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Here’s where you can find every AMP in WildStar for the Stalker class. The following charts list every AMP and AMP effect, sorted by leveling locations. This article covers the separate locations for the Dominion and the Exile.
Tip for using this guide: Ctrl+F is your friend. Additionally, a great resource for sorting through AMPs by Tier and Assault/Support/Utility/Hybrid categories is WS-Base‘s AMP calculator.
To see our full WildStar AMP Location Guide in convenient Google spreadsheet form, goo.gl/vp4M5v.
Note: If there are discrepancies, please let me know in the comments.
Dominion Stalker AMP Locations
Dominion – Engineer – AMP Locations | ||||
---|---|---|---|---|
AMP Name | AMP Effect | Zone | Location | Vendor |
Devastate | (A) Your Critical Hits deal 27% physical damage to foes below 25% health. Damage pierces 100% Armor. | Auroria, Hycrest | -2432, -1884 | Merchant Voxic |
Forbearance | (S) Deflecting an attack grants a stack of Forbearance for 6s. Forbearance: When the stack count reaches 6, Forbearance is consumed and heals you for 51% health. | Auroria, Hycrest | -2432, -1884 | Merchant Voxic |
Onslaught | (A) Landing a hit from behind has a 100% chance to grant an Empower. Empower: Increases your Assault Power by 12% of your current maximum for 6s. | Auroria, Hycrest | -2432, -1884 | Merchant Voxic |
Assassin | (U) After 3s, taking damage will no longer break you out of Stealth. | Auroria, Hycrest | -2432, -1884 | Merchant Voxic |
Avoidance Mastery | (S) When you Dash gain a Defense. Defense reduces the damage you take by 6% for 6s. | Deradune, Spearclaw Post | -5487, -1089 | Apprentice Laveka |
Trail of Cinders | (A/U) Whenever you Sprint you leave behind a trail of cinders damaging enemies inside the field for 7.5% magic damage every 0.25s. Must be in combat and out of Stealth. | Deradune, Spearclaw Post | -5487, -1089 | Apprentice Laveka |
Unfair Advantage | (A/S) Attacks that consume Suit Power when used from Stealth cost 8 less Suit Power. | Deradune, Spearclaw Post | -5487, -1089 | Apprentice Laveka |
Avoidance Mastery | (S) When you Dash gain a Defense. Defense reduces the damage you take by 6% for 6s. | Ellevar, Vigilant’s Stand | -3180, 3671 | Starts at: Gaurdian Zelcon |
Trail of Cinders | (A/U) Whenever you Sprint you leave behind a trail of cinders damaging enemies inside the field for 7.5% magic damage every 0.25s. Must be in combat and out of Stealth. | Ellevar, Vigilant’s Stand | -3180, 3671 | Starts at: Gaurdian Zelcon |
Unfair Advantage | (A/S) Attacks that consume Suit Power when used from Stealth cost 8 less Suit Power. | Ellevar, Vigilant’s Stand | -3180, 3671 | Starts at: Gaurdian Zelcon |
Killer Instinct | (A) All Non-Critical Hits grant you an Empower. Empower: Increases Critical Hit Chance by 1% for 8s. Your next Critical Hit resets the Empower bonus. | Deradune, Bloodfire Village | -5621, -709 | Mika |
Regeneration | (S) When dropping below 35% health you restore 150% health. This can only occur every 30s. | Deradune, Bloodfire Village | -5621, -709 | Mika |
Regeneration | (S) When dropping below 35% health you restore 150% health. This can only occur every 30s. | Ellevar, Lightreach Mission | -2555-3500 | Lady Saphis |
Left in the Dust | (U) Dashing has a 50% chance to Root enemies within 2.5m for 2.5s. This can only occur every 45s. | Ellevar, Lightreach Mission | -2555-3500 | Lady Saphis |
