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A star path following down to the Earth surface in It Takes Two
Image via Hazelight Studios

It Takes Two Guide: All Minigames Locations

Follow our guide to find the locations of all 25 minigames in It Takes Two.

There are 25 minigames in It Takes Two, and all of them are pure fun. The games are really simple, but finding them all can be a chore. This guide will provide you with all minigame locations in It Takes Two. Just follow our tips below, and you should hear a specific sound whenever you’re on the right path.

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It Takes Two: All Minigames Locations

MinigamesLocations
Whack-a-CodyThe Shed – The Depths
Flip the SwitchThe Shed – The Depths
Tug of WarThe Tree – Captured
Plunger DungerThe Tree – Deeply Rooted
Tank BrothersRose’s Room – Pillow Fort
SpacewalkRose’s Room – Spaced Out
Laser TennisRose’s Room – Spaced Out
RodeoRose’s Room – Hopscotch
Feed the ReptileRose’s Room – Hopscotch
Batting TeamRose’s Room – Hopscotch
BirdstarRose’s Room – Once Upon a Time
Bomb RunCuckoo Clock – Gates of Time
Horse DerbyCuckoo Clock – Gates of Time
Icicle ThrowingSnow Globe – Winter Village
Shuffle BoardSnow Globe – Winter Village
Snow WarfareSnow Globe – Winter Village
Ice RaceSnow Globe – Beneath the Ice
Garden SwingsGarden – Weed Whacking
Larva BasketGarden – Weed Whacking
Snail RaceGarden – Frog Pond
SlotcarsThe Attic – Setting the Stage
ChessThe Attic – Setting the Stage
Musical ChairsThe Attic – Setting the Stage
VolleyballThe Attic – Symphony
Track RunnerThe Attic – Setting the Stage
The passage to the tree in It takes Two
Image via Hazelight Studios

1. Whack-a-Cody

  • Level: The Shed – The Depths

You’ll be automatically prompted to play this minigame in the middle of the level by Dr. Hakim. This minigame involves hitting Cody as he pops up through one of four holes.

2. Flip the Switch

  • Level: The Shed – The Depths

The second one can be played right after the first minigame. After solving the puzzle by simply turning all the switches, I needed to turn right toward a huge metal circle in the distance.

3. Tug of War

  • Level: The Tree – Captured

Once you reach the area with the soccer ball, turn left from the soccer ball and reach the rope pulled over a hole in the ground.

4. Plunger Dunger

  • Level: The Tree – Deeply Rooted

Once you drop from the giant blue fish, you’ll land right in front of the tunnels, which are the starting point of the Plunger Dunger minigame.

5. Tank Brothers

  • Level: Rose’s Room – Pillow Fort

This game can be seen on top of stacked pillows right in front of you at the beginning of the level. Here, I suggest you just walk up to them and climb over.

6. Spacewalk

  • Level: Rose’s Room – Spaced Out

Power up the first robot and go behind it into the vertical tunnel. Float to the top, but try to squeeze into the opening right beneath the very top level. There, you can find a teleport to the next minigame.

7. Laser Tennis

  • Level: Rose’s Room – Spaced Out

This minigame is hidden in the same float tunnel but one level higher, right beneath the top in the opening. Here, I needed to stay agile and move around to avoid the lasers released by the opponent.

Rose's Room in It takes Two
Image via Hazelight Studios

8. Rodeo

  • Level: Rose’s Room – Hopscotch

Go to the very end of the level, passing by the main path to your right. There is a stack of pillows at the end. Just go over them for the Rodeo minigame.

9. Feed the Reptile

  • Level: Rose’s Room – Hopscotch

Right after you finish the first rail riding challenge, turn right and go along the green path to this minigame. Here, both players must press Y/Triangle on the shooting mechanism by the tambourine. Also, press Y/Triangle to pick up a ball and throw it into a reptile’s mouth by pressing RT/R2, using the left and right sticks to aim.

10. Batting Team

  • Level: Rose’s Room – Hopscotch

Once you reach the path made of floating blocks, turn right to play the Batting Team minigame. During the game, I needed to press the designated button when the respective ball passed in front of the batter to hit the ball around the circle.

11. Birdstar

  • Level: Rose’s Room – Once Upon a Time

Enter the courtyard of the giant castle and turn left. You should see a huge TV set, which is the Birdstar minigame.

12. Bomb Run

  • Level: Cuckoo Clock – Gates of Time

Once you reach the rails in the town, head down along these rails until you reach the opening to your left. Enter the opening and turn right for the Bomb Run minigame.

13. Horse Derby

  • Level: Cuckoo Clock – Gates of Time

If you turn right from the town square, you should reach the fisherman’s dock. To the right of the docks, there is the Horse Derby minigame.

Inside of the cuckoo clock in It Takes Two
Image via Hazelight Studios

14. Icicle Throwing

  • Level: Snow Globe – Winter Village

Once you enter the village, you will have to melt the three ice towers. I found out that this minigame is located in the left one.

15. Shuffle Board

  • Level: Snow Globe – Winter Village

This minigame is located inside a cave of the middle tower, which also needs to be melted first. It’s really simple: All I had to do was let the meter charge all the way and release it when it was fully charged.

16. Snow Warfare

  • Level: Snow Globe – Winter Village

The final and third minigame of the Winter Village is located inside the third tower to the right. Although it’s a simple snowball fight, I recommend utilizing the environment and platforms to your advantage to take cover and surprise your opponent with well-aimed shots.

17. Ice Race

  • Level: Snow Globe – Beneath the Ice

Follow the main mission to the underwater station, but before turning on the generator, swim outside to the top. You should see a platform on top with the racing line.

18. Garden Swings

  • Level: Garden – Weed Whacking

At the beginning of the level, turn right and go over the stone stairs. When looking for the minigame, I discovered that’s where the Garden Swings minigame was.

19. Larva Basket

  • Level: Garden – Weed Whacking

When May finishes watering some plants, you need to jump on top of the mushrooms to your left. These will lead you to a stone pillar with the minigame.

20. Snail Race

  • Level: Garden – Frog Pond

After completing the vine rails challenge, you should arrive at a giant box. The Snail Race minigame is inside this box.

21. Slotcars

  • Level: The Attic – Setting the Stage

Follow the red carpet to the right of the start of the level, and it will lead you to the Slotcars minigame at the end. The Slotcars minigame is a straightforward racing game where players race slot cars around a small track.

22. Chess

  • Level: The Attic – Setting the Stage

Once you finish the rehearsal, a new red carpet will appear. Once I decided to follow it, I soon knew that I’d arrive at a gigantic chess area where you need to win a simple game of chess.

23. Musical Chairs

  • Level: The Attic – Setting the Stage

Left of the chess area there is a stack of books. Go over them, and you’ll see a small blue radio with the minigame.

24. Volleyball

  • Level: The Attic – Symphony

At the start of the level, look beneath the platform you’re standing on. You should see a Volleyball minigame on the platform below.

25. Track Runner

  • Level: The Attic – Setting the Stage

Once you finish the Symphony level, you’ll be back in the previous area. At the very start, follow a new red carpet to the right to enter the final minigame area.

Those are all minigame locations in It Takes Two. Also, check out GameSkinny’s It Takes Two review here.


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Author
Image of Serhii Patskan
Serhii Patskan
Contributing Writer
Serhii is the Writer at GameSkinny. He's been writing for GameSkinny since 2015. Before that, he's been writing for various outlets and playing video games, which eventually turned into a passion. The video games that have contributed the most to his enthusiasm for writing about this industry are Magic: The Gathering, Dark Souls, and The Elder Scrolls V: Skyrim.