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BitLife art of a marijuana farm
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How to Manufacture Drugs in BitLife

The BitLife Dealer Pack includes manufacturing as a role, so here's how to be successful at it!

The Dealer Job Pack includes more positions than just dealing, and you can earn promotions to move into higher ranks in your cartel. The third rank is manufacturer, where you now produce drugs for the cartel instead of just dealing them. Here’s how to manufacture drugs in BitLife with the Dealer Pack.

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BitLife: How to Use the Dealer Pack to Manufacture Drugs

After you go through the ranks of dealer and runner, then you get promoted to manufacturer. This opens up the Manufacture option in your job menu. However, creating successful batches that will get clients addicted can be tough. Additionally, there’s a chance you might kill your testers if you use the wrong ingredients.

When you go into Job > Dealer > Manufacture > Cook, you have options for what ingredients to use. Select edible ingredients, such as sugar and salt. If you pick inedible ingredients, like laxatives, you run the risk of killing your testers, which obviously makes it a product that can’t be sold. 

Then, you have the cut percentage to consider. If the percentage is too high, you risk addicts overdosing on your product. If it’s too low, then addicts won’t want to purchase it because it doesn’t give them the high they want. This takes a lot of trial and error to get right. A base percentage of at least 50% seems safe, and lower than that tends to not create a successful item. However, the high end for a percentage is harder to give a solid cut-off, since it seems to vary more, at least in my experience. I found that 80% or higher tended to be too much, leading to overdoses. But that gave me about a 30% range to work with for the cut percentage.

And that covers how to manufacture drugs in BitLife with the Dealer Pack. From here, check out our BitLife guide hub for more content!


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Author
Image of Melissa Sarnowski
Melissa Sarnowski
Melissa Sarnowski has been working as a gaming writer professionally for two years, having been at GameSkinny for over a year now as a horror beat writer. She has an English degree from University of Wisconsin - Madison. While she focuses on all things horror, she also enjoys cozy games, MMOs like FFXIV and WoW, and any and everything in between.