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Kingdom Hearts III Development Switches to Unreal Engine 4

Tetsuya Nomura cited "rendering troubles" as a reason for the game no longer using Square Enix's in-house Luminous Engine
This article is over 10 years old and may contain outdated information

Kingdom Hearts III director Tetsuya Nomura announced that the third installment of the Disney-fused game will be developed with Epic Games’ Unreal Engine 4.  While Nomura did not elaborate on the “variety of reasons” for the switch, he said the development team had been facing rendering issues.

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He also said that the switch has not interrupted the development of Kingdom Hearts III.

The change of engine will offer the capability for developers to use techniques such as subsurface light scattering that makes skin look natural and raytracing to produce genuine ambient light.  Previously, the Kingdom Hearts series used Square Enix’s in-house Luminous Engine for development. It is unknown if their engine will be used on Final Fantasy XV, a Square Enix title that Nomura was previously a director for.

Kingdom Hearts III does not have a release date, but is expected to be released on the Sony PlayStation 4 and Xbox One.


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Chris_Lemus
University of South Florida radio broadcaster and newspaper correspondent. Critically consuming the mass media.