activate_all_traditions | Activates all Traditions. | None |
activate_ascension_perk | Activates the specified Ascension Perk (pressing tab reveals all IDs). | [AP id] |
activate_gateways | Activates all gateways in the galaxy. | None |
activate_relic | Activates the triumph effect of [relic id]. | [relic id] |
activate_tradition | Activates the specified Tradition. | [tradition id] |
add_anomaly | Adds [anomaly id] to the selected celestial body. | [anomaly id] |
add_intel | Adds [amount] of intel towards [target], default 10. | [target] [amount] |
add_loyalty | Adds [amount] of loyalty from [target], default 10. | [target] [amount] |
add_opinion | Increases the [source] empire’s Opinion of the [target] empire by [amount], default 40. | [source] [target] [amount] |
add_pops | Creates [amount] of pops from [species id] on the selected celestial body. | [species id] [amount] |
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add_relic | Grants [relic id], writing “all” instead of the ID grants all relics. | [relic id] |
add_ship | Creates a fleet with one ship of [design name]. | [design name] |
add_spynetwork_value | Adds [amount] of infiltration progress on [target]. | [target] [amount] |
add_time | Adds [amount] of [unit] time, valid units are days, months and years. | [unit] [amount] |
add_trait_leader | Adds [trait id] to [leader id]. | [leader id] [trait id] |
add_trait_species | Adds [trait id] to [species id]. | [species id] [trait id] |
advance_council_agenda | Adds [amount] of progress to the council agenda. | [amount] |
ai | Toggles the AI on or off. | None |
alloys | Adds [amount] of Alloys, default 5000. | [amount] |
annex | Takes control of all worlds and starbases of target. | [target] |
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break_fleet_contract | Returns the selected leased fleet to its original owner | None |
build_pops | Assembles [amount] of pops to the selected celestial body. | [amount] |
cash | Adds [amount] of Energy Credits, defaults 5000. | [amount] |
colonize | Starts the colonization process of the selected celestial body. | [colonizer pop id] |
communications | Establishes communications with all empires. | None |
contact | Starts first contact with all empires. | None |
create_megastructure | Creates a Megastructure in the current system. | [megastructure id] |
create_navy | Creates a fleet using your most recent designs that uses [amount] percentage of Naval Capacity, 1 means 100%. | [amount] |
damage | All ships in the selected fleet take [amount] hull damage. | [amount] |
debug_nomen | Toggles AI empires always refusing player proposals. | None |
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debug_yesmen | Toggles AI empires always agreeing to player proposals. | None |
effect add_building = | Adds [building id] to the selected celestial body. | [building id] |
effect add_deposit = | Adds [deposit id] resource deposit or planetary feature to the selected celestial body. | [deposit id] |
effect remove_deposit = | Removes [deposit id] resource deposit or planetary feature to the selected celestial body. | [deposit id] |
effect add_district = | Adds [district id] to the selected celestial body. | [district id] |
effect add_planet_devastation = | Adds [amount] of Devastation to the selected celestial body. | [amount] |
effect country_add_ethic = | Adds [ethic id] to the player empire. | [ethic id] |
effect country_remove_ethic = | Removes [ethic id] from the player empire. | [ethic id] |
effect create_archaeological_site = | Adds [archaeological site id] to the selected celestial body. | [archaeological site id] |
effect force_add_civic = | Adds [civic id] to the player empire. | [civic id] |
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effect force_remove_civic = | Removes [civic id] to the player empire. | [civic id] |
effect remove_megastructure = this | Removes the selected megastructure. | None |
effect remove_modifier = | Removes [modifier id] from the selected celestial body. | [modifier id] |
effect set_origin = | Replaces the origin of the player empire with. | [origin id] |
effect shift_ethic = | Shifts the player empire’s ethics to [ethic id]. | [ethic id] |
effect destroy_colony | Decolonizes the selected world. | None |
election | Starts a ruler election. | None |
end_senate_session | Passes/fails the currently voted resolution. | None |
engineering | Adds [amount] of Engineering tech points, default 5000. | [amount] |
event | Triggers [event id]. | [event id] [target id] |
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federation_add_experience | Adds [amount] of Experience to the Federation, default 1000. | [amount] |
