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Skullgirls Patch Won’t Be Coming Anytime Soon

Thanks to some in-fighting at Konami, Skullgirls fans may be waiting a long time for the upcoming patch.
This article is over 11 years old and may contain outdated information

Were you looking forward to your Skullgirls patches for PlayStation 3 and Xbox 360 coming sometime soon? Well, you may need to wait a little bit longer.

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Skullgirls publishing partners Autumn Games and Konami are no longer partners, according to a company update from Lab Games’ (a Skullgirls developer) Peter Bartholomew.

“Things have not always been hunky-dory between Autumn Games and Konami. Around the time of the last update, it became clear that it would not be possible to proceed with the new patches as long as Konami was involved with Skullgirls. So, as of today, Autumn and Konami have terminated their business relationship, allowing us to move forward with the PS3 and Xbox 360 patch in a more timely and cost-effective manner.”

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Bartholomew went on to mention that patch testing was “nearly complete,” but that doesn’t mean they’ll get pushed out anytime soon. The company must get paperwork taken care of and pushed out to a new publisher, and since the Xbox 360 and PS3 operate so differently, there will be two different publishers. Autumn Games will publish the PlayStation Network version and Autumn will partner with MarvelousAQL for the Xbox Live version.

Bartholomew ended his post by saying,

“We apologize that these deep business dealings have come between you and the first character your collective efforts have funded, but we’re confident that subsequent patches will go more smoothly with this all of this behind us.”

It’s worth noting that the PC version on Steam is not affected by this delay.

Takeaway

Skullgirls is an anime-style 2D fighter that has a wide fan following, despite being mostly panned by critics. Still, the game is very popular and the patch was anticipated. It sounds like the patch is still incoming, it could just still be a very long time until it actually hits your console.


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Author
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Brian Armstrong
Proud gamer parent and freelance journalist (and fundraiser). I cover anything and everything that's interesting about the gaming industry, and even some stuff that isn't so interesting.