There are 15 types of item mods in Soulmask, which allow you to increase various stats. The best part about these mods is that they’re stackable. But how does it all work? In this guide, I’ll explain the Soulmask mods system with a full breakdown of their buffs.
How Item Mods Work in Soulmask
Each of the 15 types of mods in Soulmask has three tiers of power. You can stack these mods up to four times on your weapons and armor. But before you can do that, take these steps if you want to know how the mod system works in the game:
- Unlock the Medium Craftsmanship Tech in your “Knowledge & Technology” menu.
- Go to the “Crafting Bench” menu to find all the mods for your weapons and armor.
- Gather crafting resources before attempting to craft item mods.
- To apply crafted mods to your weapons and armor, they need to be fully repaired.
Note that you can only have one mod applied to a single item at a time. If your weapon or armor breaks and needs repair, the mod will be removed permanently. I also must warn you that once you apply the mod, you won’t be able to remove it before the modded item breaks.
All Item Mod Buffs in Soulmask
Use the following table to determine which mods will fit your build the best, and then refer to the crafting bench to find the crafting recipes for them:
Mods | Types | Tier 1 | Tier 2 | Tier 3 |
---|---|---|---|---|
Attack Mod | Armor Mod | ATK: +5 | ATK: +10 | ATK: +15 |
Bleeding Mod | Weapons Mod | Bleeding DMG: +2 | Bleeding DMG: +5 | Bleeding DMG: +10 |
Chill Proof Mod | Armor Mod | Chill-proof: +3 | Chill-proof: +6 | Chill-proof: +12 |
Coma Mod | Weapons Mod | Coma DMG: +2 | Coma DMG: +5 | Coma DMG: +10 |
Concealment Mod | Armor Mod | Concealment: +3 | Concealment: +6 | Concealment: +12 |
Damage Mod | Weapons Mod | Weapon Damage: +5 | Weapon Damage: +10 | Weapon Damage: +20 |
Damage Reduction Mod | Armor Mod | DMG Reduction: +2.5% Movement SPD: -2% Chill-proof: -2 Heat-proof: -2 | DMG Reduction: +5% Movement SPD: -2% Chill-proof: -2 Heat-proof: -2 | N/A |
Defense Mod | Armor Mod | DEF: +10 Movement SPD: -2% Sound Coefficient: +5% Gear Weight: +200% | DEF: +20 Movement SPD: -2% Sound Coefficient: +5% Gear Weight: +200% | DEF: +30 Movement SPD: -2% Sound Coefficient: +5% Gear Weight: +200% |
Gear Durability Mod | Armor Mod | Durability Cost Speed Down: 20% | Durability Cost Speed Down: 40% | Durability Cost Speed Down: 70% |
Heat Proof Mod | Armor Mod | Heat-proof: +5 | Heat-proof: 10 | Heat-proof: 20 |
Paralysis Mod | Weapons Mod | Paralysis DMG: +2 | Paralysis DMG: +5 | Paralysis DMG: +10 |
Poison Proof Mod | Armor Mod | Poison-proof: +5% | Poison-proof: +10% | Poison-proof: +15% |
Radiation Proof Mod | Armor Mod | Radiation-proof: +5% | Radiation-proof: +10% | Radiation-proof: +15% |
Sound Mod | Armor Mod | Sound Coefficient: -3% | Sound Coefficient: -6% | Sound Coefficient: -12% |
Weapon & Tool Durability Mod | Weapons Mod | Durability Cost Speed Down: 20% | Durability Cost Speed Down: 40% | Durability Cost Speed Down: 70% |
That’s all I wanted to tell you about the Soulmask mods system. Stay tuned for more Soulmask tips and tricks articles right here.
Published: Jul 29, 2024 03:08 am