AMP Location Master Guide.
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Here’s where you can find every AMP in WildStar for the Engineer class. The following charts list every AMP and AMP effect, sorted by leveling locations. This article covers the separate locations for the Dominion and the Exile.
Tip for using this guide: Ctrl+F is your friend. Additionally, a great resource for sorting through AMPs by Tier and Assault/Support/Utility/Hybrid categories is WS-Base‘s AMP calculator.
To see our full WildStar AMP Location Guide in convenient Google spreadsheet form, click here or goo.gl/vp4M5v.
Note: If there are discrepancies, please let me know in the comments.
Dominion Engineer AMP Locations
Dominion – Engineer – AMP Locations | ||||
---|---|---|---|---|
AMP Name | AMP Effect | Zone | Location | Vendor |
Deft Restoration | (U) Dashing restores 31% shield Capacity. Can only occur every 10s. | Auroria, Hycrest | -2432, -1884 | Merchant Voxic |
Rejuvenating Rain | (S) When you deflect an attack, restore 10.5% health to self and 2 allies within 5m. | Auroria, Hycrest | -2432, -1884 | Merchant Voxic |
Self-Destruct | (A/U) Taking damage that kills your bots deals 108% damage to 5 foes within 10m of the bot. | Auroria, Hycrest | -2432, -1884 | Merchant Voxic |
Keep on Truckin’ | (A/S) Killing a foe restores 25.3% health every 1s for 3s. | Auroria, Hycrest | -2432, -1884 | Merchant Voxic |
Quick Restart | (S) Reduces Shield Reboot Time by 2s. | Auroria, Hycrest | -2432, -1884 | Merchant Voxic |
Enmity | (S) Landing a hit grants Threatening for 3s. Can only occur every 5s. Threatening: Increases Threat Generation by 25%. | Spearclaw Post | -5487, -1089 | Apprentice Laveka |
Reroute Power | (S) Taking damage grants a 10% chance to gain a 76% absorb shield for 10s. | Spearclaw Post | -5487, -1089 | Apprentice Laveka |
Volatility Rising | (A) While between 30 and 70 Volatility gain 7 Volatility every 1.5s. | Spearclaw Post | -5487, -1089 | Apprentice Laveka |
Enmity | (S) Landing a hit grants Threatening for 3s. Can only occur every 5s. Threatening: Increases Threat Generation by 60%. | Ellevar, Vigilant’s Stand | -3180, 3671 | Starts at: Gaurdian Zelcon |
Reroute Power | (S) Taking damage grants a 10% chance to gain a 76% absorb shield for 10s. | Ellevar, Vigilant’s Stand | -3180, 3671 | Starts at: Gaurdian Zelcon |
Volatility Rising | (A) While between 30 and 70 Volatility gain 7 Volatility every 1.5s. | Ellevar, Vigilant’s Stand | -3180, 3671 | Starts at: Gaurdian Zelcon |
Harmful Hits | (A) Landing a Critical Hit grants an Empower for 5s. Empower: Increases Critical Hit Chance by 9%. | Deradune, Bloodfire Village | -5621, -709 | Mika |
Helpin’ Hand | (S/U) Taking damage grants a Beacon for 30s. Beacon: Increases Incoming Healing by 5%. Stacks 3 times. | Deradune, Bloodfire Village | -5621, -709 | Mika |
Helpin’ Hand | (S/U) Taking damage grants a Beacon for 30s. Beacon: Increases Incoming Healing by 5%. Stacks 3 times. | Ellevar, Lightreach Mission | -2555-3500 | Lady Saphis |
Recklass Dash | (U) Dashing generates 20 Volatility. | Ellevar, Lightreach Mission | -2555-3500 | Lady Saphis |
Blast Back | (A/U) While above 10 Volatility, taking critcal damage causes you to deal technology damage to 5 foes within 10m. Can only occur every 1s. 10-55 Volatility: 16.5% damage. 56-100 Volatility: 22% damage. | Farside, Virtue’s Landing | 5354, -4556 | Dakahari |
