, Final hit must be Down, Down, 2 Spider Kave area, 4, 41

Liu Kang

Name Conditions Input Krypt
Hot Head All variations, Must sue 3 level interactions during the match, Final hit must come from an air projectile (Back, Forward, 1) (Air) Back, Forward, 1 N/a, starting
Dragon’s Den All variations, Must land 3 Dragon’s Roars during a match, Final hit must be Dragon’s Wrath Down, Back, 2 and Block SK Tomb area, -1, 12
Kounter Top Flame Fist variation, Final hit must be Enhanced Dragon Parry, Must hold Down during final hit Down, Back, 3 and Block Spider Kave area, 4, 25 
Tread Lightly Dragon’s Fire variation, Must get first hit, Final hit must be Enhanced Bicycle Kick Forward, Back, Forward, 4 and Block SK Tomb area, 2, 0, (Use Raiden’s Staff)
Hot Mess Duelist variation, Must perform 10 Solar Flares during the match, Final hit must be Solar Blast  Back, Forward, 1 and Block Dead, Woods area, -19, 9

Mileena

Name Conditions Input Krypt
High Roller All variations, Must land 5 Ball Rolls during the match, Final hit must be Ball Roll, Must hold Down during final hit Back, Down, 4 N/a, starting
Tele-Splat All variations, Final hit must be Tele-Kick, Must hold Up durinf final hit Down, Down, 3 Spider Kave area, -5, 14
Impaler Piercing variation, Final hit must be from Sadistic Ways combo, Must press 1 and 2, 5 times during final hit Back, 2, 1, 2 and 4 SK Tomb area, -1, 6, (West)
Fun Ride Ethereal variation, Must perform 10 Fade Aways (Forward, Back, Y) during match, Final hit must come from Rider combo Back, 2, 2, 1 and 3 SK Tomb area, 2, 3, (Use Raiden’s Staff)
Early Lunch  Ravenous variation, Final hit must come from Quick Taste combo, Must hold 2 during final hit Back, 1, 2, 1 and 2, Up, Up, 2 Dead Woods area, -2, 10

Quan Chi

Name Conditions Input Krypt
Kurb Stomp All variations, Final hit must be Sky Crush, Must press Down, Down, Down before the last head slam Down, Back, 4 and Block N/a, starting 
Skull Transplant All variations, Jump distance, Final hit must be Skull, Must hold 2 during final hit Down, Back, 2 Spider Kave area, 6, 21
Touch of Death Sorcerer variation, Opponent must be in Final Hex (Down, Down, 2) circle and blocking, Final hit must be Ground Burst Down, Back, 1 SK Tomb area, 1, 12
Blood Shower  Warlock variation, Must win first round with a throw, Final hit must be a throw, Must hold Down during final hit Throw Dead Woods area, -22, 12
Puggles’ Wrath  Summoner variation, Jump distance, Opponent must have at least 10% health left, Final hit must be Demon Grab (Press Down, back, 3 to summon demon first), Must press 3 more than four times during final hit Down, Forward, 3 SK Tomb, 4, 10, (West)

Raiden

Name Conditions Input Krypt
Super Shocker All variations, Final hit must be Electrocute, Must press 2, three times during final hit Down, Forward, 2 N/a, starting
Dark Force All variations, except Thunder God, Final hit must be Power Discharge, Must press Forward, Back, Forward during electric shocks at the end Back 1, 1, 1 and 3 Dead Woods area, -19, 3
Overload Thunder God variation, Must perform a combo that does 30% damage during the match, Final hit must come from Lightning Strike combo Back 1, 1, 2, 2 SK Tomb area, 4, 19
Inside You Displacer variation, Must perform 10 Teleports (Down, Up) during the match, Final hit must be from Enhanced Electric Fly Back, Forward, 3 and Block Dead Woods area, -8, 9
Power Outage Master of Storms variation, Must land a 10-hit combo during the match, Final hit must be Static Trap Down, Forward, 4 Spider Kave area, 6, 2

Reptile

Name Conditions Input Krypt
Acid Wash All variations, Final hit must come from Acid Spit, Must do more than 30% damage with Acid Spit during the match Down, Forward, 1 N/a, starting
Heart Attack All variations, Must land 5 Tongue Slaps during the match, Final hit must be Tongue Slap Back, 1 SK Tomb area, 0, 1
Puke Deceptive variation, Must land 3 Acid Puddles, (Down, Forward, 1 and Block) during the match, Final hit must come from Slithering Slam combo Forward, 2, 1 and 3 Netherrealm area, -1, 1
Knee Kapper Nimble variation, Must have Basilisk (Down, Down, 3) active, Final hit must be Slippery Slide Back, Forward, 4 and Block SK Tomb area, -8, 17
Bo Dash Noxious variation, Must have Poison Gas (Down, Down, 3) active, Final Hit must be Reptilian Smash Back, Forward, 2 and Block Dead Woods area, -1, 9

