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You're the king, you've got to think for your commoners. Based on their requests they can't do it themselves.

My Majesty Commoners Faction Question and Answers Guide

You're the king, you've got to think for your commoners. Based on their requests they can't do it themselves.
This article is over 7 years old and may contain outdated information

Peasants are the bread and butter of every kingdom, but that does not mean they know what’s best for them. The peasants in My Majesty are no better, and their requests show just that.

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Your commoners are going to come to you with a huge range of requests, some of which are reasonable and some just don’t make any sense to any civilized person, whether today or in medieval times. You see commoners get upset about the most benign of requests from other factions, too. There’s just nothing to be done about it.

This is just one of six guides covering each faction in My Majesty. If you want what questions and answers I’ve logged for the other factions, check out these links:

How to use this guide

The requests below are by no means the full amount the commoners throw at you in in My Majesty, but are simply those I’ve gotten while I’ve started logging them. Expect frequent updates to both the current logged answers and more requests/questions.

Most of the questions here are listed with incomplete results, meaning they only have the results for one answer. This will be more fleshed out as I keep playing, but for now this is the starting point.

Any typos and grammatical errors seen here are the same as they are in the game. This is to keep things uniform and make finding the question you’re looking for easier.

Important words in a question are highlighted so you can scroll through and find what you need easily.

Question Answer 1 Answer 2
Build a new water watermill? They persuaded me. Expences: 200.00

Priesthood: 0
Nobility: +1
Commoners: +1
Thinkers: +1
Army: 0
Outlaws: 0

A better distillery. Expences: 200.000

Priesthood:
Nobility:
Commoners:
Thinkers:
Army:
Outlaws:

Permit bandits to be punished without trial? Yes

Priesthood:
Nobility:
Commoners:
Thinkers:
Army:
Outlaws:

No

Priesthood: -1
Nobility: -1
Commoners: -3
Thinkers: +1
Army: -2
Outlaws: +1

The jesters are requesting the throwing scraps at them from royal feasts be prohibited.
And what else do you do with jesters?

Priesthood:
Nobility:
Commoners:
Thinkers:
Army:
Outlaws:

Out of my sight!

Priesthood: 0
Nobility: +1
Commoners: -3
Thinkers: -2
Army: +1
Outlaws: +1

Forbid the culverin firers from checking the accuracy of the guns by shooting at flocks of sheep? Accuracy is an important thing.

Priesthood: +1
Nobility: +1
Commoners: -3
Thinkers: 0
Army: +1
Outlaws: -1

Let them pay with monastery cows.

Priesthood: -3
Nobility: 0
Commoners: +1
Thinkers: +1
Army: +1
Outlaws: -1

Punish the innkeepers for the short pouring of home brew in taverns? Flog the rogues mercilessly!

Priesthood:
Nobility:
Commoners:
Thinkers:
Army:
Outlaws:

Hang every tenth swindler.

Priesthood: +1
Nobility: +1
Commoners: 0
Thinkers: -1
Army: +1
Outlaws: -3

The peasants are requesting they be allowed to wear spurs. Well, you’ve gone too far! Flog him!

Priesthood:
Nobility:
Commoners:
Thinkers:
Army:
Outlaws:

Only at Easter.

Priesthood: -2
Nobility: -1
Commoners: +1
Thinkers: +1
Army: +1
Outlaws: +1

Permit cesspools cleaners to visit brothels in their work clothes? Yes

Priesthood: -2
Nobility: -2
Commoners: +1
Thinkers: -2
Army: -2
Outlaws: -4

No

Priesthood: +1
Nobility: +1
Commoners: -3
Thinkers: 0
Army: +1
Outlaws: +1

Reduce the poll tax by 5%? Yes; Income: 200.000

Priesthood: -1
Nobility: -2
Commoners: +1
Thinkers: +1
Army: -1
Outlaws: +1

No

Priesthood:
Nobility:
Commoners:
Thinkers:
Army:
Outlaws:

Punish the feudal lords for having instituted the routine floggings of their peasants on Saturdays? Yes

Priesthood: +1
Nobility: -2
Commoners: +1
Thinkers: +1
Army: +1
Outlaws: +1

No

Priesthood:
Nobility:
Commoners:
Thinkers:
Army:
Outlaws:

Veterans of the whaling industry are requesting they be provided wine in taverns at discounted prices. They’re seriously asking for that!?

Priesthood:
Nobility:
Commoners:
Thinkers:
Army:
Outlaws:

That question must be examined in detail.

Priesthood: -1
Nobility: -1
Commoners: +1
Thinkers: +1
Army: +1
Outlaws: +1

Permit servants move from one Marquis to another? Yes

Priesthood: +1
Nobility: -3
Commoners: +1
Thinkers: +1
Army: 0
Outlaws: +1

No

Priesthood:
Nobility:
Commoners:
Thinkers:
Army:
Outlaws:

The chimney sweeps are requesting permission to attend balls in their work clothes. We are in a good mood. We’ll permit it!

