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Want to plan out your Wasteland 3 ranger team? We've got every single skill and perk listed out so you can plan ahead for the perfect party lineup!

Wasteland 3 Complete Skills And Perks List

Want to plan out your Wasteland 3 ranger team? We've got every single skill and perk listed out so you can plan ahead for the perfect party lineup!
This article is over 4 years old and may contain outdated information

InXile’s Wasteland 3 sees big changes on the skill front from Wasteland 2, with several skills condensed down and perks arriving at a different schedule. This time around perks no longer unlock automatically at specific skill tiers you have to actually buy them with perk points along the way starting at Level 4.

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The perks themselves have seen a major overhaul, and now even non-combat skills have some decent advantages. Small Arms, for instance, has eight separate perks available, while Lock Picking has none and Armor Modding only has a single perk available all the way at the end when you hit Level 10.

Combat Skills and Perks

Automatic Weapons
 Automatic Weapons Perks Skills
Level 1  None Assault Rifle Hit +3%
Submachine Gun Hit +3%
Level 2 Puncturing Shot (5 AP)

Hits multiple enemies
Damages armor
+100% damage vs stunned

Assault Rifle Hit +6%
Submachine Gun Hit +6%
Level 3 Gopher Hunter

Enemies have 25% less cover benefit

Assault Rifle Hit +9%
Submachine Gun Hit +9%
Level 4 Spray ‘N’ Pray (5 AP)

Fires 2X SMG bullets but -25% hit chance

Assault Rifle Hit +12%
Submachine Gun Hit +12%
Level 5 None Assault Rifle Hit +15%
Submachine Gun Hit +15%
Level 6 Reckless

+15% submachine gun damage
when not in cover

Assault Rifle Hit +18%
Submachine Gun Hit +18%
Level 7 Double Tap

Second attack against the same target
with an assault rifle is always a critical

Assault Rifle Hit +21%
Submachine Gun Hit +21%
Level 8 Stormer 

Next submachine gun attack costs no AP
if you move 6 or more spaces

Assault Rifle Hit +24%
Submachine Gun Hit +24%
Level 9 None Assault Rifle Hit +27%
Submachine Gun Hit +27%
Level 10 Trigger Happy

Gain +3 AP when killing
with an assault rifle (only 1x per turn)

Assault Rifle Hit +30%
Submachine Gun Hit +30%
Big Guns
  Perks Skills
Level 1  None Heavy Machine Gun Hit +3%
Flamethrower Hit +3%
Level 2 Move Up

+0.5 combat speed on 1st turn
when using a big gun

Heavy Machine Gun Hit +6%
Flamethrower Hit +6%
Level 3 Suppressing Fire (5 AP)

Fire twice as man bullets in 
wide area dealing -50% damage
but reducing enemy combat speed
and hit chance, also deals
+100% damage vs demoralized foe

Heavy Machine Gun Hit +9%
Flamethrower Hit +9%
Level 4 Terrorizer 

Flamethrower attacks engulf
targets and reduce hit chance -15%

Heavy Machine Gun Hit +12%
Flamethrower Hit +12%
Level 5 None Heavy Machine Gun Hit +15%
Flamethrower Hit +15%
Level 6 None Heavy Machine Gun Hit +18%
Flamethrower Hit +18%
Level 7 Pressure Cooker (5 AP)

100% weapon damage flamethrower attack on enemy vehicle, deals 40% of vehicles CON as
damage over 2 turns, prevents
vehicle from taking any actions

Heavy Machine Gun Hit +21%
Flamethrower Hit +21%
Level 8 Steady Shot

+20% evasion and hit chance
when using a heavy machine gun
in low cover

Heavy Machine Gun Hit +24%
Flamethrower Hit +24%
Level 9 None Heavy Machine Gun Hit +27%
Flamethrower Hit +27%
Level 10 Wide Spread

+35% firing arc for flamethrowers
and heavy machine guns
Heavy Machine Gun Hit +30%
Flamethrower Hit +30%
Brawling
  Perks Skills
Level 1 None Brawling Weapon Hit +3%
Level 2 Shaolin Surprise (2 AP)

Starts brawling combo on target, granting you +2 armor penetration and you deal +10 damage for each brawling attack on the enemy. Deals +100% damage to demoralized enemies.

