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Sons of the Forest Hotfix 3 is out and takes care of a few issues that cropped up from Hotfix 2 and pesky problem with the Helldoor.

Sons of the Forest Hotfix 3 Updates Cannibalistic Hotkeys, Helldoor

Sons of the Forest Hotfix 3 is out and takes care of a few issues that cropped up from Hotfix 2 and pesky problem with the Helldoor.

Sons of the Forest Hotfix 3 is out for PC players now. Released on March 1, 2023, the patch was another small one from Endnight Games, this time focusing on Hotkey fixes and eliminating an issue with the Helldoor.

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According to some players, assigning a severed arm or leg to a Hotkey meant that the arm or leg would be eaten instead of equipped when the Hotkey was pressed (gross). There were a few far less repugnant issues, too, such as the Flask being removed when hotkeyed or UI issues around the quick-select feature added in Hotfix 2 on February 28.

Here’s a quick rundown of the patch notes from the developers on the game’s Steam page.

  • Fix for hotkeyed flask removing flask when used.

  • Arms and Legs will now be equipped instead of eaten when hotkeyed

  • Fix for hotkey button label not fitting in inventory view for some buttons

  • Fixed hotkey icon showing first hotkey for all unassigned items

  • Fixed Helldoor collider not blocking certain interactions

This is the third small patch to Sons of the Forest since the survival-horror game was released into PC Early Access on February 23, 2023. Aside from Hotfix 2, the first small update to the game tidied up issues with input mapping and the game locking up when players removed the Guide Book from the Backpack. 

The first significant update should be arriving on the island on March 9, 2023, according to the countdown clock on the game’s start menu. Endnight Games has done a great job of listening to the massive community growing around Sons of the Forest with the recent hotfixes, so it will be interesting to see what arrives in that patch. Stay tuned for more coverage there.


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Jonathan Moore
Jonathan Moore is the Editor-in-Chief of GameSkinny and has been writing about games since 2010. With over 1,200 published articles, he's written about almost every genre, from city builders and ARPGs to third-person shooters and sports titles. While patiently awaiting anything Dino Crisis, he consumes all things Star Wars. He has a BFA in Creative Writing and an MFA in Creative Writing focused on games writing and narrative design. He's previously been a newspaper copy editor, ad writer, and book editor. In his spare time, he enjoys playing music, watching football, and walking his three dogs. He lives on Earth and believes in aliens, thanks to Fox Mulder.