Priesthood:
Nobility:
Commoners:
Thinkers:
Army:
Outlaws:

They’re not asking for too much?

Priesthood: 0
Nobility: +1
Commoners: -1
Thinkers: -1
Army: +1
Outlaws: -1

In markets and fairs the commoners are often cheated. Establish the office of the royal inspector, who will monitor the integrity of transactions? Expenses again… Expences: 100.000

Priesthood: -1
Nobility: -1
Commoners: +1
Thinkers: +1
Army: 0
Outlaws: -2

Force the Church to dig into its pockets.

Priesthood:
Nobility:
Commoners:
Thinkers:
Army:
Outlaws:

Forbid abbots from summoning unmarried girls to nighttime confessions? Yes

Priesthood: -3
Nobility: +1
Commoners: +1
Thinkers: +1
Army: 0
Outlaws: 0

No

Priesthood:
Nobility:
Commoners:
Thinkers:
Army:
Outlaws:

Permit hunting in the forests of the marquises? Yes

Priesthood: -1
Nobility: -3
Commoners: +1
Thinkers: 0
Army: 0
Outlaws: +1

No

Priesthood:
Nobility:
Commoners:
Thinkers:
Army:
Outlaws:

The peasants are requesting the fair’s security be increased. Yes, the knights will lounge about nonetheless.

Priesthood: 0
Nobility: +1
Commoners: +1
Thinkers: +1
Army: -2
Outlaws: -2

Le the merchants cut their own hair.

Priesthood:
Nobility:
Commoners:
Thinkers:
Army:
Outlaws:

The winemakers are requesting the bandit’s daughters be enlisted to stomp on grapes? And that is correct!

Priesthood: +1
Nobility: +1
Commoners: +1
Thinkers: -1
Army: +1
Outlaws: -2

Well, I don’t know…

Priesthood: -1
Nobility: -1
Commoners: -2
Thinkers: +1
Army: -1
Outlaws: +1

Forbid the pastors from taking the confessions of young girls without being in the presence of their parents? Men of God can do anything.

Priesthood: +1
Nobility: +1
Commoners: -2
Thinkers: -2
Army: -1
Outlaws: -1

Prohibit it henceforth.

Priesthood: -2
Nobility: -1
Commoners: +1
Thinkers: +2
Army: 0
Outlaws: +1

The village where the hussars took up quarters lost all their suckling pigs. Punish the arrogant fighters? Search for thieves among the witches.

Priesthood: +1
Nobility: +1
Commoners: +1
Thinkers: -1
Army: +1
Outlaws: -3

The Church will pay the expenses.

Priesthood:
Nobility:
Commoners:
Thinkers:
Army:
Outlaws:

Permit the peasants to keep a cannon in the village for protection from the bandits? Yes

Priesthood:
Nobility:
Commoners:
Thinkers:
Army:
Outlaws:

No

Priesthood: 0
Nobility: +1
Commoners: -2
Thinkers: -1
Army: +1
Outlaws: +1

Forbid corsairs from replenishing rations funded by the fishermen’s catch? To mariners provisions are more important.

Priesthood: 0
Nobility: +1
Commoners: -3
Thinkers: +1
Army: +1
Outlaws: -2

Let them reinforce the monasteries.

Priesthood:
Nobility:
Commoners:
Thinkers:
Army:
Outlaws:

Permit chamber pots to be emptied from the upper floors directly onto the street? Yes

Priesthood:
Nobility:
Commoners:
Thinkers:
Army:
Outlaws:

No

Priesthood: +1
Nobility: +1
Commoners: -3
Thinkers: -1
Army: +1
Outlaws: -1

Prohibit lepers from making an appearance within city limits? Yes

Priesthood: 0
Nobility: +1
Commoners: +1
Thinkers: -2
Army: +1
Outlaws: -1

No

Priesthood:
Nobility:
Commoners:
Thinkers:
Army:
Outlaws:

Punish the knights who took up quarters in a village and caught every chicken there was? I will not permit the knights to be offended.

Priesthood: +1
Nobility: +1
Commoners: +1
Thinkers: -1
Army: -3
Outlaws: -2

The spies say that it was the monks.

Priesthood:
Nobility:
Commoners:
Thinkers:
Army:
Outlaws:

Blacksmiths are requesting a decrease in prices of the compulsory blessings of anvils. Of course!

Priesthood:
Nobility:
Commoners:
Thinkers:
Army:
Outlaws:

The abbots have completely lost their fear!

Priesthood: -2
Nobility: 0
Commoners: +1
Thinkers: +1
Army: +1
Outlaws: +1

Permit the home-brewing of beer in the villages? Yes, but let them pay taxes. Income: 100.000

Priesthood: +1
Nobility: +1
Commoners: 0
Thinkers: +1
Army: +1
Outlaws: +1

Fine, let them make home brew.