Brawling Weapon Hit +6%
Level 3 None Brawling Weapon Hit +9%
Level 4 None Brawling Weapon Hit +12%
Level 5 Extreme Combo

Brawling combo meter maximum increased to 10x

Brawling Weapon Hit +15%
Level 6 None Brawling Weapon Hit +18%
Level 7 Deadly Combo 

Brawling combo crit chance increased 2x

Brawling Weapon Hit +21%
Level 8 None Brawling Weapon Hit +24%
Level 9 None Brawling Weapon Hit +27%
Level 10 Flurry Of Blows

Brawling attacks cost -1 AP

Brawling Weapon Hit +30%
Melee Combat
  Perks Skills
Level 1 None Blunt Weapon Hit +3%
Bladed Weapon Hit +3%
Level 2 Bleeding Strike (4 AP) 

Blade attack that deals 200% damage
at a -20% chance; applies bleeding and
deals +200% damage on burning enemies.

Blunt Weapon Hit +6%
Bladed Weapon Hit +6%
Level 3 None Blunt Weapon Hit +9%
Bladed Weapon Hit +9%
Level 4 Stunning Blow (5 AP)

Blunt attack that deals 100% weapon
damage at a -15% chance, and applies stun.
+100% damage if enemy is Frozen

Blunt Weapon Hit +12%
Bladed Weapon Hit +12%
Level 5 Striking Distance

+0.5 combat speed when wielding
two melee weapons

Blunt Weapon Hit +15%
Bladed Weapon Hit +15%
Level 6 Bloodsport

Blade or Blunt attacks automatically
cause critical hits against Stunned
or Blinded enemies

Blunt Weapon Hit +18%
Bladed Weapon Hit +18%
Level 7 Hack ‘N’ Slash

Attacking the same target twice
with a Blade attack automatically
executes a free extra attack

Blunt Weapon Hit +21%
Bladed Weapon Hit +21%
Level 8 Pursuit

Next Blade attack has +25% critical
chance if you move 3 spaces first,
increases to +100% against
Slowed enemy

Blunt Weapon Hit +24%
Bladed Weapon Hit +24%
Level 9 None Blunt Weapon Hit +27%
Bladed Weapon Hit +27%
Level 10 Shrug It Off

Gain +2 armor for every adjacent
enemy when wielding a Blunt weapon

Blunt Weapon Hit +30%
Bladed Weapon Hit +30%
Small Arms
  Perks Skills
Level 1 None Semi Auto Pistol Hit +3%
Revolver Hit +3%
Pump Shotgun Hit +3%
Auto Shotgun Hit +3%
Level 2 Shredder Shot (4 AP)

100% weapon damage shotgun
attack inflicts Bleeding,
deals +100% damage against
enemies with armor damage

Semi Auto Pistol Hit +6%
Revolver Hit +6%
Pump Shotgun Hit +6%
Auto Shotgun Hit +6%
Level 3 Opportunist 

Strike meter charges 5% for
each successful handgun attack

Semi Auto Pistol Hit +9%
Revolver Hit +9%
Pump Shotgun Hit +9%
Auto Shotgun Hit +9%
Level 4 None Semi Auto Pistol Hit +12%
Revolver Hit +12%
Pump Shotgun Hit +12%
Auto Shotgun Hit +12%
Level 5 Trick Shot (5 AP)

Handgun attack with -50% hit chance,
if it hits gain 3 AP and instantly fill
strike meter, also deals +100%
damage against Marked target

Semi Auto Pistol Hit +15%
Revolver Hit +15%
Pump Shotgun Hit +15%
Auto Shotgun Hit +15%
Level 6 Clear Cover

Shotguns deal +100% damage
against cover

Semi Auto Pistol Hit +18%
Revolver Hit +18%
Pump Shotgun Hit +18%
Auto Shotgun Hit +18%
Level 7 Draw!

