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The two companies hope to expand the number of esports events and competitions held each year, while also increasing industry internships.

Skillshot Media Partners with NACE for College Esports Events

The two companies hope to expand the number of esports events and competitions held each year, while also increasing industry internships.
This article is over 4 years old and may contain outdated information

The National Association of Collegiate Esports (NACE) is teaming up with Atlanta-based esports agency Skillshot Media to provide even more esports competitions and events for its member universities.

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NACE is the only governing body for collegiate esports in the North America region and currently works with over 200 member institutions. These members and NACE together work to provide over $16 million in esports scholarships every year, and this partnership with Skillshot is meant to increase NACE’s capacity to offer more for its members.

Michael Brooks, NACE’s executive director, said

Skillshot Media powered our initial collegiate competitions for CS:GO, Smite, and other titles. After hearing our member school appetite for more competition, we considered many partners, and Skillshot was the clear choice for a strategic partner based on shared vision and capabilities.

We are thrilled to offer more game titles and more live events, including collegiate Fortnite this spring and many more games to come in the fall.

Skillshot’s CEO Todd Harris said the company is working with NACE to provide even more value to members and publishers, offering internship opportunities for students interested in esports and much more. So, it’s a win-win for everyone involved.

NACE member schools are the true pioneers and thought leaders in collegiate esports, the schools who are committing scholarship dollars, coaches, and facilities, and are committed to positive and balanced outcomes for their student-athletes. 

We’re excited to partner with NACE to scale esports to colleges nationwide – more schools, more game titles, more events. With our infrastructure, production capability and publisher relationships we aim to provide value to participating schools, the competing teams, and also importantly our partnered game publishers. 

Beyond competition, together we are also developing governance and internship opportunities for students wishing to enter the esports industry.

Additionally, a collegiate competition for both Fortnite and CS:GO will culminate in a MomoCon 2020 invitational finals on May 23. 


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Josh Broadwell
Josh Broadwell started gaming in the early '90s. But it wasn't until 2017 he started writing about them, after finishing two history degrees and deciding a career in academia just wasn't the best way forward. You'll usually find him playing RPGs, strategy games, or platformers, but he's up for almost anything that seems interesting.