Battle Mastery (T3) | (A) While below 30% Suit Power gain an Empower. Empower: Damage is increased by 8%. | Farside, Virtue’s Landing | 5354, -4556 | Dakahari |
Can’t Stop This | (U) Dashing has a 25% chance to refund 25% of a Dash Charge. | Farside, Virtue’s Landing | 5354, -4556 | Dakahari |
My Turn (T3) | (A/S) Taking direct damage grants 1 stack of My Turn lasting for 8s. Upon reaching 16 stacks all nearby foes will be Stunned for 1s. This can only occur every 30s. | Farside, Virtue’s Landing | 5354, -4556 | Dakahari |
Stealth Regen (T3) | (U) While in Stealth you regenerate 27.5% health per second. | Farside, Virtue’s Landing | 5354, -4556 | Dakahari |
Blood Rush | (A/U) When within 10m of a foe that is below 25% health, your Movement Speed is increased by 17% for 5s. | Illium, Legion’s Way | -2856, -496 | Supply Officer Phenoxia |
Heavy Impact (T3) | (A/U) Landing a hit has a 25% chance to apply a Weakness to foes. Weakness: PvP Defense rating is decreased by 6% for 5s. | Illium, Legion’s Way | -2856, -496 | Supply Officer Phenoxia |
Iron Man | (U) When hit by a CC grants 1 stack of Iron Man for 10s. When the stack count reaches 2 you gain 1 Interrupt Armor. This can only occur every 20s. | Illium, Legion’s Way | -2856, -496 | Supply Officer Phenoxia |
Quick Reboot (T3) | (S/U) Reduces the reboot time on your Shield by 3s. | Illium, Legion’s Way | -2856, -496 | Supply Officer Phenoxia |
Riposte | (A/S) When your attack is Deflected gain an Empower. Empower: Strikethrough is increased by 6% for 5s. | Illium, Legion’s Way | -2856, -496 | Supply Officer Phenoxia |
Stay Afloat | (S/U) Deflecting an attack grants 14% health every second for 3s. This can only occur every 6s. | Illium, Legion’s Way | -2856, -496 | Supply Officer Phenoxia |
Strong-Legged (T3) | (S/U) When Snared you gain a Swiftness. Swiftness: Increases Movement Speed by 17% for 3s. | Illium, Legion’s Way | -2856, -496 | Supply Officer Phenoxia |
Who’s Next | (A/U) Killing blows recover 101% Shield Capacity. | Illium, Legion’s Way | -2856, -496 | Supply Officer Phenoxia |
Keep Up (T3) | (A/U) Landing a Critical Hit has a 15% chance to grant a Swiftness. Swiftness: Increase Movement Speed by 22% for 5s. | Whitevale, Palerock Post | 2137, -785 | Zephix |
Empowered Attack Mastery | (S) Landing a hit while in Nano Skin: Evasive has a 20% chance to restore 36.78% Shield. | Whitevale, Palerock Post | 2137, -785 | Zephix |
Tech Mastery | (S/U) Deflecting an attack grants a 50% chance to gain an Empower. Empower: Your Tech is increased by 28% of your current maximum for 6s. | Whitevale, Palerock Post | 2137, -785 | Zephix |
Brutality Master | (A) While above 70% health gain an Empower. Empower: Increases Brutality by 30% of your current maximum. | Whitevale, Palerock Post | 2137, -785 | Zephix |
Boost | (S/U) When your shields are depleted you gain an Empower. Empower: Increases Support Power by 50% of your current maximum for 5s. This can only occur every 60s. | Whitevale, Palerock Post | 2137, -785 | Zephix |
Balanced | (U) You can no longer be Dazed. | Whitevale, Palerock Post | 2137, -785 | Zephix |
Enabler (T3) | (A/S) Dropping below 25% Suit Power grants a 100% chance to regenerate 3 Suit Power every 1s for 3s. | Wilderrun, Fort Vigilance | 1271, -2009 | Provisioner Jazira |