Your first attack after reloading
costs no AP

Semi Auto Pistol Hit +21%
Revolver Hit +21%
Pump Shotgun Hit +21%
Auto Shotgun Hit +12%
Level 8 Devastation

Shotgun attacks deal +25% damage
for each enemy hit by the same shot

Semi Auto Pistol Hit +24%
Revolver Hit +24%
Pump Shotgun Hit +24%
Auto Shotgun Hit +24%
Level 9 None Semi Auto Pistol Hit +27%
Revolver Hit +27%
Pump Shotgun Hit +27%
Auto Shotgun Hit +27%
Level 10 Counter Offensive

Deal +50% damage when attacking
a melee enemy the turn after they
hit you

Semi Auto Pistol Hit +30%
Revolver Hit +30%
Pump Shotgun Hit +30%
Auto Shotgun Hit +30%
Sniper Rifles
  Perks Skills
Level 1 None Sniper Rifle Hit +3%
Level 2 Mark Target (2 AP)

Reduces enemy evasion -15%
Marked targets take +50%
damage from Precision strikes

Sniper Rifle Hit +6%
Level 3 None Sniper Rifle Hit +9%
Level 4 None Sniper Rifle Hit +12%
Level 5 Masterful Precision

Much higher chance to inflict
critical effects with Precision
sniper rifle attacks

Sniper Rifle Hit +15%
Level 6 None Sniper Rifle Hit +18%
Level 7 Concentration

+10% hit chance when using
a sniper rifle if you don’t move
for 1 turn

Sniper Rifle Hit +21%
Level 8 None Sniper Rifle Hit +24%
Level 9 None Sniper Rifle Hit +27%
Level 10 Chain Ambush

Ambush attacks with sniper rifles
that kill a target don’t end
the ambush time

Sniper Rifle Hit +30%

 

Exploration Skills and Perks

Animal Whisperer
  Perks Skills
Level 1 None Tame Animals Difficulty 1
Another effect not listed in beta
Level 2 None Tame Animals Difficulty 2
Another effect not listed in beta
Level 3 Animal Training

Animal companions gain
bonus CON and damage 

Tame Animals Difficulty 3
Another effect not listed in beta
Level 4 None Tame Animals Difficulty 4
Another effect not listed in beta
Level 5 Spirit Animal

Animal companions provide
better passive bonuses

Tame Animals Difficulty 5
Another effect not listed in beta
Level 6 None Tame Animals Difficulty 6
Another effect not listed in beta
Level 7 Vengeful Bond

+50% critical chance and
+2 AP when animal companion
drops to 25% CON

Tame Animals Difficulty 7
Another effect not listed in beta
Level 8 None Tame Animals Difficulty 8
Another effect not listed in beta
Level 9 None Tame Animals Difficulty 9
Another effect not listed in beta
Level 10 None Tame Animals Difficulty 10
Another effect not listed in beta
Armor Modding
  Perks Skills
Level 1 None Install Armor Mods Difficult 1
Level 2 None Install Armor Mods Difficult 2
Level 3 None Install Armor Mods Difficult 3
Level 4 None Install Armor Mods Difficult 4
Level 5 None Install Armor Mods Difficult 5
Level 6 None Install Armor Mods Difficult 6
Level 7 None Install Armor Mods Difficult 7
Level 8 None Install Armor Mods Difficult 8
Level 9 None Install Armor Mods Difficult 9
Level 10 Tender Loving Care

Squad members gain 
+5 armor while this
character is present

Install Armor Mods Difficult 10
Barter
  Perks Skills
Level 1 None Sell Value +50%
Buy Cost -2%
Level 2 None Sell Value +100%
Buy Cost -4%
Level 3 Penny Pincher

