There are over 40 characters in Brotato, but most of them can be unlocked only after completing various challenges. In this guide, I’ll provide you with a tier list of the best characters in Brotato, including their strengths and weaknesses, as well as tips on how to unlock them all.
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Best Characters Tier List in Brotato
S-Tier Characters
Characters | Strengths | Weaknesses | How to unlock |
---|---|---|---|
Lucky | +100 Luck All Luck modifications are increased by 25%. +75% chance to deal 1 damage to a random enemy when you pick up a material. | -60% Attack Speed -50% XP Gain | Collect 300 materials |
Farmer | +20 Harvesting Harvesting increases by an additional 3% at the end of a wave. +1 Harvesting when eating a consumable while at full health. | -50% materials dropped | Reach +200 Harvesting |
Ghost | +10 Damage with Ethereal weapons. +30% Dodge | Dodge is capped at 90% -100 Armor | Reach +60% Dodge |
Speedy | +30% Speed +1 Melee Damage for every 2% Speed you have. | -100 Armor while standing still. -3 Armor | Reach +50% Speed |
Entrepreneur | -25% Items Price Harvesting modifications are increased by 50%. Gain 25% more materials from recycling items. | -100% of your materials at the start of waves. Damage modifications are reduced by 50%. | Hold 3000 materials |
Knight | +2 Melee Damage for every 1 Armor you have. +5 Armor You can only equip Tier 2 weapons or above. | You can’t equip ranged weapons. -50 Engineering -50 Elemental Damage All Harvesting modifications are reduced by 80%. | Win a run in Danger 4 |
Hunter | +100 Range +1% Damage for every 10 Range you have. Crit Chance modifications are increased by 25%. | Harvesting modifications are reduced by 100%. Max HP modifications are reduced by 33%. | Reach +300 Range |
Glutton | +50 Luck +1% Explosion Damage when picking up a consumable while at maximum health. Consumables have a 100% chance to explode for 10 damage when picked up. | +25% Items Price -25% XP Gain | Pick up 20 consumables during a run. |
Jack | +75% damage against bosses and elites. +200% materials dropped from enemies. -75% Enemies | +250% Enemy health +50% Enemy damage | Kill a boss or an elite in less than 15 seconds. |
Golem | +20 Max HP Max HP modifications are increased by 33%. Armor modifications are increased by 33%. +40% Attack Speed when you have less than 50% health. +20% Speed when you have less than 50% health. | You can’t heal in any way. | Finish a wave with 1 HP. |
Renegade | +2 projectiles Projectiles pierce through 1 additional target. +10% Damage for every different Tier I item you have. | You can’t equip melee weapons. -400% Damage -50% Accuracy Damage modifications are reduced by 80%. | Get 10 different Tier I items during a run. |
A-Tier Characters
Characters | Strengths | Weaknesses | How to unlock |
---|---|---|---|
Crazy | +100 Range with Precise weapons. +25% Attack Speed You start with 1 Knife. | -30% Dodge -10 Engineering -10 Ranged Damage | Unlocked by default |
Ranger | +50 Range You start with 1 Pistol. Ranged Damage modifications are increased by 50%. | You can’t equip melee weapons. Max HP modifications are reduced by 25%. | Unlocked by default |
Chunky | Max HP modifications are increased by 25%. +1% Damage for every 3 Max HP you have. +3 HP recovered from consumables. | -100% Life Steal HP Regeneration modifications are reduced by 50%. Dodge modifications are reduced by 50%. Speed modifications are reduced by 100%. | Die for the first time. |
Old | -25% Enemy speed +10 Harvesting | -33%Map Size -10% Enemies -10% Speed | Kill 300 enemies |
Loud | +30% Damage | +50% Enemies -3 Harvesting at the end of a wave. | Kill 5000 enemies |
Multitasker | +20% Damage You can equip up to 12 weapons at a time. | -5% Damage for every weapon you have. | Collect 5000 materials |
Pacifist | Gain 0.8 material and XP for every living enemy at the end of a wave. Trees die in one hit. | -100% Damage -100 Engineering | Collect 10000 materials |
Saver | +15 Harvesting +1% Damage for every 25 Materials you have. You start with 1 Piggy Bank. | +50% Items Price | Collect 20000 materials |
Sick | +12 Max HP +25% Life Steal | You take 1 damage per second. -100% HP Regeneration | Reach -5% HP Regeneration |
Engineer | +10 Engineering Engineering modifications are increased by 25%. You start with 1 Wrench. | Structures spawn close to each other. Damage modifications are reduced by 50%. | Get 5 turrets on the map simultaneously. |
