Ninjas strike from the shadows and are incredibly slippery characters. They move fast and can almost always avoid being hit. This is good because they don’t have a lot of defense. Come with me as I teach you how to master the art of Ninjutsu.
This guide will cover everything about Ninja including:
- Unlocking Ninja: How to unlock the job.
- Equipment Guide: What they use, and the optimal equips.
- Ability List: What level they get them.
- Cross Job Tips: Which jobs fit well with Ninja.
- Special Moves: Which are best suited for Ninja.
- Combat Tips: Being most effective in battle.
Unlocking Ninja
You unlock Ninja by defeating Kikyo in chapter 3.
- After taking Egil to Caldisla, go to the mansion in Hartschild to watch the cut scenes.
- Talk to everyone, then go to the front door to trigger another cut scene.
- Go to the cellar once you get the key, then a battle will start after the scenes.
Equipment Guide
Ninjas have an S aptitude for Daggers. They also have a B aptitude for Katanas.
Armor
- Get items that raise Physical attack as much as possible.
- I wouldn’t go out of my way to get Evasion because of an ability they have to automatically evade.
Weapons
- Use Katana Lore support ability from Swordmaster, then dual-wield Katanas.
Ability List
Ninjas have the Dual Wield Specialty.
- Dual Wield – Allows the user to keep 100% of weapons’ Physical Attack when holding a weapon in each hand.
Level 1
- Shippujinrai – Physical attack that does the same damage as a normal attack, but attacks at the start of a turn.
Level 2
- Transience – Support ability that automatically counters an attack when evaded with the same damage as normal attack.
Level 3
- Evade 10% Up – Support ability that raises Evasion by 10%.
Level 4
- Utsusemi – Evades one physical attack 100%.
Level 5
- Comeback Kid – Support ability that raises Physical and Magic Attack by 25% for 3 turns with each physical attack evaded. The limit is 150%.
Level 6
- Ikkikasei – Raises the number of attacks by 100% for that turn. The limit for Hit Count is 200%.
Level 7
- Cleave – Support ability gives you a chance to do an extra attack after defeating a target with a normal attack.
Level 8
- Evade 20% Up -Support ability that raises Evasion by 20%.
Level 9
- Shunshin -Raises Evasion to max for 6 turns. The limit is 150%
Level 10
- Kairai – Forces all enemies’ single target attacks to attack the selected target for that turn.
Level 11
- Dual Wield – Allows you to use the Ninja’s Specialty on other Jobs.
Level 12
- Kakuremi – Support ability that lowers the chance of being targeted to the lowest level possible for 5 turns.
Level 13
- Evade 30% Up – Support ability that raises Evasion by 30%.
Level 14
- Frenetic Fighting – Support ability that raises the limit on the number of attacks from 16 to 32.
Cross Job Tips
The Ninja is a great damage dealer, and good support for a tank.
- Swordmaster gives Katana Lore. This will give you the best damage with Katanas.
- Red Mage is great for their Turn Tables support ability. This raises BP by 1 when evading an attack. They also have Adrenaline, which raises BP by 1 every time you defeat an enemy.
- Monks are good if you want a Physical Attack increase that won’t take up many slots.
- Vampires have Bloodlust, which raises all attack and defense each time you defeat an enemy.
Special Moves
Katana
- Level 1 – Default 5 times.
- Moonshadow– Attacks one enemy and inflicts Stop. Raises Physical Attack for all allies.
- Level 2 – Default 10 times.
- Breaking Wave – Attacks all with Water. Raises Crit Rate for all allies.
- Level 3 – Default 15 times.
- Petal Swirl – Attacks one enemy. Raises Speed for all allies.
Combat Tips
If you want the most effective Ninja, then level Swordmaster to 3, Red Mage to 7, Monk to 9, and Vampire to 4.
- Use the Comeback Kid and Transience support abilities of Ninja.
- Use the Turn Tables support ability from Red Mage and Katana Lore from Swordmaster.
- You can choose between either Bloodlust from Vampire, Adrenaline from Red Mage, or Physical Attack 10% Up from Monk.
- With this support, you can use Utsusemi to automatically evade one attack. This gives you an automatic attack increase and extra BP.
- After that, you can keep using Utsusemi and attack on the same turn, continually raising your attack and BP.
- If you have a tank or someone using Swordmaster counterattacks, you can use Kairai to force the enemy to attack them. This will make sure they can always counter attack.
If you have any questions or suggestions of other ways to use Ninja, let me know in the comments. For more tips and guides to Bravely Default, check my Master Guide List.
Published: Feb 17, 2014 06:40 am