Category: Culture EGX Rezzed 2017: Interview with Phil Elliott, Project Lead for the Square Enix Collective ESpalding ESpalding Apr 27, 2017
Category: Culture EGX Rezzed 2017: Introducing Pawarumi, the Neo-Aztec Shoot ‘Em Up Hitting Kickstarter ESpalding ESpalding Apr 13, 2017
Category: News EGX Rezzed 2017: World War 2 FPS Battalion 1944 Unveiled ESpalding ESpalding Apr 9, 2017
Category: Culture EGX Rezzed 2017: Day Two – Uniqueness Reigns Supreme ESpalding ESpalding Apr 4, 2017
Category: Culture EGX 2016: The Fall Part 2: Unbound – A Sequel Aiming to Push Further Than Thought Possible Pierre Fouquet Pierre Fouquet Oct 2, 2016
Category: Culture EGX 2016: Mantis Burn Racing – It’s Not ‘Another’ Top Down Racer, It’s More Pierre Fouquet Pierre Fouquet Oct 1, 2016
Category: Culture EGX 2016: Forgotton Anne – I Hope We Didn’t Forget To Ask Anything Pierre Fouquet Pierre Fouquet Oct 1, 2016
Category: Culture EGX 2016: Day 3 – It Just Got a Little Weird in Leftfield Pierre Fouquet Pierre Fouquet Sep 29, 2016
Category: Culture EGX 2016: Day 4 – I Cubed, Sliced, and Danced…Also Other Things Pierre Fouquet Pierre Fouquet Sep 29, 2016
Category: Culture EGX 2016: Day 2 – Brumming In Brummie Land with PS VR, Racing Games, and More! Pierre Fouquet Pierre Fouquet Sep 28, 2016
Category: Culture EGX 2016: Day 1 – I Kicked the Bucket More Than Once Pierre Fouquet Pierre Fouquet Sep 23, 2016
Eurogamer Expo 2013: Why Customisation in The Sims 4 Isn’t Big News Destrolyn.Bechgeddig Destrolyn.Bechgeddig Oct 9, 2013