Explorer | More trees spawn and they die in one hit. +50% pickup range +100% materials dropped from trees. | +33% Map Size +25% Enemies -50% materials dropped from enemies. +10% Enemy Speed -50% Damage | Kill 50 trees |
Demon | +50% of your Materials are converted into Max HP at the end of a wave. | You buy items using Max HP instead of materials. | Win a run in Danger 5 |
Artificer | +175% Explosion Damage +4% Explosion Size for every 1 Elemental Damage you have. | -100% Damage Armor modifications are reduced by 50%. | Kill 15 Enemies with a single explosion. |
Cyborg | You start with 1 Minigun Ranged Damage modifications are increased by 250%. 100% of your Ranged Damage are temporarily converted into Engineering halfway through a wave. | Engineering modifications are reduced by 75%. Melee modifications are reduced by 100%. Elemental modifications are reduced by 100%. | Reach 10 Ranged Damage and get 3 structures at the same time. |
Fisherman | +20 Harvesting Shops always sell a Bait. -95% Bait price +2 Harvesting for every 1 Bait you have. | Baits make some special enemies spawn throughout all future waves. -50% materials dropped from enemies. | Get 2 Bait during a run. |
B-Tier Characters
Characters | Strengths | Weaknesses | How to unlock |
---|---|---|---|
Well Rounded | +5 Max Hp +5% Speed +8 Harvesting | None. | Unlocked by default. |
Brawler | +5 Melee Damage +75% Attack Speed with Unarmed weapons. You start with 1 Fist. +15% Dodge | -50 Range -50 Ranged Damage | Unlocked by default. |
Mage | Elemental Damage modifications are increased by 33%. You start with 1 Snake. You start with 1 Scared Sausage. | Melee Damage Modifications are reduced by -100%. Ranged Damage Modifications are reduced by -100%. Engineering Modifications are reduced by -100%. | Unlocked by default. |
Mutant | +200% XP Gain | +50% Items Price | Kill 2000 enemies |
Generalist | +2 Melee Damage for every 1 Ranged Damage you have. +1 Ranged Damage for every 2 Melee Damage you have. | You can only equip 3 melee weapons and 3 ranged weapons at a time. | Collect 300 materials |
Doctor | +200% Attack Speed with Medical weapons. +10%HP Regeneration HP Regeneration happens twice as fast. +5 Harvesting | -100% Attack Speed All Armor modifications are reduced by 50%. | Heal 200 HP in one wave. |
One Armed | +200% Attack Speed All Damage modifications are increased by 100%. | You can only equip one weapon at a time. | Win a run in Danger 0 |
Bull | +15 Max HP +25% HP Regeneration +5 Armor You explode for 30 damage when you take damage. | You can’t equip weapons. | Win a run in Danger 1 |
Masochist | +5% Damage when you take damage until the end of the wave. +10 Max HP +25% HP Regeneration +3 Armor | -100% Damage | Win a run in Danger 3 |
Arms Dealer | -95% Weapons Price +30 Harvesting Damage modifications are increased by +33%. You start with 1 Dangerous Bunny. Shops always sell at least 1 weapon. | All of your weapons are destroyed when entering a shop. | Recycle 12 weapons during a run. |
Lich | +10 HP Regeneration +10 % Life Steal 100% chance to deal 10 damage to a random enemy when you heal. | Damage modifications are reduced by 50%. | Reach +100 Max HP |
Apprentice | +2 Melee Damage when you level up. +1 Ranged Damage when you level up. +1 Elemental Damage when you level up. +1 Engineering Damage when you level up. | -2 Max HP when you level up. | Reach level 20 |
Cryptid | +6 more trees spawn. Gain 12 material and XP for every living tree at the end of a wave. +3 HP Regeneration for every current living tree. +3 Attack Speed until the end of the wave when you dodge an attack. | Dodge is capped at 70%. -100 % Life Steal -100 Range -50% materials dropped from enemies. | Finish a wave with 10 or more living trees. |
King | +50 Luck +25 % Damage for every Tier IV weapon you have. +25% Attack Speed for every Tier IV weapon you have. +5 Max HP for every different Tier IV item you have. | -15% Damage for every Tier 1 weapon you have. -15% Attack Speed for every Tier 1 weapon you have. -2% Max HP for every Tier 1 weapon you have. | Get 3 Tier IV weapons at once. |
That’s it for my tier list of the best characters in Brotato. Stay tuned for more Brotato tips and tricks articles right here.
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Published: May 21, 2024 10:25 am