Brazilian-based 3D artist Gustavo Rios recently posted a slew of updates for his Portal-like pet project Enigma Prison, not to be confused with Portal 2 mod Enigma Protocol. The new screenshots and videos give us a first look at the primary mechanics, the player character, and the spiffy/eerie research facility the player’s trying to escape.
Rough draft of the main character.
The player will have several toys at their disposal to aide in escaping the labyrinth: namely, a “cube projectile,” a “teleport projectile,” a “clone grenade,” and a remote control drone. There’s no video yet of the cube projectile in action, so I’m still a bit fuzzy on how it works. All the other mechanics have at least one little ten-second proof-of-concept clip. There will also be a fast-travel option, as the game world will be a less linear affair than Portal’s.
Rios’s current mission: designing levels. Next up: finalize the protagonist’s look, spiff up the UI, and make a logo.
Excited? Good! It won’t be here til 2016. For the full scope of Enigma Prison’s updates, check out its baby Twitter, its IndieDB page, or Rios’s Twitter.
Published: Mar 19, 2015 05:36 pm