News was released weeks ago that Rockstar Games was planning to compensate players for lost characters due to issues with the Rockstar Cloud Servers. Rockstar is planning to give each player $500,000, in two payments of $250,000, to balance the economy of Grand Theft Auto Online and to also keep players from hunting others down for their stimulus money.
Rockstar announced this week that they will be delaying the stimulus to a future date so that they can continue to resolve issues that players are experiencing. No official date has been given as to when the compensation will be issued, so players will have to wait patiently as Rockstar continues to improve GTAO.
A post on the Rockstar Newswire explains that the studio wants to be sure that no issues remain before they start depositing money into players’ accounts.
“We hope to have an update for you on that very soon… As others have mentioned here, we of course want to make sure player progress loss issues are addressed before providing everyone with their GTA $500K. Thank you for your patience and stay tuned.”
“As others have mentioned here, we of course want to make sure player progress loss issues are addressed before providing everyone with their GTA $500K. Thank you for your patience and stay tuned.”
Delaying the compensation is a good idea if Rockstar is afraid that players might still be at risk of losing their online characters. No reason to risk a player getting their GTA money and then losing their character due to a bug or glitch, and having that player now miss out on their stimulus money.
Update: Rockstar has officially released the “stimulus package” into the economy of GTA Online and even hinted towards a new DLC. That information can be found here.
So, GTAO players will just need to wait a little longer for their free money. Better for Rockstar to delay the stimulus now than to risk running into more problems later on down the road.
Published: Nov 1, 2013 07:13 am