Since 1995, Namco has had exclusive rights to mini-game loading screens. One example of a mini-game loading screen was in the dubious Onechanbara, an action game similar to Dynasty Warrior where bikini-clad women fought hordes of zombies. Needless to say the game was garbage, but it had a clever 2D side-scrolling version of the game you could play during load screens. Namco was able to pull off mini-games in their loading screens for over 20 years.
Until now. As of November 27th, Namco’s exclusive patent rights are finally up; thus allowing every other game publisher to encourage mini-game loading screens in future titles by developers.
Mini-game played during Onechanbara load screen
Gone are the days of static load screens, flavor text, or quirky animations. Can you imagine a Fallout 4 loading screen that doesn’t contain rotating 3D-models and pointless lore text but rather a cool mini-game? Developers now have the freedom to make creative loading screens any way they choose. Unless you’re a PC Gamer with an SSD, then you probably haven’t seen a loading screen in quite some time…
What do you guys think of Namco losing its rights to mini-games in loading screens? Sound off on the comments below.
Published: Nov 27, 2015 10:55 am