Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
Divinity: Original Sin 2's new mode puts players in control of Divinity’s gameplay systems to create their own tabletop RPG-style adventures!

Divinity: Original Sin 2 Game Master Mode Revealed

Divinity: Original Sin 2's new mode puts players in control of Divinity’s gameplay systems to create their own tabletop RPG-style adventures!
This article is over 7 years old and may contain outdated information

Today, Larian Studios announced a new mode for Divinity: Original Sin 2 known as as “Game Master Mode” — To show off the capabilities of the new mode and its features, developer Larian invited Matt Mercer, Game Master of Geek and Sundry’s Critical Role Show, to stream a custom campaign of his own creation today at 4:00 PM PST on the official Larian Twitch channel.

Recommended Videos

The stream will feature popular live streamers and personalities such as Jesse Cox, Dodger, Strippin, and Bikeman as brave adventurers in Mercer’s created world.

Developed originally as a potential stretch goal for the game’s Kickstarter campaign, Game Master Mode aims to capture the tabletop RPG experience for up to four adventurers and their game master. (Very similar to that of classic D&D) — The mode itself will focus on story telling, while the game master has complete control over the campaign they choose to create.

The customization will feature a huge range of included pre-built settings and character models to create custom combat and role-playing encounters. Game masters will also be able to use Divinity: Original Sin 2’s modding tools to build their own battle arenas, villages, unique dungeons, and plenty of other classic fantasy adventure style settings.

Role-playing and NPC interactions are achieved through what they call a “vignettes system” — which allows the game master to create “text cards” which in turn allow players as adventurers within the custom game to pick between different dialogue, decision options, and dice-based skill checks. Whether any action is actually successful of course is decided by the game master alone. They’ll also have the ability to directly take control of NPCs or let monsters fight automatically.

Campaigns can be uploaded and shared within the community through Steam Workshop, making it easy for game masters and fellow players to discover new user-created adventures to play.

You can check out the Kickstarter page for more information. To learn more about the game itself, you can visit its Steam Early Access page. But for everything tabletop and Divinity related, stay tuned to GameSkinny!


GameSkinny is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Dan Roemer
Dan Roemer
I'm now over at Destructoid! But, if you've stumbled on this profile, know that it was my humble written beginnings.