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Want to take less damage while sneaking or deal extra damage to robots? We show you all the legendary effects you can get for weapons and armor!

Fallout 76 Legendary Modifiers Guide

Want to take less damage while sneaking or deal extra damage to robots? We show you all the legendary effects you can get for weapons and armor!
This article is over 6 years old and may contain outdated information

The wait is over — Fallout 76 launched early, so you can get in on the post apocalyptic multiplayer mayhem right now!

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Just like in Fallout 4, special equipment can drop from enemies with a star next to their name that includes additional Legendary modifiers. These modifiers radically alter the equipment’s base properties or give them huge advantages over standard weapons.

You’ll know you’ve got a Legendary if you see a short word modifier before the weapon, like Acrobat’s, Exterminator’s, or Ghoul Hunter’s. Below we cover all the effects current discovered.

It’s entirely possible there are far more than these effects that just haven’t been found yet, as the list is obviously much smaller than in Fallout 4 at the moment.

Have you seen any other Legendary modifiers not listed in the tables below? Let us know and we’ll get them added!

Fallout 76 Legendary Armor Modifiers

Legendary Property Effect
 Acrobat  -50% falling damage
 Assassin  -15% damage from humans
 Auto Stim  Use stimpack automatically when below 40% health
 Bolstering  Increased damage resistance when at lower health
 Cavalier  -15% damage when sprinting or blocking
 Chameleon  Reduced enemy detection when stationary or sneaking
 Duelist  10% chance to disarm melee weapon from enemy
 Exterminator  -15% damage from bugs and mirelurks
 Ghoul Slayer  -15% damage from ghouls
 Hunter  -15% damage from animals
 Junky  Reduced damage when suffering from chem withdrawal
 Mutant Slayer  -15% damage from super mutants
 Sprinter  +10% movement speed
 Troubleshooter  -15% damage from robots
 Undying  50% chance to use stim pack while downed
 Weightless  -50% total weight
 Zealot  -15% damage from scorched

 

Fallout 76 Legendary Weapon Effects

Legendary Property Effect
Anti-Scorched   +25% damage vs scorched, -20% vs all others
 Anti-Armor  Ignore 50% armor
Assassin   +10% damage to other players
Berserker   Deal more damage if your Resistance is lower
 Bloodied  Deal more damage if your health is lower
Concussive   +33% hit chance in VATS
 Double  Double weapon magazine size
 Executioner  +50% damage if target is below 40$ health
 Explosive  Ammo explodes for 15 area damage
Exterminator   +50% damage against bugs and mirelurks
 Furious  Additional damage on subsequent hits against same target
Ghoul Slayer   +50% damage vs ghouls
 Hunter  +50% damage vs animals
  Instigating  Double damage when target is at 100% health
 Junky  Additional damage if you have chem withdrawal
 Medic  Heal your group when inflicting VATS crits
 Mutant  +10% damage if you have a mutation
 Mutant Slayer  +30% damage vs super mutants
Never Ending   Infinite ammo supply
 Nocturnal  Extra damage at night, less damage during day
 Quad  4X standard ammo capacity
Sacrificial Blade  Deals additional bleed and poison damage
 Stalker  +100% VATS accuracy at+50% AP cost if not in combat
 Suppressor  Target deals 20% less damage for 3 seconds after being hit
 Troubleshooter  +30% damage vs robots
 Two Shot  Fire one additional round per attack
 Vampiric  Heal after striking an enemy
 Zealot  +30% damage vs ghouls

 

Fallout 76 Unique Weapons

Weapon Special Effect
 All Rise (Super sledge)  -90% weight, +10 HP
Blade Of Bastet (Chinese officer sword)  Increased armor penetration
Black Diamond (Ski sword)  +1 Strength to wielder
Bunker Buster (Missile launcher)  +20% damage
 Guitar Sword (Sword)  Currently unknown — let us know if you find this weapon!
 Makeshift Rifle (Assault rifle)  Bonus damage when HP below 40%
 Perfect Storm (10mm SMG)  Incendiary bullets deal damage over time
 Rose’s Syringer (Syringe launcher)  Makes target extra powerful for 60 seconds, then extra weak for 60 seconds
 Voice Of Set (.44 pistol)  Bonus damage vs robots

 

Need more help getting started in the open world wasteland of this series spin-off? Check out our other Fallout 76 guides here:


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Ty Arthur
Ty splits his time between writing horror fiction and writing about video games. After 25 years of gaming, Ty can firmly say that gaming peaked with Planescape Torment, but that doesn't mean he doesn't have a soft spot for games like Baldur's Gate, Fallout: New Vegas, Bioshock Infinite, and Horizon: Zero Dawn. He has previously written for GamerU and MetalUnderground. He also writes for PortalMonkey covering gaming laptops and peripherals.