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A surprise update for Star Wars Jedi: Fallen Order has just dropped, adding an array of new modes and customization options.

Star Wars Jedi: Fallen Order Update Introduces Brand-New Content

A surprise update for Star Wars Jedi: Fallen Order has just dropped, adding an array of new modes and customization options.
This article is over 4 years old and may contain outdated information

EA has announced a slew of new features coming in a free content update for Star Wars Jedi: Fallen Order. The news comes via a blog post on perhaps Star Wars‘ most sacred day, May the 4th, better known as Star Wars Day. 

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The update is available now across all platforms and introduces a new hub area, game modes, new game plus (called New Journey +), and a host of new cosmetic rewards.

Meditation Training

First up we have the inclusion of Meditation Training, which is broken up into two sub-modes:

Combat Challenges

These challenge rooms will see you traversing multiple planets, fighting a plethora of enemies across numerous waves. They’re aimed for the experienced players who have reached the end-game and have maxed out their skills. Unlocking stars for each challenge also rewards new BD-1 customizable options.

You can see those over at the official announcement linked at the top of this article. 

Battle Grid

This is a sandbox mode in which players will be able to customize battles to their liking by choosing enemy variations, difficulty settings, and various other modifiers. 

New Journey +

This mode allows players to experience the Jedi Fallen Order adventure again  right from the beginning  with all their upgrades, unlocks, and the ability to unlock chests or collectibles they may have missed in their first playthrough. 

There’s also an array of unique customization options for this mode which consist of:

  • A Call Kestis Inquisitor uniform
  • Protection and Defence I & II lightsaber parts
  • Red kyber crystal for your lightsaber

Other New Additions

Alongside all of this, there’s also been some quality of life improvements added to enhance the experience:

  • Quick time events can now be skipped
  • You can turn off the option to hold the climb button, as well as with interactions
  • A variety of text scaling options

This is on top of a range of bug fixes and tweaks that have been made to the game, which you can see below via the official announcement: 

Bug Fixes and Tweaks
  • Improved transitions between parry and block animations
  • The Bog Rats on Bogano were sometimes floating. They should now be more grounded
  • Improved the transitions into and out of jumping and double jumping
  • Fixed the issue where Cal could get stuck in an endless falling loop during air attacks
  • Fixed the issue that would prevent Cal from progressing his journey when a Bounty Hunter would show up
  • Improved overall responsiveness of gameplay and the reliability of actions based on player feedback

Be sure to check out our Fallen Order review, in which we said that, “Despite some technical and pacing issues, the final product is still the best Star Wars game we’ve seen for years. It’s particularly impressive, given the current gaming landscape, where live service titles are more prevalent than ever, and real singleplayer epics are falling by the wayside.”

Stay tuned to GameSkinny for more on Star Wars Jedi: Fallen Order, as well as the other games in the Star Wars universe, including LEGO Star Wars The Skywalker Saga


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