20% discount when buying
multiple items instead of just 1

Sell Value +150%
Buy Cost -6%
Level 4 None  Sell Value +200%
Buy Cost -8%
Level 5 None Sell Value +250%
Buy Cost -10%
Level 6 None Sell Value +300%
Buy Cost -12%
Level 7 Antiques Appraiser

Junks items have a 5% chance
to sell for 50x their normal value

Sell Value +350%
Buy Cost -14%
Level 8 None Sell Value +400%
Buy Cost -16%
Level 9 None Sell Value +450%
Buy Cost -18%
Level 10 None Sell Value +500%
Buy Cost -20%
Explosives
  Perks Skills
Level 1 None Explosive Resistance +3%
Explosive Damage Bonus +0.1%
Disarm Land Mines and Traps Level 1
Level 2 Duck And Cover

Fire Resistance +20%
Explosive Resistance +20%

Explosive Resistance +6%
Explosive Damage Bonus +0.2%
Disarm Land Mines and Traps Level 2
Level 3 Bomb Recovery

Disarming land mines has
33% chance to drop grenade

Explosive Resistance +9%
Explosive Damage Bonus +0.3%
Disarm Land Mines and Traps Level 3
Level 4 Minesweeper

You no longer set off land
mines when stepping on them

Explosive Resistance +12%
Explosive Damage Bonus +0.4%
Disarm Land Mines and Traps Level 4
Level 5 Mortar Blast (7 AP)

Target an area with your rocket
launcher, 1 turn later that area
is hit for +50% damage

Explosive Resistance +15%
Explosive Damage Bonus +0.5%
Disarm Land Mines and Traps Level 5
Level 6 None Explosive Resistance +18%
Explosive Damage Bonus +0.6%
Disarm Land Mines and Traps Level 6
Level 7 High Impact

Automatic critical on
target directly hit by
grenades or rockets 

Explosive Resistance +21%
Explosive Damage Bonus +0.7%
Disarm Land Mines and Traps Level 7
Level 8 None Explosive Resistance +24%
Explosive Damage Bonus +0.8%
Disarm Land Mines and Traps Level 8
Level 9 None Explosive Resistance +27%
Explosive Damage Bonus +0.9%
Disarm Land Mines and Traps Level 9
Level 10 Blast Radius

Grenades affect +40% 
larger area

Explosive Resistance +30%
Explosive Damage Bonus +1%
Disarm Land Mines and Traps Level 10
First Aid
  Perks Skills
Level 1 Emergency Response

When an ally is downed 
in battle, gain +1.0 
combat speed for 2 turns

Healing Item Effectiveness +3%
Healing When Reviving +10%
Use Level 1 Healing Items
Level 2 None Healing Item Effectiveness +6%
Healing When Reviving +20%
Use Level 2 Healing Items
Level 3 None Healing Item Effectiveness +9%
Healing When Reviving +30%
Use Level 3 Healing Items
Level 4 None Healing Item Effectiveness +12%
Healing When Reviving +40%
Use Level 4 Healing Items
Level 5 Overhealing

Healing items also boost
the target’s max CON
+25% for 3 turns 

Healing Item Effectiveness +15%
Healing When Reviving +50%
Use Level 5 Healing Items
Level 6 None Healing Item Effectiveness +18%
Healing When Reviving +60%
Use Level 6 Healing Items
Level 7 Physical Therapy

Reviving allies has a chance
of buffing them +6%
per First Aid skill level

Healing Item Effectiveness +21%
Healing When Reviving +70%
Use Level 7 Healing Items
Level 8 None Healing Item Effectiveness +24%
Healing When Reviving +80%
Use Level 8 Healing Items
Level 9 None Healing Item Effectiveness +27%
Healing When Reviving +90%
Use Level 19 Healing Items
Level 10 Hypocritic Oath

