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The Destiny 2 Pit of Heresy dungeon can be tough to complete, but this guide will tell you exactly how to do it in no time at all.

Destiny 2 Guide: Pit of Heresy Dungeon

The Destiny 2 Pit of Heresy dungeon can be tough to complete, but this guide will tell you exactly how to do it in no time at all.
This article is over 5 years old and may contain outdated information

Destiny 2 Shadowkeep players now have the chance to enter a new dungeon, called Pit of Heresy. The dungeon is available on the Moon at the Necropolis.

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Pit of Heresy is the next level dungeon after The Shattered Throne in the Forsaken expansion, so it is recommended that you embark on this dangerous adventure at least at Level 940.

Below, you will find a complete guide on how to enter this challenge and how to defeat all four encounters with the disciples.

How to Enter Pit of Heresy Dungeon

Getting The Deepening Wake quest from Eris Morn on the moon in Destiny 2.

In order to enter the dungeon, you must first complete “The Deepening Wake” quest for Eris Morn on the Moon.

Here’s what you need to do to complete this quest:

  1. Go to Sorrow’s Harbor
  2. Defeat five waves of Nightmares
  3. Kill the final boss
  4. Open a Tier 3+ chest at the Altars of Sorrow
  5. Return to Eris Morn

As a reward, Eris will show you the location of the Pit of Heresy, which will now be marked on your map at Sorrow’s Harbor.

Pit of Heresy Dungeon Walkthrough

Entering the Pit of Heresy dungeon in Destiny 2.

Inside the new dungeon, you will need to defeat three disciples with a special sword. Each area in the dungeon is locked behind three seals. You have probably already guessed that to move to the next segment, you need to break those seals by killing the disciples.

Pit of Heresy: First Area 

As you enter, lookout for a giant symbol floating in the air, which is your entry point into the first area of the dungeon.

Your first real enemy encounter is the Pit Keeper. When defeated, a door will open with three symbols signifying the three disciples you need to defeat.

These three enemies are Wizard, Shrieker, and Knight. However, before attempting to kill these enemies under each of the symbols, you must first kill the Accursed Swordbearer. He is the one who holds the special sword, which is required to kill the disciples.

When you have the sword, remember the three symbols in the area you’ve unlocked, then search for the three symbols outside. Find the three symbols you’ve unlocked, and enter those areas to fight each of the disciples.

Use these attacks on the disciples to beat them: 

  • The Knight can be easily killed using a supercharged attack
  • The Wizard should be killed using the heavy attack of the sword
  • The Shrieker, on the other hand, can be killed using blocking, which will deflect their own projectiles back at them

When all three enemies are dead, you will see a giant green beam of light in the center of the pit. Jump down into the arena and kill another Pit Keeper.

Pit of Heresy: Second Area

The way into the next segment of the dungeon will now be open. There, you will see a row of doors across the bridge. But you need to jump down and follow the tunnel under the bridge.

This area can be easily completed by three players since each tunnel leads to one of the three Heretical Knights that drop Void orbs. Three of those will unlock the next area. You can do this in solo mode, but it will take longer.

When you have all three orbs, deliver them to the end of each tunnel and place the orbs under the symbols. After all three symbols are destroyed, you will unlock the next area.

Pit of Heresy: Third Area

In this area, you need to do something similar to the last section: defeat Heretical Knights that drop Void Orbs. But this time, you need six of them to unlock the next and final area.

At the same time, you need to stand on the altar in the center of the area to prevent it from exploding. You can just stand there and kill Heretical Knights, which will try to attack you from different sides, though having more players makes this easier.

Drop the orb under any of the six symbols as soon as you get one. Otherwise, the Curse of Suffering will kill you, which builds up more and more the longer you take to set up the orbs.

When all six symbols are destroyed, the entrance into the final area will be unlocked.

Pit of Heresy: Final Area

The last area is very similar to the first one. You need to fight three Elite Wizards under each of the three symbols. The only difference is that this time, you don’t need a sword; just kill them with your favorite weapons.

In the end, you will fight the final boss: Zulmak, Instrument of Torment. At the start of the battle, you can’t deal any damage to him, so you need to first defeat the three disciples from the first area that are located on platforms around the central arena.

They can be killed using the special sword, which, once again, you need to acquire from Accursed Swordbearer. As you kill each of the three disciples, they will drop Void orbs, which you need to place in the hives around the central arena.

After you install all three orbs, the arena will start glowing green, which signifies that you can start dealing damage to Zulmak. But you must be quick, or else the green light will disappear and Zulmak will restore his immunity. Then, you will have to start this area over from the beginning.

That’s it on how to complete the Destiny 2 Pit of Heresy dungeon. For more Destiny 2 guides, check out the list below:


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Serhii Patskan
Contributing Writer
Serhii is the Writer at GameSkinny. He's been writing for GameSkinny since 2015. Before that, he's been writing for various outlets and playing video games, which eventually turned into a passion. The video games that have contributed the most to his enthusiasm for writing about this industry are Magic: The Gathering, Dark Souls, and The Elder Scrolls V: Skyrim.