Fatal Wounds (T3) | (A) Critical Hits deal 2.7% damage every 1s for 8s. Damage Pierces 100% Armor. Stacks 5 times. | Wilderrun, Fort Vigilance | 1271, -2009 | Provisioner Jazira |
Follow Up | (A/S) When switching stances gain 5 Suit Power every 1s for 6s. | Wilderrun, Fort Vigilance | 1271, -2009 | Provisioner Jazira |
Make it Rain (T3) | (U) Landing a hit has a 10% chance to spawn a Suit Power Spark which can be picked up to restore 20 Suit Power. Sparks last for 15s. This can only occur every 3s. | Wilderrun, Fort Vigilance | 1271, -2009 | Provisioner Jazira |
Stealth Mastery | (A/S) Reduces the Cooldown on your Stealth in all Stances by 3s. | Wilderrun, Fort Vigilance | 1271, -2009 | Provisioner Jazira |
Last Stand (T3) | (S) When dropping below 1% Health you gain an Invulnerability. Invulnerability: For the next 3.5s you can’t be killed and you recover 70.5% health every 0.5s for 3.5s. This can only occur every 2 minutes. | Wilderrun, Fort Vigilance | 1271, -2009 | Provisioner Jazira |
Precision | (A) After 6s of not attacking, your next attack deals 60% tech damage. | Unknown, Random Drop | ????, ???? | ????? |
Cutthroat | (A/U) Attacks from behind add a stack of Cutthroat, at 3 stacks the mark is consumed and deaks44% technology damage. This damage ignores shields. | Unknown, Random Drop | ????, ???? | ????? |
Dash For Heals! | (S/U) Dashing grants a Beacon. Beacon: Incoming healing increases by 6.5% for 5s. | Unknown, Random Drop | ????, ???? | ????? |
That’s All you Got? (T3) | (S) While above 70% health gain a Defense. Defense: Reduces Damage Taken by 10%. | Unknown, Random Drop | ????, ???? | ????? |
Don’t Call it a Comeback | (S) When below 35% Health, summon a clone that deals 10% damage every 1.25s and Taunts nearby foes every 5s for 12s. This can only occur every 2 minutes. | Unknown, Random Drop | ????, ???? | ????? |
Exile Stalker AMP Locations
Exile- Stalker – AMP Locations | ||||
---|---|---|---|---|
AMP Name | AMP Effect | Zone | Location | Vendor |
Devastate | (A) Your Critical Hits deal 27% physical damage to foes below 25% health. Damage pierces 100% Armor. | Galeras, Skywatch | 5758, -2582 | Provisions Officer Windfree |
Forbearance | (S) Deflecting an attack grants a stack of Forbearance for 6s. Forbearance: When the stack count reaches 6, Forbearance is consumed and heals you for 51% health. | Galeras, Skywatch | 5758, -2582 | Provisions Officer Windfree |
Onslaught | (A) Landing a hit from behind has a 100% chance to grant an Empower. Empower: Increases your Assault Power by 12% of your current maximum for 6s. | Galeras, Skywatch | 5758, -2582 | Provisions Officer Windfree |
Assassin | (U) After 3s, taking damage will no longer break you out of Stealth. | Galeras, Skywatch | 5758, -2582 | Provisions Officer Windfree |
Avoidance Mastery | (S) When you Dash gain a Defense. Defense reduces the damage you take by 6% for 6s. | Celestion, Gienview’s Bulkwark | 1028, -3059 | Starts at: Arwick Redleaf |
Trail of Cinders | (A/U) Whenever you Sprint you leave behind a trail of cinders damaging enemies inside the field for 7.5% magic damage every 0.25s. Must be in combat and out of Stealth. | Celestion, Gienview’s Bulkwark | 1028, -3059 | Starts at: Arwick Redleaf |
Unfair Advantage | (A/S) Attacks that consume Suit Power when used from Stealth cost 8 less Suit Power. | Celestion, Gienview’s Bulkwark | 1028, -3059 | Starts at: Arwick Redleaf |