Gain +50% damage for
2 turns after reviving an ally

Healing Item Effectiveness +30%
Healing When Reviving +100%
Use Level 10 Healing Items
Hard Ass
  Perks Skills
Level 1 None Hard Ass Skill Checks Level 1
Level 2 None Hard Ass Skill Checks Level 2
Level 3 None Hard Ass Skill Checks Level 3
Level 4 None Hard Ass Skill Checks Level 4
Level 5 None Hard Ass Skill Checks Level 5
Level 6 None Hard Ass Skill Checks Level 6
Level 7 None Hard Ass Skill Checks Level 7
Level 8 None Hard Ass Skill Checks Level 8
Level 9 None Hard Ass Skill Checks Level 9
Level 10 None Hard Ass Skill Checks Level 10
Leadership
  Perks Skills
Level 1 None Nearby Allies Gain +1% Critical Chance
Ally Bonus On Multi-Kill +2.5% Damage
Ally Bonus On Boss Kill +2% Critical Chance
Ally Bonus On Revive +2 CON 
Level 2 None  Nearby Allies Gain +2% Critical Chance
Ally Bonus On Multi-Kill +5% Damage
Ally Bonus On Boss Kill +4% Critical Chance
Ally Bonus On Revive +4 CON 
Level 3 Rally (4 AP)

Give +2 AP in radius
to nearby allies 2 turns 

Nearby Allies Gain +3% Critical Chance
Ally Bonus On Multi-Kill +7.5% Damage
Ally Bonus On Boss Kill +6% Critical Chance
Ally Bonus On Revive +6 CON 
Level 4 None Nearby Allies Gain +4% Critical Chance
Ally Bonus On Multi-Kill +10% Damage
Ally Bonus On Boss Kill +8% Critical Chance
Ally Bonus On Revive +8 CON 
Level 5 Demoralize (2 AP)

Apply Demoralized to
enemies reducing hit
chance -20% and 
crit chance -25%

Nearby Allies Gain +5% Critical Chance
Ally Bonus On Multi-Kill +12.5% Damage
Ally Bonus On Boss Kill +10% Critical Chance
Ally Bonus On Revive +10 CON 
Level 6 None Nearby Allies Gain +6% Critical Chance
Ally Bonus On Multi-Kill +15% Damage
Ally Bonus On Boss Kill +12% Critical Chance
Ally Bonus On Revive +12 CON 
Level 7 None Nearby Allies Gain +7% Critical Chance
Ally Bonus On Multi-Kill +17.5% Damage
Ally Bonus On Boss Kill +14% Critical Chance
Ally Bonus On Revive +14 CON 
Level 8 None Nearby Allies Gain +8% Critical Chance
Ally Bonus On Multi-Kill +20% Damage
Ally Bonus On Boss Kill +16% Critical Chance
Ally Bonus On Revive +16 CON 
Level 9 None Nearby Allies Gain +9% Critical Chance
Ally Bonus On Multi-Kill +22.5% Damage
Ally Bonus On Boss Kill +18% Critical Chance
Ally Bonus On Revive +18 CON 
Level 10 None Nearby Allies Gain +10% Critical Chance
Ally Bonus On Multi-Kill +25% Damage
Ally Bonus On Boss Kill +20% Critical Chance
Ally Bonus On Revive +20 CON 
Lockpicking
  Perks Skills
Level 1 None Pick Locks Difficulty Level 1
Crack Safes Difficulty Level 1
Level 2 None  Pick Locks Difficulty Level 2
Crack Safes Difficulty Level 2
Level 3 None Pick Locks Difficulty Level 3
Crack Safes Difficulty Level 3
Level 4 None Pick Locks Difficulty Level 4
Crack Safes Difficulty Level 4
Level 5 None  Pick Locks Difficulty Level 5
Crack Safes Difficulty Level 5
Level 6 None Pick Locks Difficulty Level 6
Crack Safes Difficulty Level 6
Level 7 None Pick Locks Difficulty Level 7
Crack Safes Difficulty Level 7
Level 8 None Pick Locks Difficulty Level 8
Crack Safes Difficulty Level 8
Level 9 None Pick Locks Difficulty Level 9
Crack Safes Difficulty Level 9
Level 10 None  Pick Locks Difficulty Level 10
Crack Safes Difficulty Level 10
Kiss Ass
  Perks Skills
Level 1 None  Kiss Ass Skill Checks Difficulty Level 1
Level 2 None Kiss Ass Skill Checks Difficulty Level 2
Level 3 None Kiss Ass Skill Checks Difficulty Level 3
Level 4 None Kiss Ass Skill Checks Difficulty Level 4
Level 5 None Kiss Ass Skill Checks Difficulty Level 5
Level 6 None Kiss Ass Skill Checks Difficulty Level 6
Level 7 None Kiss Ass Skill Checks Difficulty Level 7
Level 8 None Kiss Ass Skill Checks Difficulty Level 8
Level 9 None  Kiss Ass Skill Checks Difficulty Level 9
Level 10 None Kiss Ass Skill Checks Difficulty Level 10
Mechanics
  Perks Skills
Level 1 None Damage vs Robots +3%
Damage vs Vehicle +3%
Damage vs Synths +3%
Repair Kit Effectiveness +3%
Fix Generators / Machines Level 1
Level 2 None Damage vs Robots +6%
Damage vs Vehicle +6%
Damage vs Synths +6%
Repair Kit Effectiveness +6%
Fix Generators / Machines Level 2
Level 3 Structural Weakness

