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Cities Skylines 2 System Requirement Details

Wondering what the system requirements are for Cities Skylines 2? Here's what your rig will need.

Can you hear the hustle and bustle? Cities Skylines 2 is on the horizon. The long journey to the next great city builder is almost over. Amidst the hype for Colossal Order’s sequel and the consistent trickle of tantalizing information from the developer, you may be wondering if you’ll be able to run it when the game launches on October 24. Will you need to upgrade, or will your current rig meet the challenge? Here are the system requirements for Cities Skylines 2

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Cities Skyline 2 System Requirement Details

Cities Skylines 2 Minimum System Requirements

  • OS: Windows 10 64-bit.
  • CPU: Intel Core i7-6700K or AMD Ryzen 5 2600X.
  • RAM: 8GB.
  • GPU: GeForce GTX 970 4GB or AMD equivalent.
  • Storage: TBD

Cities Skylines 2 Recommended System Requirements

  • OS: Windows 10 64-bit.
  • CPU: Intel Core i5-12600K or AMD Ryzen 7 5800X.
  • RAM: 16GB.
  • GPU: GeForce RTX 3080 10GB or AMD equivalent.
  • Storage: TBD

While the minimum specs aren’t too bad, I have to say the recommended system requirements for Cities Skylines 2 are somewhat daunting for us with old rigs. I was hoping I wouldn’t have to upgrade my PC to run CS2 on the higher end, but it looks like there’s some shiny new gear in my future. Then again, none of the recommended GPUs or CPUS are top-of-the-line anymore.

I’m also curious to know how large the game is and whether an SSD (solid state drive) is required to run it, as is the case with Bethesda’s Starfield. We haven’t crossed the HDD Rubicon just yet, so it’s possible an SSD won’t be a requirement. Still, neither the game’s Steam page nor Colossal Order have confirmed if that’s the case, so we’ll have to wait and see if the system requirement details are updated.

We also don’t know how much space Cities: Skylines 2 will take up. The original game came in at 4GB, paltry by today’s standards. That expanded to somewhere near 10GBs with all of the expansions — and higher for those playing the game on Linux.

We know CS2 will be massive on a general scale, with the base maps coming in at five times larger than the 2015 original (notwithstanding Workshop mods that made the tileset utterly too large). Plus, a lot’s changed in the past eight years, with plenty of popular city builders reaching well beyond that storage need.

There’s still more to learn about the next great city-building game, but those are the Cities Skylines 2 system requirement details. Once the unknown storage specs are revealed and settled, we’ll update this guide with that information. Stay tuned for more.


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Author
Image of Jonathan Moore
Jonathan Moore
Jonathan Moore is the Editor-in-Chief of GameSkinny and has been writing about games since 2010. With over 1,200 published articles, he's written about almost every genre, from city builders and ARPGs to third-person shooters and sports titles. While patiently awaiting anything Dino Crisis, he consumes all things Star Wars. He has a BFA in Creative Writing and an MFA in Creative Writing focused on games writing and narrative design. He's previously been a newspaper copy editor, ad writer, and book editor. In his spare time, he enjoys playing music, watching football, and walking his three dogs. He lives on Earth and believes in aliens, thanks to Fox Mulder.