Avoidance Mastery | (S) When you Dash gain a Defense. Defense reduces the damage you take by 6% for 6s. | Algoroc, Tremor Ridge | 3766, -4650 | Starts at: Pappy Grizzleston |
Trail of Cinders | (A/U) Whenever you Sprint you leave behind a trail of cinders damaging enemies inside the field for 7.5% magic damage every 0.25s. Must be in combat and out of Stealth. | Algoroc, Tremor Ridge | 3766, -4650 | Starts at: Pappy Grizzleston |
Unfair Advantage | (A/S) Attacks that consume Suit Power when used from Stealth cost 8 less Suit Power. | Algoroc, Tremor Ridge | 3766, -4650 | Starts at: Pappy Grizzleston |
Killer Instinct | (A) All Non-Critical Hits grant you an Empower. Empower: Increases Critical Hit Chance by 1% for 8s. Your next Critical Hit resets the Empower bonus. | Algoroc, Gallow | 4089, -3938 | Merchant Clara Clearfield |
Regeneration | (S) When dropping below 35% health you restore 150% health. This can only occur every 30s. | Algoroc, Gallow | 4089, -3938 | Merchant Clara Clearfield |
Regeneration | (S) When dropping below 35% health you restore 150% health. This can only occur every 30s. | Celestion, Sylvan Glade | 2706, -2406 | Melri Gladewalker |
Left in the Dust | (U) Dashing has a 50% chance to Root enemies within 2.5m for 2.5s. This can only occur every 45s. | Celestion, Sylvan Glade | 2706, -2406 | Melri Gladewalker |
Battle Mastery (T3) | (A) While below 30% Suit Power gain an Empower. Empower: Damage is increased by 8%. | Farside, Walker’s Landing | 5899, -4951 | Reya Resinbough |
Can’t Stop This | (U) Dashing has a 25% chance to refund 25% of a Dash Charge. | Farside, Walker’s Landing | 5899, -4951 | Reya Resinbough |
My Turn (T3) | (A/S) Taking direct damage grants 1 stack of My Turn lasting for 8s. Upon reaching 16 stacks all nearby foes will be Stunned for 1s. This can only occur every 30s. | Farside, Walker’s Landing | 5899, -4951 | Reya Resinbough |
Stealth Regen (T3) | (U) While in Stealth you regenerate 27.5% health per second. | Farside, Walker’s Landing | 5899, -4951 | Reya Resinbough |
Blood Rush | (A/U) When within 10m of a foe that is below 25% health, your Movement Speed is increased by 17% for 5s. | Thayd, FCON Headquarters | 4215, -2257 | Supply Officer Clayre |
Heavy Impact (T3) | (A/U) Landing a hit has a 25% chance to apply a Weakness to foes. Weakness: PvP Defense rating is decreased by 6% for 5s. | Thayd, FCON Headquarters | 4215, -2257 | Supply Officer Clayre |
Iron Man | (U) When hit by a CC grants 1 stack of Iron Man for 10s. When the stack count reaches 2 you gain 1 Interrupt Armor. This can only occur every 20s. | Thayd, FCON Headquarters | 4215, -2257 | Supply Officer Clayre |
Quick Reboot (T3) | (S/U) Reduces the reboot time on your Shield by 3s. | Thayd, FCON Headquarters | 4215, -2257 | Supply Officer Clayre |
Riposte | (A/S) When your attack is Deflected gain an Empower. Empower: Strikethrough is increased by 6% for 5s. | Thayd, FCON Headquarters | 4215, -2257 | Supply Officer Clayre |
Stay Afloat | (S/U) Deflecting an attack grants 14% health every second for 3s. This can only occur every 6s. | Thayd, FCON Headquarters | 4215, -2257 | Supply Officer Clayre |
Strong-Legged (T3) | (S/U) When Snared you gain a Swiftness. Swiftness: Increases Movement Speed by 17% for 3s. | Thayd, FCON Headquarters | 4215, -2257 | Supply Officer Clayre |
