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Giant Buzzard watches over runes
Image via Blizzard Entertainment

All New Runes Coming in WoW SoD Phase 3

Here's a complete list of all the new runes coming in WoW SoD Phase 3.

Although there’s still no exact date for World of Warcraft: Season of Discovery Phase 3, we know that it will come some time this Spring of 2024. Here, I list all new runes coming in WoW SoD Phase 3, with their official descriptions. Note that these may change as soon as Phase 3 goes live.

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WoW SoD: All New Runes in WoW SoD Phase 3

Mage Runes (Phase 3)

  • Balefire Bolt: Deals 238.488 to 357.732 Spellfire damage.
  • Temporal Anomaly: Grants all nearby party members a shield absorbing 85.174 damage for 15 sec.
  • Deep Freeze: Deals 393.505 to 458.237 damage to targets permanently immune to Stun. Only usable on Frozen targets.
  • Molten Armor: Causes 8.517 Fire damage when hit, increases your spell critical strike chance by 5%, and reduces the chance you are critically hit by 5%.
  • Displacement: Teleports back to where you last cast Blink from.

Warlock Runes (Phase 3)

  • Summon Felguard: Summons a Felguard under the command of the Warlock.
  • Pandemic: Periodic damage from your Corruption, Unstable Affliction, Curse of Agony, Immolate, Curse of Doom, and Siphon Life abilities can now be critical strikes.
  • Backdraft: Your Conflagrate ability also grants 30% spellcasting haste for 10 sec.
  • Unstable Affliction: Shadow energy slowly destroys the target, causing 252.61 damage over 15 sec.
  • Immolation Aura: Burns nearby enemies for 16.841 damage every 2 seconds.
WoW SoD boss looking to the east
Image via Blizzard Entertainment

Priest Runes (Phase 3)

  • Surge of Light: Critical spellcasts cause your next Smite, Flash Heal, or Binding Heal cast within 15 sec to be instant cast.
  • Despair: Periodic damage from your spells can now be critical strikes.
  • Void Zone: Summons a void zone in the target area that deals 15.578 Shadow damage to enemies that stand within it every second for 10 sec.
  • Divine Aegis: Critical heals create a protective shield on the target, absorbing 30% of the amount healed.

Rogue Runes (Phase 3)

  • Focused Attacks: You gain 2 Energy every time you deal a melee or ranged critical strike.
  • Honor Among Thieves: When any player in your party critically hits with a spell or ability, you gain a combo point on your current target.
  • Combat Potency: You have a 20% chance to gain 15 Energy every time you deal melee damage with your off-hand weapon.

Druid Runes (Phase 3)

  • Gale Winds: Increases the damage done by your Hurricane by 100%.
  • Gore: Striking a target with Lacerate, Swipe, or Maul has a 15% chance to reset the cooldown.
  • Improved Barkskin: Your Barkskin can now be cast on allies, no longer penalizes melee combat speed or spellcasting time.
  • Improved Frenzied Regeneration: Your Frenzied Regeneration can now be used in all forms or while not shapeshifted.
  • Efflorescence: Your Swiftmend now also causes Efflorescence.

Hunter Runes (Phase 3)

  • T.N.T.: Increases the damage done by Explosive Shot and all your damaging traps by 10%.
  • Focus Fire: Consumes all applications of Frenzy from your pet, increasing your ranged attack speed by 3%
WoW SoD boss sitting alone in the arena
Image via Blizzard Entertainment

Warrior Runes (Phase 3)

  • Sword and Board: When your Devastate and Revenge abilities deal damage, they have a 30% chance of refreshing the cooldown of your Shield Slam ability.
  • Shield Mastery: Increases all physical damage you deal by 10% while you have a shield equipped.
  • Rampage: Warrior goes on a rampage, increasing attack power by 2% and causing most successful melee attacks to increase attack power by an additional 2%.
  • Taste for Blood: Whenever your Rend ability causes damage, your Overpower ability will activate for 9 sec or 1 attack.
  • Vigilance: Focus your protective gaze on a party or raid member, reducing their damage taken by 3% and transferring 10% of the threat they cause to you.
  • Wrecking Crew: Your melee critical hits Enrage you, increasing all physical damage caused by 10% for 12 sec.

Paladin Runes (Phase 3)

  • Purifying Power: Reduces the cooldown on Exorcism and Holy Wrath by 50%.
  • Wrath: Your Consecration damage can now be critical strikes.
  • Light’s Grace: Your Holy Light spell reduces the cast time of your next Holy Light spell by 0.5 sec.
  • Improved Sanctuary: Increases the damage prevented by your Blessing of Sanctuary by 100%.
  • Fanaticism: Increases your critical strike chance with Holy spells by 18%.
  • Improved Hammer of Wrath: The cooldown on Hammer of Wrath is reset each time it damages an enemy below 10% health.

That’s it for my list of all new runes coming in World of Warcraft: SoD Phase 3. Stay tuned for more WoW SoD tips and tricks articles, including Stranglethorn Vale Blood Moon event and rewards guide and all best in slot gear for DPS Mage.


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Serhii Patskan
Contributing Writer
Serhii is the Writer at GameSkinny. He's been writing for GameSkinny since 2015. Before that, he's been writing for various outlets and playing video games, which eventually turned into a passion. The video games that have contributed the most to his enthusiasm for writing about this industry are Magic: The Gathering, Dark Souls, and The Elder Scrolls V: Skyrim.