Scorpion

Name Conditions Input Krypt
Get Over Here All variations, Must have over 50% health, Final hit must be Enhanced Double Spear Back, Forward, 1 and Block, Block N/a, starting
Shirai Ryu Fire All variations, Final hit must be Air Flameport (Air) Down, Back, 3 and Block Spider Kave area, -7, 26
Just a Scratch Ninjutsu variation, Must land 3 Downfalls (Back, 4), during a match, Final hit must be Doom Blade Forward, 2 Dead Woods area, -6, 20
Nether Hole Hellfire variation, Must have Aura active, Final hit must be Fier Ball Down, Back, 1 SK Tomb area, -5, 11
Little Devil Inferno variation,  Must land Minion Grab, Minion Charge, and Minion Drop during a match, Final hit must be Minion Grab Down, Back, 4 Dead Woods area, -19, 8

Shinnok

Name Conditions Input Krypt
Gory Hole All variations, Final hit must be Amulet Strike, Must hold 1 during final hit Back, Forward, 1 N/a, starting
Skull Bash All variations, Must win first round with a throw, Final hit must be a throw Throw Netherrealm area, 1,1
Face Off Imposter variation, Jump distance, Must lose one round, Final hit must be Mimicry Down, Back, 1 Dead Woods area, -6, 21
Have a Nice Day  Bone Shaper variation, Must have 1 bar of super meter at the end of the match, Final hit must be from Deity combo Forward, 2, 2, 1 and 3 Dead Woods area, -8, 7
Hands Down Necromancer variation, Sweep distance, Final hit must be Judgement Fist, Must hold Down during final hit Down, Back, 1 Spider Kave area, 7, 32

Sonya Blade

Name Conditions Input Krypt
Thigh Master All variations, Must have less than 50% health remaining, Must perform a 5-hit combo that ends with Leg Grab, Final hit must be Leg Grab Back, Forward, 4 N/a starting
Boot to the Head  All variations, Must have more than 50% health remaining, Final hit must be Wrap around Forward, 3 Dead Woods area, -7, 20
Garro-That Covert Ops variation, Must land a 10-hit comb during the match, Final hit must be Garrote Punish Down, Back, 1 and Block Dead Woods area, -18, 11
Time Bomb Demolition variation, Must land first hit, Final hit must be from Boomer combo 1, 1, 2 SK Tomb area, -7, 27
Kamikaze  Special Forces variation, Opponent must be blocking during final hit, Final hit must be Drone Kamikaze Down, Down, 1 and Block Spider Kave area, 7, 21

Sub-Zero

Name Conditions Input Krypt
Snow Ball All variations, Must have 40 or more seconds remaining, Full screen, Opponent must be frozen, final hit must be Ice Blast Down, Forward, 2 and Block N/a, starting
Frozen Dinner All variations, Opponent must be frozen, Final hit must be Rising Fist, or Up-Sword Down, 2 Spider Kave area, 4, 4
Pick Your Brain Cryomancer variation, Must perform 6-hit combo that ends in Cold-Blooded, Final hit must be from Cold-Blooded combo Forward, 4, 2, 1 and 3 SK Tomb area, 1, 6, (South)
Ice Cubed Unbreakable variation, Frozen Aura must be on, Final hit must be Icy Slide Back, Forward, 4 and Block SK Tomb area, 3, -3, (Hidden area)
Splitting Image Grandmaster variation, Final hit must be from an exploding Ice Clone Down, Back, 1 Dead Woods area, -16, 20

Takeda

Name Conditions Input Krypt
Armless All variations, Final hit must be a throw, must press 1 or 3, four times during final hit Throw N/a, starting
Kool Whip  All variations, Final hit must be from Quick Learner or Low Sweep combo 2, 1, 2 Dead Woods area, 1, 17
Whip it Out  Shirai Ryu variation, Must have 50% or more health, Final hit must be Shirai Rye Phase Down, Back, 3 and Block SK Tomb area, -6, 8
Two-Sided Lasher variation, Final hit must be Whip Flurry, Press Down, Down, down, during final hit Back, Forward, 2 and Block Dead Woods ara, -19, 1
Force Slice  Ronin variation, Final hit must be from Blade Kall, Must perform Blade Drop and keep blade in ground during final hit Down, Back, 1 Spider Kave area, 12, 9

 

That wraps up the rest of the characters’ brutalities. Please visit my Beginner’s guide for other guides and tips related to Mortal Kombat X.


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Synzer
After gaming for 25 years, Synzer leveraged his vast knowledge of RPGs and MMOs into a job as a games journalist, covering the games he loves. Five years later, he's still writing about Kingdom Hearts, Pokemon, and Knights of the Old Republic. Synzer has a bachelor's degree in English and creative writing. You can see him in action on his YouTube channel (https://bit.ly/2F97BrR) and Twitch (https://www.twitch.tv/synzergaming).