Extra Hurtin’ | (A) While between 30 and 70 Volatility gain an Empower. Empower: Increases Armor Pierce by 15%. | Farside, Virtue’s Landing | 5354, -4556 | Dakahari |
Hardened Resolve (T3) | (U) While below 30% health gain a Stalwart. Stalwart: Increases CC Resilience by 50%. | Farside, Virtue’s Landing | 5354, -4556 | Dakahari |
Defensive Protocol | (S/U) Taking a hit that applies Stun, Root, or Knockdown, and grants you an alert for 3s. Can only occur every 5s. Alert: Adds a 13% chance to Deflect incoming attacks. | Illium, Legion’s Way | -2856, -496 | Supply Officer Phenoxia |
Dirty Tricks | (S/U) Landing a Taunt or Intimidate applies a Blunder for 5s. Blunder: Adds 15% chance to be Deflected. | Illium, Legion’s Way | -2856, -496 | Supply Officer Phenoxia |
Disciplined Soldier (T3) | (A/U) Landing a Critical Hit, gains a Beacon for 3s. Beacon: Increases Incoming Healing by 10%. | Illium, Legion’s Way | -2856, -496 | Supply Officer Phenoxia |
Explosive Ammo | (A) Landing a critical hit deals an addition 11.1% technology damage to the for and 4 foes within 50m. Can only occur every 1s. | Illium, Legion’s Way | -2856, -496 | Supply Officer Phenoxia |
Hamstring Tear | (A/S) Landing a hit while behind the target applies a Snare for 2s. Snare: Reduces Movement Speed by X%. | Illium, Legion’s Way | -2856, -496 | Supply Officer Phenoxia |
No Pain, No Pain | (A/U) While Snared, gain an Empower. Empower: Increases PvP Offense by 4.5% | Illium, Legion’s Way | -2856, -496 | Supply Officer Phenoxia |
Protection by Deflection (T3) | (S/U) When you Deflect an attack grant 1 Interrupt Armor for 5s. | Illium, Legion’s Way | -2856, -496 | Supply Officer Phenoxia |
Razor’s Edge (T3) | (A/S) When you deflect an attack it grants an Empower for 3s. Empower: Increases Strikethrough by 11.5%. | Illium, Legion’s Way | -2856, -496 | Supply Officer Phenoxia |
Turn the Tables | (S/U) When CC ends restore 0.15 Shield every 1s for 3s. | Illium, Legion’s Way | -2856, -496 | Supply Officer Phenoxia |
Unstable Volatility (T3) | (A) Landing a hit with a direct damage applies 1 stack of Unstable Volatility. Reaching 3 stacks of Unstable Volatility deals X% damage. | Illium, Legion’s Way | -2856, -496 | Supply Officer Phenoxia |
Volatile Armor | (A/U) Eradication ExoSuit grants an Empower. Empower: Increases Critical Hit Chance by 10%. | Illium, Legion’s Way | -2856, -496 | Supply Officer Phenoxia |
Shrapnel Rounds | (A) Landing a hit will deal an additional 13.3% damage every 2s for 6s. Can only occur ever 6s. | Whitevale, Palerock Post | 2137, -785 | Zephix |
Survival Instincts (T3) | (S/U) Deflecting an attack increases health Regeneration by 2% health every 2.5s for the next 5s. Can only occur every 5s. | Whitevale, Palerock Post | 2137, -785 | Zephix |
Keep It Moving | (U) When affected by a Root, grants 50% chance to remove the Root immediately. Can only occur every 5s. | Whitevale, Palerock Post | 2137, -785 | Zephix |
Bust and Move | (U) Performing a CC Break grants a Swiftness for 5s. Swiftness: Increases Movement Speed by 11.5%. | Wilderrun, Fort Vigilance | 1271, -2009 | Provisioner Jazira |
