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If you ever wanted to know how good indie stealth games can be, this might just be for you.

Invisible, Inc is the Stealth Game You Never Knew You Wanted

If you ever wanted to know how good indie stealth games can be, this might just be for you.
This article is over 9 years old and may contain outdated information

It was just another day at home when I was browsing Steam and found an interesting title. Invisible, Inc. A turn-based stealth game from the makers of Mark of the Ninja, one of my favorite stealth games. 

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Just to be clear, this isn’t a review. Rather, it’s an overview of Klei Enterteinment’s latest game. 

Invisible, Inc follows in the footsteps of its stealth predecessors and expands upon the gameplay of Mark of the Ninja by including a turn-based strategy system. The levels of the game are randomly generated making sure that each level is never the same as the one before. Although I think many fans of their previous games would’ve preferred the same 2D side-scrolling type of gameplay, this isometric top-down view of Invisible, Inc brings something new and fresh to the table. 

The top-down view that the game uses is akin to tactics games like Disgaea or Diablo but they’ve never been incorporated with stealth as the main focus.

You control a group of agents each with different play styles. There are many agents that you can select and this means that each playthrough or each stage is different as you strategize with different types of agents, items etc. 

At this point, I can’t really say much because I haven’t played it. But to sum it all up, Invisible, Inc is a turn-based strategy game with a gorgeous comic art-style and randomly generated levels. Based on what I’ve seen from the previous titles from Klei Entertainment, I’d say this one is worth looking up. 


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Author
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Farrel Nobel
I've been playing games since I was small but only started to really observe and critique a few years back. Been writing reviews for games (albeit, old games because not everyone can have a crazy fast rig). When I'm not writing about games, I generally do some photography as well, so check that out if you've got some time.