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GDC 2014: Unreal Engine 4 Opens To The Public With New Subscription Model

Developers can use the engine for $19 dollars a month plus royalties.
This article is over 10 years old and may contain outdated information

Epic Games lives up to its name with the news yesterday that it will be opening up Unreal Engine 4 to the public with a brand new subscription model. For the price of $19 dollars a month, and a royalty agreement of 5 percent of gross sales, any amateur game developer can use the same engine used to power AAA games like Bioshock Infinite and Borderlands 2

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The move is a step towards staying relevant in an industry full of powerful, low-cost engines like Unity (Kerbal Space Program, Gone Home) and GameMaker: Studio (Hotline Miami, Nidhogg). 

“We’re aiming to wipe the slate completely clean,” says Tim Sweeney, founder and technical director of Epic Games. “That’s a bold, new step for Epic, but we think it’s an appropriate one given the new style of the industry. It’s an open and democratic form.”

This is definitely a win for indie developers who now have one of the most powerful 3D game engines available to them. If you want to take a crack at using the new engine, it is available right now.


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WesleyG
I'm a freelance contributor that adores the art and culture of gaming. I'm an indie game enthusiast who loves supporting a game with a small budget and new ideas. I also love pro wrestling, tabletop RPGs, and Cadbury Creme Eggs.