There are 25 minigames in It Takes Two, and all of them are pure fun. The games are really simple, but finding them all can be a chore. This guide will provide you with all minigame locations in It Takes Two. Just follow our tips below, and you should hear a specific sound whenever you’re on the right path.
It Takes Two: All Minigames Locations
Minigames | Locations |
---|---|
Whack-a-Cody | The Shed – The Depths |
Flip the Switch | The Shed – The Depths |
Tug of War | The Tree – Captured |
Plunger Dunger | The Tree – Deeply Rooted |
Tank Brothers | Rose’s Room – Pillow Fort |
Spacewalk | Rose’s Room – Spaced Out |
Laser Tennis | Rose’s Room – Spaced Out |
Rodeo | Rose’s Room – Hopscotch |
Feed the Reptile | Rose’s Room – Hopscotch |
Batting Team | Rose’s Room – Hopscotch |
Birdstar | Rose’s Room – Once Upon a Time |
Bomb Run | Cuckoo Clock – Gates of Time |
Horse Derby | Cuckoo Clock – Gates of Time |
Icicle Throwing | Snow Globe – Winter Village |
Shuffle Board | Snow Globe – Winter Village |
Snow Warfare | Snow Globe – Winter Village |
Ice Race | Snow Globe – Beneath the Ice |
Garden Swings | Garden – Weed Whacking |
Larva Basket | Garden – Weed Whacking |
Snail Race | Garden – Frog Pond |
Slotcars | The Attic – Setting the Stage |
Chess | The Attic – Setting the Stage |
Musical Chairs | The Attic – Setting the Stage |
Volleyball | The Attic – Symphony |
Track Runner | The Attic – Setting the Stage |
1. Whack-a-Cody
- Level: The Shed – The Depths
You’ll be automatically prompted to play this minigame in the middle of the level by Dr. Hakim. This minigame involves hitting Cody as he pops up through one of four holes.
2. Flip the Switch
- Level: The Shed – The Depths
The second one can be played right after the first minigame. After solving the puzzle by simply turning all the switches, I needed to turn right toward a huge metal circle in the distance.
3. Tug of War
- Level: The Tree – Captured
Once you reach the area with the soccer ball, turn left from the soccer ball and reach the rope pulled over a hole in the ground.
4. Plunger Dunger
- Level: The Tree – Deeply Rooted
Once you drop from the giant blue fish, you’ll land right in front of the tunnels, which are the starting point of the Plunger Dunger minigame.
5. Tank Brothers
- Level: Rose’s Room – Pillow Fort
This game can be seen on top of stacked pillows right in front of you at the beginning of the level. Here, I suggest you just walk up to them and climb over.
6. Spacewalk
- Level: Rose’s Room – Spaced Out
Power up the first robot and go behind it into the vertical tunnel. Float to the top, but try to squeeze into the opening right beneath the very top level. There, you can find a teleport to the next minigame.
7. Laser Tennis
- Level: Rose’s Room – Spaced Out
This minigame is hidden in the same float tunnel but one level higher, right beneath the top in the opening. Here, I needed to stay agile and move around to avoid the lasers released by the opponent.
8. Rodeo
- Level: Rose’s Room – Hopscotch
Go to the very end of the level, passing by the main path to your right. There is a stack of pillows at the end. Just go over them for the Rodeo minigame.
9. Feed the Reptile
- Level: Rose’s Room – Hopscotch
Right after you finish the first rail riding challenge, turn right and go along the green path to this minigame. Here, both players must press Y/Triangle on the shooting mechanism by the tambourine. Also, press Y/Triangle to pick up a ball and throw it into a reptile’s mouth by pressing RT/R2, using the left and right sticks to aim.
10. Batting Team
- Level: Rose’s Room – Hopscotch
Once you reach the path made of floating blocks, turn right to play the Batting Team minigame. During the game, I needed to press the designated button when the respective ball passed in front of the batter to hit the ball around the circle.
11. Birdstar
- Level: Rose’s Room – Once Upon a Time
Enter the courtyard of the giant castle and turn left. You should see a huge TV set, which is the Birdstar minigame.
12. Bomb Run
- Level: Cuckoo Clock – Gates of Time
Once you reach the rails in the town, head down along these rails until you reach the opening to your left. Enter the opening and turn right for the Bomb Run minigame.
13. Horse Derby
- Level: Cuckoo Clock – Gates of Time
If you turn right from the town square, you should reach the fisherman’s dock. To the right of the docks, there is the Horse Derby minigame.
14. Icicle Throwing
- Level: Snow Globe – Winter Village
Once you enter the village, you will have to melt the three ice towers. I found out that this minigame is located in the left one.
15. Shuffle Board
- Level: Snow Globe – Winter Village
This minigame is located inside a cave of the middle tower, which also needs to be melted first. It’s really simple: All I had to do was let the meter charge all the way and release it when it was fully charged.
16. Snow Warfare
- Level: Snow Globe – Winter Village
The final and third minigame of the Winter Village is located inside the third tower to the right. Although it’s a simple snowball fight, I recommend utilizing the environment and platforms to your advantage to take cover and surprise your opponent with well-aimed shots.
17. Ice Race
- Level: Snow Globe – Beneath the Ice
Follow the main mission to the underwater station, but before turning on the generator, swim outside to the top. You should see a platform on top with the racing line.
18. Garden Swings
- Level: Garden – Weed Whacking
At the beginning of the level, turn right and go over the stone stairs. When looking for the minigame, I discovered that’s where the Garden Swings minigame was.
19. Larva Basket
- Level: Garden – Weed Whacking
When May finishes watering some plants, you need to jump on top of the mushrooms to your left. These will lead you to a stone pillar with the minigame.
20. Snail Race
- Level: Garden – Frog Pond
After completing the vine rails challenge, you should arrive at a giant box. The Snail Race minigame is inside this box.
21. Slotcars
- Level: The Attic – Setting the Stage
Follow the red carpet to the right of the start of the level, and it will lead you to the Slotcars minigame at the end. The Slotcars minigame is a straightforward racing game where players race slot cars around a small track.
22. Chess
- Level: The Attic – Setting the Stage
Once you finish the rehearsal, a new red carpet will appear. Once I decided to follow it, I soon knew that I’d arrive at a gigantic chess area where you need to win a simple game of chess.
23. Musical Chairs
- Level: The Attic – Setting the Stage
Left of the chess area there is a stack of books. Go over them, and you’ll see a small blue radio with the minigame.
24. Volleyball
- Level: The Attic – Symphony
At the start of the level, look beneath the platform you’re standing on. You should see a Volleyball minigame on the platform below.
25. Track Runner
- Level: The Attic – Setting the Stage
Once you finish the Symphony level, you’ll be back in the previous area. At the very start, follow a new red carpet to the right to enter the final minigame area.
Those are all minigame locations in It Takes Two. Also, check out GameSkinny’s It Takes Two review here.
Published: May 25, 2024 08:22 am