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A New Breed of Tower Defense Pt 3: Squadron TD

Solid Defense, Harvest Gas, Spend Gas, Crush your Enemy!
This article is over 11 years old and may contain outdated information

Making it all count!

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Welcome to my final part in giving tips to the Arcade Game: Squadron TD on Starcraft 2: Heart of the Swarm.  So now that you have the basics down; from creating your towers to managing your resources you are now ready to take the fight to the enemy! Be sure to upgrade your towers whenever possible to keep a solid defense going, then you will be able to harass the enemy. Managing your resources during key points is very vital to your success.

Waves are getting stronger!

After wave 20, creeps get much stronger, so you will need a strong gas income. You should have at least 20 harvesters at that point, along with their speed boost upgrade at least to level 3. This will allow you to harass your enemy and make even more towers to protect you from the more difficult waves to come. When it gets to this point of the game, all you can really do is hope your enemy isn’t as strong as you and you have a much higher economy. By economy I mean lots of harvesters and income from sending in the enemy troops by spending your gas.

Experiment, Have Fun, and Have Lots of Gas!

Just to recap, Squadron TD is a tower defense game but with a twist. It is a team game, but can be played solo. The Nature Builder is the first builder you can use when it is your first time playing; however when you play more games, you level up and it automatically saves your levels. Higher levels means more options for selecting different builders such as: Element, Ghost, Custom, and a couple more! So check it out, you won’t be disappointed! Thanks for reading and I hope you got some valuable information.

 Go back to Part 1                                                               Go back to Part 2


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Captain Rob
Amateur Writer who loves video games!