Priesthood:
Nobility:
Commoners:
Thinkers:
Army:
Outlaws:

Forbid the aristocrats from hunting the peasant’s cows? Yes

Priesthood: 0
Nobility: -2
Commoners: +1
Thinkers: +1
Army: -1
Outlaws: +1

No

Priesthood:
Nobility:
Commoners:
Thinkers:
Army:
Outlaws:

The bakers are requesting the taxes on conducting business on the squares of the city be reduced. Yes

Priesthood: -1
Nobility: -1
Commoners: +1
Thinkers: +1
Army: +1
Outlaws: +1

No

Priesthood:
Nobility:
Commoners:
Thinkers:
Army:
Outlaws:

The court bakers are requesting their wages be raised. Yes. Expences: 100.000

Priesthood: -1
Nobility: -2
Commoners: +1
Thinkers: +1
Army: 0
Outlaws: 0

No

Priesthood:
Nobility:
Commoners:
Thinkers:
Army:
Outlaws:

Permit pigs to be driven to graze along city streets? Yes

Priesthood:
Nobility:
Commoners:
Thinkers:
Army:
Outlaws:

No

Priesthood: +1
Nobility: +1
Commoners: -3
Thinkers: +1
Army: +1
Outlaws: +1

We found gold, Your Majesty! It is under Cardinal Richelieu’s family castle! Demolish the castle and dig.

Priesthood: -3
Nobility: 0
Commoners: +1
Thinkers: +1
Army: 0
Outlaws: +1

One must not provoke the Lord’s wrath.

Priesthood:
Nobility:
Commoners:
Thinkers:
Army:
Outlaws:

The millers are requesting to a guard patrol for protection of the mills. Yes. Expences: 100.000

Priesthood: 0
Nobility: +1
Commoners: +1
Thinkers: +1
Army: -1
Outlaws: -2

No

Priesthood:
Nobility:
Commoners:
Thinkers:
Army:
Outlaws:

Command the aristocrats to build a distillery in every village? They are modest, sovereign people.

Priesthood:
Nobility:
Commoners:
Thinkers:
Army:
Outlaws:

I command it.

Priesthood: +1
Nobility: -3
Commoners: +1
Thinkers: +1
Army: +1
Outlaws: +1

Increase the penalty for the stealing of suckling pigs? Yes

Priesthood: 0
Nobility: +1
Commoners: +1
Thinkers: -2
Army: +1
Outlaws: -3

No

Priesthood:
Nobility:
Commoners:
Thinkers:
Army:
Outlaws:

Command the knights to dig a well in the village, where they took up quarters? And what are you, lazy?

Priesthood: 0
Nobility: +1
Commoners: -3
Thinkers: -1
Army: +1
Outlaws: -1

Do not get distracted over trifles!

Priesthood: +1
Nobility: +1
Commoners: -2
Thinkers: -1
Army: +1
Outlaws: -1

Permit the gathering of roots in the barons’ forests? Yes

Priesthood: -1
Nobility: -1
Commoners: +1
Thinkers: +1
Army: 0
Outlaws: +1

No

Priesthood:
Nobility:
Commoners:
Thinkers:
Army:
Outlaws:

Command the abbot to bless the new whaling schooner free of charge? Yes

Priesthood: -2
Nobility: 0
Commoners: +1
Thinkers: -2
Army: +1
Outlaws: +1

No

Priesthood:
Nobility:
Commoners:
Thinkers:
Army:
Outlaws:

Reduce the cost of the mandatory blessing of the feed for the cattle? Better to raise it.

Priesthood:
Nobility:
Commoners:
Thinkers:
Army:
Outlaws:

And what if we make the Lord angry?

Priesthood: +1
Nobility: +1
Commoners: 0
Thinkers: -2
Army: 0
Outlaws: -1

The healer, Rocks, requests the construction of a new clinic. A physician? In that case, yes. Expences: 100.000

Priesthood: 0
Nobility: +1
Commoners: +1
Thinkers: 0
Army: +1
Outlaws: +1

Take the money from the marquises.

Priesthood:
Nobility:
Commoners:
Thinkers:
Army:
Outlaws:

Permit the villagers to hide behind the walls of the monasteries during the raids of the barbarians? Yes, the walls of the monastery are strong.

Priesthood: -2
Nobility: -1
Commoners: +1
Thinkers: +1
Army: -1
Outlaws: +1

Let them protect the villages.

Priesthood: +1
Nobility: +1
Commoners: -3
Thinkers: -1
Army: +1
Outlaws: -1

 

This guide will only grow as I keep playing. Check back later for more questions and answers to make your rule as benevolent (and as easy) as possible.


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Author
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Ashley Shankle
Ashley's been with GameSkinny since the start, and is a certified loot goblin. Has a crippling Darktide problem, 500 hours on only Ogryn (hidden level over 300). Currently playing Darktide, GTFO, RoRR, Palworld, and Immortal Life.