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The latest expansion for prison management game Prison Architect is available now and adds new mechanics and programs.

Prison Architect Second Chances Expansion, The Pit Update Available Now

The latest expansion for prison management game Prison Architect is available now and adds new mechanics and programs.

Prison Architect‘s fifth expansion is out now for PC, PlayStation 4, and Xbox One. Called Second Chances, the DLC retails for $5.99 and can be purchased now. Publisher Paradox Interactive said the expansion would be coming to the Nintendo Switch version of Prison Architect on June 29. The expansion is 10% off until June 22. 

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Second Chances is all about giving inmates more ways to get back out into society with “improved behaviors.” The expansion adds a number of programs to Prison Architect, such as Animal Therapy, Meet & Greet, and Former Prisoner Classes. Depending on an inmate’s actions, they can be granted early release, though some could end up back in the clink, or have their sentences extended.  

There are even ways for inmates to use their good behavior to open up shops, “including a Bakery, Restaurant, and Therapy Room,” according to Paradox. 

The DLC expansion releases alongside a free Prison Architect update, The Pin, which adds more objects to the game, as well as new actions, policies, and rooms. 

This update [The Pin] introduces Custom Intake, allowing players more flexibility with scheduling and restricting prisoner intake. Players can also initiate Narcotics Search, which has K-9 units and their handlers search for drugs using existing Shakedown or Tunnel Search options.

Other additions include the Reception Quick Room, Staff Keys Policy, construct outdoor rooms, allow prisoners to use recreational facilities during free time, and additional Objects. 

The game’s last expansion, Prison Architect: Going Green, added farming elements to the management simulator. Stay tuned for our review on Prison Architect Second Chances


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Jonathan Moore
Jonathan Moore is the Editor-in-Chief of GameSkinny and has been writing about games since 2010. With over 1,200 published articles, he's written about almost every genre, from city builders and ARPGs to third-person shooters and sports titles. While patiently awaiting anything Dino Crisis, he consumes all things Star Wars. He has a BFA in Creative Writing and an MFA in Creative Writing focused on games writing and narrative design. He's previously been a newspaper copy editor, ad writer, and book editor. In his spare time, he enjoys playing music, watching football, and walking his three dogs. He lives on Earth and believes in aliens, thanks to Fox Mulder.