Can’t Touch This (T3) | (U) While below 50% health, dashing grants a freedom for 1.5s. Freedom: Immune to CC effects. | Wilderrun, Fort Vigilance | 1271, -2009 | Provisioner Jazira |
Cruisin’ for a Bruisin’ (T3) | (A) When your attack is deflected, gain an Empower. Can only occur every 10s. Empower:Increases Critical Hit Chance by 20% for 5s. | Wilderrun, Fort Vigilance | 1271, -2009 | Provisioner Jazira |
Exploit Weakness (T3) | (A/S) Landing a Critical Hit with a Basic Attack applies an Expose for 5s. Expose: Reduces armor by 18%. | Wilderrun, Fort Vigilance | 1271, -2009 | Provisioner Jazira |
Reflexive Actions | (U) Tacking critical damage restores 1 Dash Token. Can only occur every 10s. | Wilderrun, Fort Vigilance | 1271, -2009 | Provisioner Jazira |
Repeat Business | (S) When your attack is Deflected, grants a Defense for 5s. Defense: Increases Deflect Critical Hit Chance by 9.6%. | Wilderrun, Fort Vigilance | 1271, -2009 | Provisioner Jazira |
Try and Hurt Me (T3) | (S) While between 30 and 70 Volatility, grant 1 stack of Try and Hurt Me! every 0.5s. Reaching 3 stacks of Try and Hurt Me! restores 62% health. | Wilderrun, Fort Vigilance | 1271, -2009 | Provisioner Jazira |
Keep Up The Pace (T3) | (A/U) Landing a Hit with a Physical Attack grants a Swiftness for 2s. Swiftness: Increases Movement Speed by 15%. | Wilderrun, Fort Vigilance | 1271, -2009 | Provisioner Jazira |
The Zone | (A/S) While between 30 and 70 Volatility, stance swapping no longer removes Volatility. | Unknown, Random Drop | ????, ???? | ???? |
Forceful Impact | (A/S) When your attacks are deflected gain an Empower for 3s. Empower: Increases Assault and Support Power by 9.6% | Unknown, Random Drop | ????, ???? | ???? |
Boosted Armor (T3) | (S) On taking a Heal grants a Defense for 5s. Defense: Increases Armor Rating by 12.5% | Unknown, Random Drop | ????, ???? | ???? |
Exile Engineer AMP Locations
Exile – Engineer – AMP Locations | ||||
---|---|---|---|---|
AMP Name | AMP Effect | Zone | Location | Vendor |
Deft Restoration | (U) Dashing restores 31% shield Capacity. Can only occur every 10s. | Galeras, Skywatch | 5758, -2582 | Provisions Officer Windfree |
Rejuvenating | (S) When you deflect an attack, restore 10.5% health to self and 2 allies within 5m. | Galeras, Skywatch | 5758, -2582 | Provisions Officer Windfree |
Self-Destruct | (A/U) Taking damage that kills your bots deals 108% damage to 5 foes within 10m of the bot. | Galeras, Skywatch | 5758, -2582 | Provisions Officer Windfree |
Keep on Truckin’ | (A/S) Killing a foe restores 25.3% health every 1s for 3s. | Galeras, Skywatch | 5758, -2582 | Provisions Officer Windfree |
Quick Restart | (S) Reduces Shield Reboot Time by 2s. | Galeras, Skywatch | 5758, -2582 | Provisions Officer Windfree |
Enmity | (S) Landing a hit grants Threatening for 3s. Can only occur every 5s. Threatening: Increases Threat Generation by 25%. | Celestion, Gienview’s Bulkwark | 1028, -3059 | Starts at: Arwick Redleaf |
Reroute Power | (S) Taking damage grants a 10% chance to gain a 76% absorb shield for 10s. | Celestion, Gienview’s Bulkwark | 1028, -3059 | Starts at: Arwick Redleaf |
Volatility Rising | (A) While between 30 and 70 Volatility gain 7 Volatility every 1.5s. | Celestion, Gienview’s Bulkwark | 1028, -3059 | Starts at: Arwick Redleaf |