federation_add_cohesion | Adds [amount] of Cohesion to the Federation, default 200. | [amount] |
federation_add_cohesion_speed | Adds [amount] of Monthly Cohesion to the Federation, default 10. | [amount] |
federation_examine_leader | Triggers a Federation succession. | None |
finish_arc_stage | Finishes the current chapter of an archaeological site. | None |
finish_research | Finishes all active research. | None |
finish_special_projects | Finishes all special projects. | None |
finish_terraform | Finishes all terraforming processes. | None |
food | Adds [amount] of Food, default 5000. | [amount] |
force_integrate | Integrates [target] empire into the player’s empire. | [target] |
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force_senate_vote | Ends the current senate recess. | None |
free_government | Toggles allowing player to change governments without the time limit and ignores civics restrictions. | None |
free_policies | Toggles allowing player to change policies and species rights without restriction. | None |
grow_pops | Adds [amount] of pops to selected world. | [amount] |
hire_all_leaders | Hires all leaders in the leader pool. | None |
influence | Adds [amount] of Influence, default 5000. | [amount] |
instant_build | Toggles instantly finishing constructions and upgrades and resource storage becomes unlimited. | None |
instant_specialization_conversion | Toggles instantly converting specialized subjects. | None |
intel | Gives sight of the entire galaxy. | None |
invincible | Player ships will not take damage. | None |
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max_resources | Fills all resource storages. | None |
minerals | Adds [amount] of Minerals, default 5000. | [amount] |
observe | Switches to observer mode. | None |
own | Take ownership and control of the selected fleet, starbase or planet. | [planet id] |
physics | Adds [amount] of Physics tech points, default 5000. | [amount] |
planet_ascension_tier | Changes the ascension tier of the selected celestial body to [amount]. | [amount] |
planet_class | Changes the selected celestial body to [celestial body id]. | [planet class id] |
planet_happiness | Adds a modifier with [amount] Happiness to the selected planet, default 100. | [amount] |
planet_size | Changes the Size of the selected celestial body. | [size] |
play | Switches player control to empire [empire ID]. | [empire ID] |
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random_ruler | Replaces the empire ruler with a new random one. | None |
remove_trait_leader | Removes [trait id] from [leader id]. | [leader id] [trait id or index] |
remove_trait_species | Removes [trait id] from [species id]. | [species id] [trait id] |
research_all_technologies | Instantly researches all non-repeatable technologies. | [boolean] [amount] |
research_technology | Instantly research [technology id]. | [technology id] |
resource | Adds [amount] of [resource], default 5000. | [amount] [resource] |
skills | Adds [amount] of skill levels to every leader hired by the player, default 1. | [amount] |
skip_agreement_cooldowns | Toggles allowing the change of subject terms of agreement without cooldown. | None |
skip_federation_cooldowns | Toggles allowing the change of federation laws without cooldown. | None |
skip_galactic_community_cooldowns | Toggles allowing the proposition of resolutions from the same group without cooldown. | None |
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society | Adds [amount] of Society tech points, default 5000. | [amount] |
survey | Surveys all celestial bodies, requires at least one science ship. | None |
techupdate | Re-rolls the current available tech choices. | None |
unity | Adds [amount] of Unity, default 500. | [amount] |
unlock_edicts | Unlocks all edicts. | None |
update_leader_pool | Refreshes the leader pool. | None |
branchoffice | Create or take control of the branch office on the selected world. | None |
minor_artifacts | Adds [amount] of Minor Artifacts, default 5000. | [amount] |
menace | Adds [amount] of Menace, default 5000. | [amount] |
imperial_authority | Adds [amount] of Imperial Authority, default 10. | [amount] |
add_subject_xp | Adds [amount] of specialized subject experience to [target], default 10. | [target] [amount] |
effect unlock_council_slots = 1 | Unlocks a council slot. | None |
astral_threads | Adds [amount] of Astral Threads, default 5000. | [amount] |
finish_rift_stage | Finishes the current chapter of the selected astral rift. | None |
set_completed_rifts | Sets the number of completed Astral Rifts to [amount]. | [amount] |
spawn_astral_rift | Spawns [astral rift id] in the current system. | [astral rift id] |
Published: May 21, 2024 10:27 am