+20% damage to robots
+20% damage to vehicles

Damage vs Robots +9%
Damage vs Vehicle +9%
Damage vs Synths +9%
Repair Kit Effectiveness +9%
Fix Generators / Machines Level 3
Level 4 Handy

Deployables get +25 CON
and deal +25% damage

Damage vs Robots +12%
Damage vs Vehicle +12%
Damage vs Synths +12%
Repair Kit Effectiveness +12%
Fix Generators / Machines Level 4
Level 5 Reinforced Plating

Repairing vehicles or robots
boosts targets max CON
+25% for 3 turns

Damage vs Robots +15%
Damage vs Vehicle +15%
Damage vs Synths +15%
Repair Kit Effectiveness +15%
Fix Generators / Machines Level 5
Level 6 None Damage vs Robots +18%
Damage vs Vehicle +18%
Damage vs Synths +18%
Repair Kit Effectiveness +18%
Fix Generators / Machines Level 6
Level 7 Fortify 

Repairing robots / vehicles
grants +5 Armor for
3 turns

Damage vs Robots +21%
Damage vs Vehicle +21%
Damage vs Synths +21%
Repair Kit Effectiveness +21%
Fix Generators / Machines Level 7
Level 8 None Damage vs Robots +24%
Damage vs Vehicle +24%
Damage vs Synths +24%
Repair Kit Effectiveness +24%
Fix Generators / Machines Level 8
Level 9 None Damage vs Robots +27%
Damage vs Vehicle +27%
Damage vs Synths +27%
Repair Kit Effectiveness +27%
Fix Generators / Machines Level 9
Level 10 None Damage vs Robots +30%
Damage vs Vehicle +30%
Damage vs Synths +30%
Repair Kit Effectiveness +30%
Fix Generators / Machines Level 10
Nerd Stuff
  Perks Skills
Level 1 None Hack Computer Difficulty Level 1
Hack Robots Difficulty Level 1
Level 2 None Hack Computer Difficulty Level 2
Hack Robots Difficulty Level 2
Level 3 Targeting Override

Robots you hack will
can now be targeted by
enemies

Hack Computer Difficulty Level 3
Hack Robots Difficulty Level 3
Level 4 None Hack Computer Difficulty Level 4
Hack Robots Difficulty Level 4
Level 5 Electric Leakage

Hacked robots emit an
electric burst dealing
damage to nearby enemies

Hack Computer Difficulty Level 5
Hack Robots Difficulty Level 5
Level 6 None Hack Computer Difficulty Level 6
Hack Robots Difficulty Level 6
Level 7 Overclock

