Mortal Kombat X Guide: How to do Every Brutality Part 2 (Characters K-Z)
This guide shows the rest of the brutalities currently available in Mortal Kombat X
Synzer
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Published: Apr 17, 2015 12:17 pm
This article is over 9 years old and may contain outdated information
This is the second part of my How to do Every Brutality guide forMortal Kombat X. If you’re looking for the first half, please go to my Part 1 A-K guide.
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This guide will go over all the brutalities in Mortal Kombat X including:
Conditions — Requirements for being able to do the brutality.
Button Inputs — The buttons you need to press to perform it.
Krypt — Where to get each brutality.
Notes:
1 = Front Punch
2 = Back Punch
3 = Front Kick
4 = Back Kick
There are coordinates after the area the chest is located in the krypt. Just look at the bottom left of your screen to see what area and the coordinates you are at when in the krypt.
Some chests also only appear at certain times. The bottom left also shows the internal clock of the krypt, I’ll put times for those that require it.
Kung Jin
Name
Conditions
Input
Krypt
A Little Heart
All variations, Must go 7 seconds without being hit in the final round, Sweep distance, Final hit must be Straight Arrow
Down, Forward, 2
N/a, starting
Round About
All variations, Must perform 3 Cartwheel Drops during the match, Final hit must be Cartwheel Smash
Down, Back, 4 and block
Spider kave area, 14, 26
Where’d You Go
All variations, Must perform 3 stage interactions, Final hot must be a throw
Throw
Not Known
Bullseye
Ancestral variation, Must use every quiver type at least once during match, Sweep distance, Final hit must hit opponent’s head, Final hit must be from Air Down Arrow
(Air) Down, Back, 2
SK Tomb area, 11, 15, (Use Ermac’s Pendant
Burnt Out
Bojutsu variation, Opponent must be in the air during final hit, final hot must be Bo Flame
Down, Back, 1
SK Tomb area, 4, -3, (Use Raiden’s Staff)
Decapitator
Shaolin variation, Use Chakram to hit opponents head and shins, Final hit must be Chakram Throw
Back, Forward, 1
Dead Woods area, -22, 10
Kung Lao
Name
Conditions
Input
Krypt
Open Wide
All variations, Must press 1 or 2 15 times during final hit, Final hit must be a throw
Throw
N/a starting
Klassic Toss
All variations, Jump distance, Final hit must be Hat Toss. Must hold Up to guide hat towards opponent’s neck
Back, Forward, 2
Dead Woods area, 0, 16
Spin Cycle
Tempest variation, Must be less than 40 seconds left in match, Final hit must be Cyclone
Down, Back, 1 and Block
SK Tomb area, 1, 3, (Use Raiden’s Staff)
Grind Away
Buzz Saw variation, Jump distance, Final hit must be Upward Buzz saw
Down, Forward, 2 and Block
Dead Woods area
Z Hat
Hat Trick variation, Must set a Hat Trap, Final hit must be
Down, Down, 2
Spider Kave area, 4, 41
Liu Kang
Name
Conditions
Input
Krypt
Hot Head
All variations, Must sue 3 level interactions during the match, Final hit must come from an air projectile (Back, Forward, 1)
(Air) Back, Forward, 1
N/a, starting
Dragon’s Den
All variations, Must land 3 Dragon’s Roars during a match, Final hit must be Dragon’s Wrath
Down, Back, 2 and Block
SK Tomb area, -1, 12
Kounter Top
Flame Fist variation, Final hit must be Enhanced Dragon Parry, Must hold Down during final hit
Down, Back, 3 and Block
Spider Kave area, 4, 25
Tread Lightly
Dragon’s Fire variation, Must get first hit, Final hit must be Enhanced Bicycle Kick
Forward, Back, Forward, 4 and Block
SK Tomb area, 2, 0, (Use Raiden’s Staff)
Hot Mess
Duelist variation, Must perform 10 Solar Flares during the match, Final hit must be Solar Blast
Back, Forward, 1 and Block
Dead, Woods area, -19, 9
Mileena
Name
Conditions
Input
Krypt
High Roller
All variations, Must land 5 Ball Rolls during the match, Final hit must be Ball Roll, Must hold Down during final hit