Enmity | (S) Landing a hit grants Threatening for 3s. Can only occur every 5s. Threatening: Increases Threat Generation by 60%. | Algoroc, Tremor Ridge | 3766, -4650 | Starts at: Pappy Grizzleston |
Reroute Power | (S) Taking damage grants a 10% chance to gain a 76% absorb shield for 10s. | Algoroc, Tremor Ridge | 3766, -4650 | Starts at: Pappy Grizzleston |
Volatility Rising | (A) While between 30 and 70 Volatility gain 7 Volatility every 1.5s. | Algoroc, Tremor Ridge | 3766, -4650 | Starts at: Pappy Grizzleston |
Harmful Hits | (A) Landing a Critical Hit grants an Empower for 5s. Empower: Increases Critical Hit Chance by 9%. | Algoroc, Gallow | 4089, -3938 | Merchant Clara Clearfield |
Helpin’ Hand | (S/U) Taking damage grants a Beacon for 30s. Beacon: Increases Incoming Healing by 5%. Stacks 3 times. | Algoroc, Gallow | 4089, -3938 | Merchant Clara Clearfield |
Helpin’ Hand | (S/U) Taking damage grants a Beacon for 30s. Beacon: Increases Incoming Healing by 5%. Stacks 3 times. | Celestion, Sylvan Glade | 2706, -2406 | Melri Gladewalker |
Recklass Dash | (S) Landing a hit grants Threatening for 3s. Can only occur every 5s. Threatening: Increases Threat Generation by 60%. | Celestion, Sylvan Glade | 2706, -2406 | Melri Gladewalker |
Blast Back | (A/U) While above 10 Volatility, taking critcal damage causes you to deal technology damage to 5 foes within 10m. Can only occur every 1s. 10-55 Volatility: 16.5% damage. 56-100 Volatility: 22% damage. | Farside, Virtue’s Landing | 5354, -4556 | Dakahari |
Extra Hurtin’ | (A) While between 30 and 70 Volatility gain an Empower. Empower: Increases Armor Pierce by 15%. | Farside, Virtue’s Landing | 5354, -4556 | Dakahari |
Hardened Resolve (T3) | While below 30% health gain a Stalwart. Stalwart: Increases CC Resilience by 50%. | Farside, Virtue’s Landing | 5354, -4556 | Dakahari |
Defensive Protocol | (S/U) Taking a hit that applies Stun, Root, or Knockdown, and grants you an alert for 3s. Can only occur every 5s. Alert: Adds a 13% chance to Deflect incoming attacks. | Thayd, FCON Headquarters | 4215, -2257 | Supply Officer Clayre |
Dirty Tricks | (S/U) Landing a Taunt or Intimidate applies a Blunder for 5s. Blunder: Adds 15% chance to be Deflected. | Thayd, FCON Headquarters | 4215, -2257 | Supply Officer Clayre |
Disciplined Soldier (T3) | (A/U) Landing a Critical Hit, gains a Beacon for 3s. Beacon: Increases Incoming Healing by 10%. | Thayd, FCON Headquarters | 4215, -2257 | Supply Officer Clayre |
Explosive Ammo | (A) Landing a critical hit deals an addition 11.1% technology damage to the for and 4 foes within 50m. Can only occur every 1s. | Thayd, FCON Headquarters | 4215, -2257 | Supply Officer Clayre |
Hamstring Tear | (A/S) Landing a hit while behind the target applies a Snare for 2s. Snare: Reduces Movement Speed by X%. | Thayd, FCON Headquarters | 4215, -2257 | Supply Officer Clayre |
No Pain, No Pain | (A/U) While Snared, gain an Empower. Empower: Increases PvP Offense by 4.5% | Thayd, FCON Headquarters | 4215, -2257 | Supply Officer Clayre |
Protection by Deflection (T3) | (S/U) When you Deflect an attack grant 1 Interrupt Armor for 5s. | Thayd, FCON Headquarters | 4215, -2257 | Supply Officer Clayre |
Razor’s Edge (T3) | (A/S) When you deflect an attack it grants an Empower for 3s. Empower: Increases Strikethrough by 11.5%. | Thayd, FCON Headquarters | 4215, -2257 | Supply Officer Clayre |
