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Pokémon GO has hit $200 million in Global Revenue during its first month of availability.

Pokémon GO Hits $200 Million in Global Revenue, and Don’t Expect It To Slow Anytime Soon

Pokémon GO has hit $200 million in Global Revenue during its first month of availability.
This article is over 8 years old and may contain outdated information

After a record earning month, Sensor Tower’s Store Intelligence data has estimated that Pokémon GO has earned more $200 million in worldwide net revenue on the App Store and Google Play during its first month of being playable. With these incredible figures, Pokémon GO has smashed the previous records held by other top-earning games like 2014’s Candy Crush Soda Saga and this year’s Clash Royale.

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Sensor Tower has released the following chart that depicts the cumulative revenue of Pokémon GO and other top grossing mobile games during their first month.

Before Pokémon GO, Clash Royale, which was released in March this year, held the record for the fastest mobile game to reach 10 million downloads worldwide and had earned approximately $125 million during its first month of availability. Candy Crush Soda Saga, which is considered one of the top grossing mobile franchises in the world, had only earned $25 million during its initial month.

Sensor Tower’s Randy Nelson, Head of Mobile Insights, has stated that:

Pokémon GO earned more than seven times as much net revenue in its first month as King’s hit puzzle game. This is not only a testament to Pokémon GO’s unparalleled popularity, but, when also viewed against Clash Royale’s first month, also speaks to how the measure of a hit game’s launch (at least from a revenue perspective) has changed in just two short years.”

One of the most interesting aspects of the chart is that Pokemon GO’s revenue was quite similar to Clash Royale’s during its first 18 days after release. However, when Niantic Inc. released the astoundingly popular game in Japan, the revenue began to spike from $75 million to over $200 million over the course of just 14 days. Had the game been released earlier in the month for Japan, the revenue would have undoubtedly been a lot higher.

Don’t expect the Pokémon GO’s revenue to slow down anytime soon, as the game has just been released in 15 new Asian countries and is still pending release in some of the largest mobile gaming countries in the world such as South Korea, India, and China. When the game is finally released in these countries, expect Pokémon GO’s revenue to spike significantly.

How much longer do you expect Pokemon GO to be pulling in such large amounts of revenue? Let us know in the comments below!


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Angie Harvey
Aspiring Game Designer | Australian | Lover of all things Uncharted & Naughty Dog