Recently, we’ve seen the frames per second argument crop up. Many PS4 versions of multiplatform titles appear to perform better than their Xbox One counterparts in the FPS department.
Metal Gear Solid V: Ground Zeroes should run at a silky smooth 60FPS on both next-gen consoles. Fortunately for PS4 users, though, the iteration on Sony’s console will run at a native 1080p resolution, while the Xbox One version will sit at 720p.
You can check out the screenshot comparisons over at Konami’s website. Some people don’t care too much about the high-definition maximum, while others consider it a major priority. At the same time, other gamers really put a premium on frames per second – as that affects the gameplay – so it’s just about your priorities.
Previously, MGS creator Hideo Kojima said Ground Zeroes looks “slightly better” on PS4, and he was also quoted as saying Sony’s machine can handle 1080p and 60FPS with relative ease. However, it should be noted that other industry insiders say the Xbox One can catch up in these technical categories. It’s merely a matter of developers getting the most out of the system.
I’ve never really put too much stock in resolution. If it’s HD, I’m good with that. I can definitely notice the differences between 720p and 1080p, as I often can between 30FPS and 60FPS, but such differences aren’t game-breakers for me. Are they for you?
Published: Feb 17, 2014 06:41 am