Hacked robots gain +2 AP

Hack Computer Difficulty Level 7
Hack Robots Difficulty Level 7
Level 8 None Hack Computer Difficulty Level 8
Hack Robots Difficulty Level 8
Level 9 None Hack Computer Difficulty Level 9
Hack Robots Difficulty Level 9
Level 10 None Hack Computer Difficulty Level 10
Hack Robots Difficulty Level 10
Sneaky Shit
  Perks Skills
Level 1 None Initiative +2%
Detection Time +0.3
Sneak Attack Damage +0.1%
Disarm Alarms Difficulty Level 1
Level 2 None Initiative +4%
Detection Time +0.6
Sneak Attack Damage +0.2%
Disarm Alarms Difficulty Level 2
Level 3 None Initiative +6%
Detection Time +0.9
Sneak Attack Damage +0.3%
Disarm Alarms Difficulty Level 3
Level 4 Second Chance

Detection Time +1 second

Initiative +8%
Detection Time +1.2
Sneak Attack Damage +0.4%
Disarm Alarms Difficulty Level 4
Level 5 None Initiative +10%
Detection Time +1.5
Sneak Attack Damage +0.5%
Disarm Alarms Difficulty Level 5
Level 6 None Initiative +12%
Detection Time +1.8
Sneak Attack Damage +0.6%
Disarm Alarms Difficulty Level 6
Level 7 Close Call

Alarms and traps have
50% chance to malfunction
when set off

Initiative +14%
Detection Time +2.1
Sneak Attack Damage +0.7%
Disarm Alarms Difficulty Level 7
Level 8 None Initiative +16%
Detection Time +2.4
Sneak Attack Damage +0.8%
Disarm Alarms Difficulty Level 8
Level 9 None Initiative +18%
Detection Time +2.7
Sneak Attack Damage +0.9%
Disarm Alarms Difficulty Level 9
Level 10 Lights Out 

Sneak attack damage +200%

Initiative +20%
Detection Time +3
Sneak Attack Damage +1%
Disarm Alarms Difficulty Level 10
Survival
  Perks Skills
Level 1 None Damage Vs Animals +3%
Damage Vs Mutants +3%
Avoid World Map Encounters Level 1
Level 2 None Damage Vs Animals +6%
Damage Vs Mutants +6%
Avoid World Map Encounters Level 2
Level 3 None Damage Vs Animals +9%
Damage Vs Mutants +9%
Avoid World Map Encounters Level 3
Level 4 None Damage Vs Animals +12%
Damage Vs Mutants +12%
Avoid World Map Encounters Level 4
Level 5 None  Damage Vs Animals +15%
Damage Vs Mutants +15%
Avoid World Map Encounters Level 5
Level 6 Big Game Hunter

+20% damage to animals
+20% damage to mutants

Damage Vs Animals +18%
Damage Vs Mutants +18%
Avoid World Map Encounters Level 6
Level 7 None Damage Vs Animals +21%
Damage Vs Mutants +21%
Avoid World Map Encounters Level 7
Level 8 None Damage Vs Animals +24%
Damage Vs Mutants +24%
Avoid World Map Encounters Level 8
Level 9 None Damage Vs Animals +27%
Damage Vs Mutants +27%
Avoid World Map Encounters Level 9
Level 10 Explorer’s Instinct

Reveals entire world map
and all discoverable locations

Damage Vs Animals +30%
Damage Vs Mutants +30%
Avoid World Map Encounters Level 10
Toaster Repair
  Perks Skills
Level 1 None Repair Toasters Difficulty Level 1
Level 2 None Repair Toasters Difficulty Level 2
Level 3 Toaster Expert

Fixing broken toasters
yields bonus loot

Repair Toasters Difficulty Level 3
Level 4 None Repair Toasters Difficulty Level 4
Level 5 Breakfast Bandit

Fixing broken toasters
yields toast

Repair Toasters Difficulty Level 5
Level 6 None Repair Toasters Difficulty Level 6
Level 7 Heating Element

+25% fire damage

Repair Toasters Difficulty Level 7
Level 8 None Repair Toasters Difficulty Level 8
Level 9 None Repair Toasters Difficulty Level 9
Level 10 Toasty

