Status effects in Enotria: The Last Song are a bit unique. Normally, most status effects will deal damage over time or make characters more vulnerable to certain attacks. In Enotria, every status carries positive and negative effects. What makes this twist extra interesting is that the rule works the same for the enemies as it does for the player character. Here’s how every status effect works in Enotria: The Last Song.
Explaining Status Effects in Enotria: The Last Song
Status effects can be quite powerful in Enotria, but it’s hard to use them properly. It doesn’t help that the game doesn’t feature an explanation of the subject that you can come back to, but only a tutorial tip or two. Here’s everything you need to know about status effects and the elements that cause them.
The Status Effect of Vis
Vis is represented in-game by a cup of wine and its status effect is called Dizzy. This is the most common status effect in the game. Rolling into a red barrel or walking on the red liquid you will find on the floor of many buildings will drench your character in wine and make them Dizzy. Dizzy can also be inflicted by elemental attacks.
Dizziness improves damage as well as stamina recovery, but at the cost of lower defenses.
The Status Effect of Fatuo
Fatuo is the more magical of the four elements, and its status effect is appropriately named Wicked. Wicked increases elemental power, meaning that hitting an enemy with Vis, Fatuo, Gratia, or Malanno will deal extra damage while under Wicked.
Characters affected by Wicked will heal their enemies when they receive damage.
The Status Effect of Malanno
Malanno means sickness, and it does exactly what you would expect it to do. Once a character or an enemy is poisoned with Malanno, they will start losing health until the effect goes away. However, if you stand next to a character with Malanno for too long, you will end up poisoned as well.
The Status Effect of Gratia
Gratia means favor, usually with religious connotations. That’s probably why this is Enotria’s healing status. When a character or enemy is affected by Gratia, their health bar begins to slowly refill.
If an enemy or the player character are hit while under Gratia’s effect, they will trigger a powerful explosion. It’s best to attack enemies affected by Gratia from a distance.
Elemental Enemies
Elemental enemies – that is, special versions of enemies that are permanently affected by a certain element – work a little differently to most. For one, they won’t lose their status effect, no matter how much you try. They will also receive more damage from whichever element is stronger than theirs. They will mostly, but not entirely, deliver attacks attuned to their element. Finally, they have a lot more health than normal enemies.
Elemental enemies essentially amount to mini-bosses, and they will be the reason you’ll learn to work with status effects and elements. Even defeating one of them without relying on their weak element wastes a lot of time, assuming you’ll even manage.
That’s all for our guide on how every status effects work in Enotria: The Last Song. For more guides about the game, visit our Enotria guide hub.
Published: Sep 17, 2024 08:54 am