Turn the Tables | (S/U) When CC ends restore 0.15 Shield every 1s for 3s. | Thayd, FCON Headquarters | 4215, -2257 | Supply Officer Clayre |
Unstable Volatility (T3) | (A) Landing a hit with a direct damage applies 1 stack of Unstable Volatility. Reaching 3 stacks of Unstable Volatility deals X% damage. | Thayd, FCON Headquarters | 4215, -2257 | Supply Officer Clayre |
Volatile Armor | (A/U) Eradication ExoSuit grants an Empower. Empower: Increases Critical Hit Chance by 10%. | Thayd, FCON Headquarters | 4215, -2257 | Supply Officer Clayre |
Shrapnel Rounds | (A) Landing a hit will deal an additional 13.3% damage every 2s for 6s. Can only occur ever 6s. | Whitevale, Palerock Post | 2137, -785 | Zephix |
Survival Instincts (T3) | (S/U) Deflecting an attack increases health Regeneration by 2% health every 2.5s for the next 5s. Can only occur every 5s. | Whitevale, Palerock Post | 2137, -785 | Zephix |
Keep It Moving | (U) When affected by a Root, grants 50% chance to remove the Root immediately. Can only occur every 5s. | Whitevale, Palerock Post | 2137, -785 | Zephix |
Bust and Move | (U) Performing a CC Break grants a Swiftness for 5s. Swiftness: Increases Movement Speed by 11.5%. | Wilderrun, Fool’s Hope | 2066, -1729 | Merchant Snowglimmer |
Can’t Touch This (T3) | (U) While below 50% health, dashing grants a freedom for 1.5s. Freedom: Immune to CC effects. | Wilderrun, Fool’s Hope | 2066, -1729 | Merchant Snowglimmer |
Cruisin’ for a Bruisin’ (T3) | (A) When your attack is deflected, gain an Empower. Can only occur every 10s. Empower:Increases Critical Hit Chance by 20% for 5s. | Wilderrun, Fool’s Hope | 2066, -1729 | Merchant Snowglimmer |
Exploit Weakness (T3) | (A/S) Landing a Critical Hit with a Basic Attack applies an Expose for 5s. Expose: Reduces armor by 18%. | Wilderrun, Fool’s Hope | 2066, -1729 | Merchant Snowglimmer |
Reflexive Actions | (U) Tacking critical damage restores 1 Dash Token. Can only occur every 10s. | Wilderrun, Fool’s Hope | 2066, -1729 | Merchant Snowglimmer |
Repeat Business | (S) When your attack is Deflected, grants a Defense for 5s. Defense: Increases Deflect Critical Hit Chance by 9.6%. | Wilderrun, Fool’s Hope | 2066, -1729 | Merchant Snowglimmer |
Try and Hurt Me (T3) | (S) While between 30 and 70 Volatility, grant 1 stack of Try and Hurt Me! every 0.5s. Reaching 3 stacks of Try and Hurt Me! restores 62% health. | Wilderrun, Fool’s Hope | 2066, -1729 | Merchant Snowglimmer |
Keep Up The Pace (T3) | (A/U) Landing a Hit with a Physical Attack grants a Swiftness for 2s. Swiftness: Increases Movement Speed by 15%. | Wilderrun, Fool’s Hope | 2066, -1729 | Merchant Snowglimmer |
The Zone | (A/S) While between 30 and 70 Volatility, stance swapping no longer removes Volatility. | Unknown, Random Drop | ????, ???? | ???? |
Forceful Impact | (A/S) When your attacks are deflected gain an Empower for 3s. Empower: Increases Assault and Support Power by 9.6% | Unknown, Random Drop | ????, ???? | ???? |
Boosted Armor (T3) | (S) On taking a Heal grants a Defense for 5s. Defense: Increases Armor Rating by 12.5% | Unknown, Random Drop | ????, ???? | ???? |
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Published: May 12, 2014 04:56 pm