Who’s Next | (A/U) Killing blows recover 101% Shield Capacity. | Thayd, FCON Headquarters | 4215, -2257 | Supply Officer Clayre |
Keep Up (T3) | (A/U) Landing a Critical Hit has a 15% chance to grant a Swiftness. Swiftness: Increase Movement Speed by 22% for 5s. | Whitevale, Thermock Hold | 4578, -791 | Fenan Sunstrider |
Empowered Attack Mastery | (S) Landing a hit while in Nano Skin: Evasive has a 20% chance to restore 36.78% Shield. | Whitevale, Thermock Hold | 4578, -791 | Fenan Sunstrider |
Tech Mastery | (S/U) Deflecting an attack grants a 50% chance to gain an Empower. Empower: Your Tech is increased by 28% of your current maximum for 6s. | Whitevale, Thermock Hold | 4578, -791 | Fenan Sunstrider |
Brutality Master | (A) While above 70% health gain an Empower. Empower: Increases Brutality by 30% of your current maximum. | Whitevale, Thermock Hold | 4578, -791 | Fenan Sunstrider |
Boost | (S/U) When your shields are depleted you gain an Empower. Empower: Increases Support Power by 50% of your current maximum for 5s. This can only occur every 60s. | Whitevale, Thermock Hold | 4578, -791 | Fenan Sunstrider |
Balanced | (U) You can no longer be Dazed. | Whitevale, Thermock Hold | 4578, -791 | Fenan Sunstrider |
Enabler (T3) | (A/S) Dropping below 25% Suit Power grants a 100% chance to regenerate 3 Suit Power every 1s for 3s. | Wilderrun, Fool’s Hope | 2066, -1729 | Merchant Snowglimmer |
Fatal Wounds (T3) | (A) Critical Hits deal 2.7% damage every 1s for 8s. Damage Pierces 100% Armor. Stacks 5 times. | Wilderrun, Fool’s Hope | 2066, -1729 | Merchant Snowglimmer |
Follow Up | (A/S) When switching stances gain 5 Suit Power every 1s for 6s. | Wilderrun, Fool’s Hope | 2066, -1729 | Merchant Snowglimmer |
Make it Rain (T3) | (U) Landing a hit has a 10% chance to spawn a Suit Power Spark which can be picked up to restore 20 Suit Power. Sparks last for 15s. This can only occur every 3s. | Wilderrun, Fool’s Hope | 2066, -1729 | Merchant Snowglimmer |
Stealth Mastery | (A/S) Reduces the Cooldown on your Stealth in all Stances by 3s. | Wilderrun, Fool’s Hope | 2066, -1729 | Merchant Snowglimmer |
Last Stand (T3) | (S) When dropping below 1% Health you gain an Invulnerability. Invulnerability: For the next 3.5s you can’t be killed and you recover 70.5% health every 0.5s for 3.5s. This can only occur every 2 minutes. | Wilderrun, Fool’s Hope | 2066, -1729 | Merchant Snowglimmer |
Precision | (A) After 6s of not attacking, your next attack deals 60% tech damage. | Unknown, Random Drop | ????, ???? | ????? |
Cutthroat | (A/U) Attacks from behind add a stack of Cutthroat, at 3 stacks the mark is consumed and deaks44% technology damage. This damage ignores shields. | Unknown, Random Drop | ????, ???? | ????? |
Dash For Heals! | (S/U) Dashing grants a Beacon. Beacon: Incoming healing increases by 6.5% for 5s. | Unknown, Random Drop | ????, ???? | ????? |
That’s All you Got? (T3) | (S) While above 70% health gain a Defense. Defense: Reduces Damage Taken by 10%. | Unknown, Random Drop | ????, ???? | ????? |
Don’t Call it a Comeback | (S) When below 35% Health, summon a clone that deals 10% damage every 1.25s and Taunts nearby foes every 5s for 12s. This can only occur every 2 minutes. | Unknown, Random Drop | ????, ???? | ????? |
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Published: May 30, 2014 11:04 am