When it comes to destructive environments, people have started think of Battlefield, whereas the main game I remember is Red Faction. Battlefield: Bad Company is only four years old, being released in June 2009 on the Frostbite 1.0 engine, although at times limited Red Faction 2 had a strong destructive environment nearly 7 years beforehand on the Geo-mod engine.
Sadly there is no guarantee that there will be a new game on the engine after the break down of THQ. It is mostly down to whether or not Nordic Games who acquired the IP early this year alongside others like Darksiders. It was a hard time having THQ one of the big publishers losing business as they had some of the really strong IPs. Also Red Faction: Armageddon was not well received meaning that they may be cautious about making a new game.
Red Faction: Guerrilla which was released around the time of Bad Company which had similar if not better destruction in my eyes to Battlefield 3 released over 2 years after. Even if the Red Faction IP is not used I would be really interested in seeing a new IP using the Geo-mod engine.
The story is not the main reason I play the game, or the normal reason I play games. But in this case I just enjoy messing around with the mechanics the game uses and I don’t even want to know how many hours I have invested into playing the versus mode of Red Faction 2.
Published: Jul 18, 2013 08:34 am