Back, Down, 4
N/a, starting
Tele-Splat
All variations, Final hit must be Tele-Kick, Must hold Up durinf final hit
Down, Down, 3
Spider Kave area, -5, 14
Impaler
Piercing variation, Final hit must be from Sadistic Ways combo, Must press 1 and 2, 5 times during final hit
Back, 2, 1, 2 and 4
SK Tomb area, -1, 6, (West)
Fun Ride
Ethereal variation, Must perform 10 Fade Aways (Forward, Back, Y) during match, Final hit must come from Rider combo
Back, 2, 2, 1 and 3
SK Tomb area, 2, 3, (Use Raiden’s Staff)
Early Lunch
Ravenous variation, Final hit must come from Quick Taste combo, Must hold 2 during final hit
Back, 1, 2, 1 and 2, Up, Up, 2
Dead Woods area, -2, 10
Quan Chi
Name
Conditions
Input
Krypt
Kurb Stomp
All variations, Final hit must be Sky Crush, Must press Down, Down, Down before the last head slam
Down, Back, 4 and Block
N/a, starting
Skull Transplant
All variations, Jump distance, Final hit must be Skull, Must hold 2 during final hit
Down, Back, 2
Spider Kave area, 6, 21
Touch of Death
Sorcerer variation, Opponent must be in Final Hex (Down, Down, 2) circle and blocking, Final hit must be Ground Burst
Down, Back, 1
SK Tomb area, 1, 12
Blood Shower
Warlock variation, Must win first round with a throw, Final hit must be a throw, Must hold Down during final hit
Throw
Dead Woods area, -22, 12
Puggles’ Wrath
Summoner variation, Jump distance, Opponent must have at least 10% health left, Final hit must be Demon Grab (Press Down, back, 3 to summon demon first), Must press 3 more than four times during final hit
Down, Forward, 3
SK Tomb, 4, 10, (West)
Raiden
Name
Conditions
Input
Krypt
Super Shocker
All variations, Final hit must be Electrocute, Must press 2, three times during final hit
Down, Forward, 2
N/a, starting
Dark Force
All variations, except Thunder God, Final hit must be Power Discharge, Must press Forward, Back, Forward during electric shocks at the end
Back 1, 1, 1 and 3
Dead Woods area, -19, 3
Overload
Thunder God variation, Must perform a combo that does 30% damage during the match, Final hit must come from Lightning Strike combo
Back 1, 1, 2, 2
SK Tomb area, 4, 19
Inside You
Displacer variation, Must perform 10 Teleports (Down, Up) during the match, Final hit must be from Enhanced Electric Fly
Back, Forward, 3 and Block
Dead Woods area, -8, 9
Power Outage
Master of Storms variation, Must land a 10-hit combo during the match, Final hit must be Static Trap
Down, Forward, 4
Spider Kave area, 6, 2
Reptile
Name
Conditions
Input
Krypt
Acid Wash
All variations, Final hit must come from Acid Spit, Must do more than 30% damage with Acid Spit during the match
Down, Forward, 1
N/a, starting
Heart Attack
All variations, Must land 5 Tongue Slaps during the match, Final hit must be Tongue Slap
Back, 1
SK Tomb area, 0, 1
Puke
Deceptive variation, Must land 3 Acid Puddles, (Down, Forward, 1 and Block) during the match, Final hit must come from Slithering Slam combo
Forward, 2, 1 and 3
Netherrealm area, -1, 1
Knee Kapper
Nimble variation, Must have Basilisk (Down, Down, 3) active, Final hit must be Slippery Slide
Back, Forward, 4 and Block
SK Tomb area, -8, 17
Bo Dash
Noxious variation, Must have Poison Gas (Down, Down, 3) active, Final Hit must be Reptilian Smash
Back, Forward, 2 and Block
Dead Woods area, -1, 9
Scorpion
Name
Conditions
Input
Krypt
Get Over Here
All variations, Must have over 50% health, Final hit must be Enhanced Double Spear
Back, Forward, 1 and Block, Block
N/a, starting
Shirai Ryu Fire
All variations, Final hit must be Air Flameport
(Air) Down, Back, 3 and Block
Spider Kave area, -7, 26
Just a Scratch
Ninjutsu variation, Must land 3 Downfalls (Back, 4), during a match, Final hit must be Doom Blade
Forward, 2
Dead Woods area, -6, 20
Nether Hole
Hellfire variation, Must have Aura active, Final hit must be Fier Ball
Down, Back, 1
SK Tomb area, -5, 11
