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Super Mario #103 Just Ain’t Cutting It

Nintendo needs some new ideas.
This article is over 10 years old and may contain outdated information

As one of the people still clinging to the rapidly sinking S.S. Nintendo, I got a WiiU last year for Christmas and a 3DS for my birthday. When I started looking for games, I noticed that all of the best ones (with a few exceptions like Devil Survivor 2) were just rehashings of old Nintendo favourites.

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Sure, Pokemon X and Y were great. So were Super Mario 3D Land, Donkey Kong Country, and both of the Mario Galaxy games (although Super Mario Bros. WiiU was less than fantastic). But I think it’s time for something new!

Nintendo still knows how to make great games.

They just need to use that talent to come up with another new and exciting concept. Their development team seems to have fallen into this rigid pattern where the biggest games of the year are just the latest installment in their flagship series. I think it’s time for another game to stand beside Mario, Pokemon and Zelda. I’d much rather play something fresh and innovative than sit down with Mario Party 17.

Nintendo is still trying to be a pioneer in the gaming world, but they’re focusing in the wrong places.

The tablet for the WiiU just seems like a gimmick to me, and I haven’t seen any game other than Nintendo Land that uses it effectively. And while visually stunning, the 3D effect on the 3DS starts to hurt your eyes if you play for more than an hour.

All of these concepts are fine, as long as you have content that uses them effectively, but that kind of content just doesn’t seem to be here yet. What’s more important is to deliver new and entertaining games.

Forget the 3D, motion censors, tablets and touch screens – just give me something good to play.

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Super Mario #103 Just Ain’t Cutting It
Nintendo needs some new ideas.

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