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The Walking Dead: 400 Days

In this time of SpooOOooky things, I review The Walking Dead: 400 Days.
This article is over 11 years old and may contain outdated information

Today is Halloween, or All Hallows Eve, so naturally there will be a lot of ghosts, ghouls, goblins, and annoying kids running in the middle of the street. It’s also a time for one of my favorite creatures of the night: zombies. As it turns out, the team at TellTale Games also released a teaser trailer for Season 2 of their Walking Dead game this past Tuesday. Since I know I’m not the only one with zombies on my brain today, I decided to review The Walking Dead: 400 Days.

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Please be aware that there are minor spoilers in this review, so don’t read any further if you haven’t played the game yet and plan too.

The Walking Dead: 400 Days is the bridge between season 1 and season 2 of the series. Instead of focusing on the people in season 1, like Clementine, this installment follows five very different people and their personal stories in The Walking Dead universe. Each person’s photograph is displayed on a bulletin board, and you click on their faces to begin each of their stories. You will be able to explore an abandoned gas station with some not-so-friendly occupants, to a corn field where you must hide from those who would eat you. The stories are impactful and has some of the best writing I have seen in a video game recently.

As you progress through the game, you will be faced with some pretty hard choices. These choices will affect the story and the way characters act, especially during the last scene, when we eventually find out that all of these people have formed a group together and a certain person wants to break up this group. Let’s just say that I had two of the five leave the group, and I wasn’t too sure that I had made the right decisions along the way. Since choices are carried over to the next episode, it will be interesting to see what the characters will do in season 2.

But that is the beauty of these Walking Dead games. There isn’t really a right or wrong way to play them, and they never disappoint in terms of awesome storytelling. Sure, your decisions might end up getting one of the characters killed, but the story doesn’t stop there.

I love the The Walking Dead and I love TellTale for crafting these amazing stories for us. I can’t wait for season 2 to start so I can see the outcomes of my choices and how they might affect my dear, sweet Clementine.

I give The Walking Dead: 400 Days a 9 out of 10.

9
The Walking Dead: 400 Days
In this time of SpooOOooky things, I review The Walking Dead: 400 Days.

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Author
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Corey Kirk
Gaming enthusiast. Great at many, master of none.

The Walking Dead: 400 Days

An awesome, albeit short chapter that sets up the next season in The Walking Dead game.