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Dragon’s Prophet Contest Entry

Sometimes a game just captures you. Sometimes a game inspires you. Sometimes, you can't wait to tell everyone about that game.
This article is over 11 years old and may contain outdated information

How do you tell someone about a game that you love? Do you just jump up and down and scream that it’s awesome? Or do you lay it out step-by-step, explaining the specific features and qualities that make the game great? When it comes to discussing great games, I enjoy the more comprehensive approach. As a long time MMORPG player, I’ve run through such games as Ragnarok Online, World of Warcraft, City of Heroes, Guild Wars and DC Universe Online, just to name a few.

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Through every game I play I look for something in particular, an experience. The collaboration of stunning visuals, enthralling story and gripping game play are what make a game for me.  The greatest games are the ones that inspire my imagination, they’re the ones about which I feel compelled to write.

And write about them I have, both professionally and non-professionally. In 2011, I was contracted by Ubisoft Divertissement’s Inc. to be a contributing writer for the Assassin’s Creed Encyclopaedia. The book was published in November 2011, and I discovered that I had a passion for writing about the games that I love. As a long running side-project, I have been writing a novelization of the award winning MMORPG GuildWars: Nightfall. This personal project has been my attempt to incorporate gameplay elements, lore and characters into a single, coherent narrative.

The in-progress narrative has allowed me to tell the world about a game that captivated me by detailing the story, the gameplay and the richness of an experience that I thoroughly enjoyed. This in-depth and enthusiastic approach is one that I bring to any new game experience I encounter. And as I make my way through the open beta of Dragon’s Prophet I can already say that I can’t wait to tell everyone about this game.


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Author
Image of Ivan Lowe
Ivan Lowe
I am a lover of all things fantastic. Games, books, movies, comics, anything that captures the mind and transports me to other times, places and worlds. I enjoy writing about them too and have been freelance writing about games for a couple years now.