Little Devil
Inferno variation, Must land Minion Grab, Minion Charge, and Minion Drop during a match, Final hit must be Minion Grab
Down, Back, 4
Dead Woods area, -19, 8
Shinnok
Name
Conditions
Input
Krypt
Gory Hole
All variations, Final hit must be Amulet Strike, Must hold 1 during final hit
Back, Forward, 1
N/a, starting
Skull Bash
All variations, Must win first round with a throw, Final hit must be a throw
Throw
Netherrealm area, 1,1
Face Off
Imposter variation, Jump distance, Must lose one round, Final hit must be Mimicry
Down, Back, 1
Dead Woods area, -6, 21
Have a Nice Day
Bone Shaper variation, Must have 1 bar of super meter at the end of the match, Final hit must be from Deity combo
Forward, 2, 2, 1 and 3
Dead Woods area, -8, 7
Hands Down
Necromancer variation, Sweep distance, Final hit must be Judgement Fist, Must hold Down during final hit
Down, Back, 1
Spider Kave area, 7, 32
Sonya Blade
Name
Conditions
Input
Krypt
Thigh Master
All variations, Must have less than 50% health remaining, Must perform a 5-hit combo that ends with Leg Grab, Final hit must be Leg Grab
Back, Forward, 4
N/a starting
Boot to the Head
All variations, Must have more than 50% health remaining, Final hit must be Wrap around
Forward, 3
Dead Woods area, -7, 20
Garro-That
Covert Ops variation, Must land a 10-hit comb during the match, Final hit must be Garrote Punish
Down, Back, 1 and Block
Dead Woods area, -18, 11
Time Bomb
Demolition variation, Must land first hit, Final hit must be from Boomer combo
1, 1, 2
SK Tomb area, -7, 27
Kamikaze
Special Forces variation, Opponent must be blocking during final hit, Final hit must be Drone Kamikaze
Down, Down, 1 and Block
Spider Kave area, 7, 21
Sub-Zero
Name
Conditions
Input
Krypt
Snow Ball
All variations, Must have 40 or more seconds remaining, Full screen, Opponent must be frozen, final hit must be Ice Blast
Down, Forward, 2 and Block
N/a, starting
Frozen Dinner
All variations, Opponent must be frozen, Final hit must be Rising Fist, or Up-Sword
Down, 2
Spider Kave area, 4, 4
Pick Your Brain
Cryomancer variation, Must perform 6-hit combo that ends in Cold-Blooded, Final hit must be from Cold-Blooded combo
Forward, 4, 2, 1 and 3
SK Tomb area, 1, 6, (South)
Ice Cubed
Unbreakable variation, Frozen Aura must be on, Final hit must be Icy Slide
Back, Forward, 4 and Block
SK Tomb area, 3, -3, (Hidden area)
Splitting Image
Grandmaster variation, Final hit must be from an exploding Ice Clone
Down, Back, 1
Dead Woods area, -16, 20
Takeda
Name
Conditions
Input
Krypt
Armless
All variations, Final hit must be a throw, must press 1 or 3, four times during final hit
Throw
N/a, starting
Kool Whip
All variations, Final hit must be from Quick Learner or Low Sweep combo
2, 1, 2
Dead Woods area, 1, 17
Whip it Out
Shirai Ryu variation, Must have 50% or more health, Final hit must be Shirai Rye Phase
Down, Back, 3 and Block
SK Tomb area, -6, 8
Two-Sided
Lasher variation, Final hit must be Whip Flurry, Press Down, Down, down, during final hit
Back, Forward, 2 and Block
Dead Woods ara, -19, 1
Force Slice
Ronin variation, Final hit must be from Blade Kall, Must perform Blade Drop and keep blade in ground during final hit
Down, Back, 1
Spider Kave area, 12, 9
That wraps up the rest of the characters’ brutalities. Please visit my Beginner’s guide for other guides and tips related to Mortal Kombat X.
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After gaming for 25 years, Synzer leveraged his vast knowledge of RPGs and MMOs into a job as a games journalist, covering the games he loves. Five years later, he's still writing about Kingdom Hearts, Pokemon, and Knights of the Old Republic. Synzer has a bachelor's degree in English and creative writing. You can see him in action on his YouTube channel (https://bit.ly/2F97BrR) and Twitch (https://www.twitch.tv/synzergaming).
Published: Apr 17, 2015 12:17 pm