Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
Expect big, new Capcom games in the coming year, with plenty of support for modern classics as well.

Capcom Plans Several Games This Year, Ongoing Support for Existing Hits

Expect big, new Capcom games in the coming year, with plenty of support for modern classics as well.
This article is over 4 years old and may contain outdated information

Capcom plans on releasing multiple new titles and push its back catalog in the coming year as part of its continued revival of all things old-school. The news comes from Capcom’s 2019 fiscal results summary, where the makers of Resident Evil outline how they plan to achieve these goals.

Recommended Videos

The big takeaway here is that Capcom hopes for 28 million unit sales (individual purchases, in non-business-speak) by the end of March 2021. Publishing multiple, major new titles is one method the software giant plans on using, but remaining flexible with pricing and “pursuing ongoing sales” from previous titles is another.

Obviously, Capcom didn’t say what these new titles are, but it’s pretty reasonable to expect Resident Evil 8 among major new announcements. With dinosaurs rampaging back into popularity, we might get lucky and see a Dino Crisis resurgence, too. And as always here lately, all this hinges on what affects the coronavirus and work-from-home statutes have on development.

The report did say Monster Hunter World: Iceborne and Resident Evil 2 factor into Capcom’s plans for leveraging its back catalog, and that could be interesting in itself.

Further down, Capcom presents a little diagram showing how it views its business structure. 75% of its focus is on new software, while the remaining 25% is about expanding the IP through merchandise and adaptations. That’s followed by a little spiral diagram showing how the model plays out with Monster Hunter. Capcom builds on the success of a new game, like World, with mobile spinoffs, events, concerts, expansions, and even movies.

Whether we can expect the same for titles like Resident Evil 2 isn’t clear, and some of these — like the concerts and cafe collaborations — are definitely Japan-only. Either way, in between Capcom’s major releases, we can expect continued and ongoing support for its already-released hits.

The full report is in a PDF on Capcom’s website. Stay tuned to GameSkinny for more Capcom news as it develops.


GameSkinny is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Josh Broadwell
Josh Broadwell
Josh Broadwell started gaming in the early '90s. But it wasn't until 2017 he started writing about them, after finishing two history degrees and deciding a career in academia just wasn't the best way forward. You'll usually find him playing RPGs, strategy games, or platformers, but he's up for almost anything that seems interesting.