Killing an enemy
causes next attack
to inflict Burning

Repair Toasters Difficulty Level 10
Weapon Modding
  Perks Skills
Level 1 None Field Stripping Scrap +10%
Install Weapon Mods Level 1
Level 2 Scrounger’s Touch

You may receive free weapon mods
when field stripping

Field Stripping Scrap +20%
Install Weapon Mods Level 2
Level 3 None Field Stripping Scrap +30%
Install Weapon Mods Level 3
Level 4 None Field Stripping Scrap +40%
Install Weapon Mods Level 4
Level 5 Powder Packer

+25% bonus ammo 
when the party loots

Field Stripping Scrap +50%
Install Weapon Mods Level 5
Level 6 None Field Stripping Scrap +60%
Install Weapon Mods Level 6
Level 7 Expert Disassembler

+30% more scrap with
weapon field stripping

Field Stripping Scrap +70%
Install Weapon Mods Level 7
Level 8 None Field Stripping Scrap +80%
Install Weapon Mods Level 8
Level 9 None Field Stripping Scrap +90%
Install Weapon Mods Level 9
Level 10 None Field Stripping Scrap +100%
Install Weapon Mods Level 10
Weird Science
  Perks Skills
Level 1 None Fire Damage +3%
Cold Damage +3%
Energy Crit Vs. Conductive +50%
Weird Science Items Level 1
Level 2 None Fire Damage +6%
Cold Damage +6%
Energy Crit Vs. Conductive +75%
Weird Science Items Level 2
Level 3 Overcharge (1 AP)

Boosts the elemental damage
dealt on next attack, but has 5%
chance to explode and hurt you

Fire Damage +9%
Cold Damage +9%
Energy Crit Vs. Conductive+100%
Weird Science Items Level 3
Level 4 None Fire Damage +12%
Cold Damage +12%
Energy Crit Vs. Conductive+125%
Weird Science Items Level 4
Level 5 None Fire Damage +15%
Cold Damage +15%
Energy Crit Vs. Conductive+150%
Weird Science Items Level 5
Level 6 Microwave Research

Energy weapons deal an extra +.5
damage for each of the target’s
armor points

Fire Damage +18%
Cold Damage +18%
Energy Crit Vs. Conductive+200%
Weird Science Items Level 6
Level 7 None Fire Damage +21%
Cold Damage +21%
Energy Crit Vs. Conductive+225%
Weird Science Items Level 7
Level 8 None Fire Damage +24%
Cold Damage +24%
Energy Crit Vs. Conductive+250%
Weird Science Items Level 8
Level 9 Conductive Beams

Energy attacks have a
10% chance to electrocute,
causing enemies to take
energy damage and hurt
surrounding enemies for 2 turns.

Fire Damage +27%
Cold Damage +27%
Energy Crit Vs. Conductive+275%
Weird Science Items Level 9
Level 10 None Fire Damage +30%
Cold Damage +30%
Energy Crit Vs. Conductive+300%
Weird Science Items Level 10
General Perks

Every character can take these General perks regardless of which skills they have available. It’s possible there may be more earned through gameplay  these are just the perks available when you hit Level 4.

Perk Bonus
Deep Pockets  Quick Slots + 1 
 Hardened Armor + 2 
 Healthy CON + 35 
 Quick Reflexes Evasion + 5%
 Weathered  Crit Resitance + 10%

 

Stay tuned for a full lineup of Wasteland 3 tips and hints.


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Author
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Ty Arthur
Ty splits his time between writing horror fiction and writing about video games. After 25 years of gaming, Ty can firmly say that gaming peaked with Planescape Torment, but that doesn't mean he doesn't have a soft spot for games like Baldur's Gate, Fallout: New Vegas, Bioshock Infinite, and Horizon: Zero Dawn. He has previously written for GamerU and MetalUnderground. He also writes for PortalMonkey covering gaming laptops and peripherals.