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If you're stuck on the Delusions of Grandeur quest in Divinity: Original Sin 2, then check out this step-by-step walkthrough that will guide you to its completion!

Divinity: Original Sin 2 Guide: How to Complete the Delusions of Grandeur Quest

If you're stuck on the Delusions of Grandeur quest in Divinity: Original Sin 2, then check out this step-by-step walkthrough that will guide you to its completion!
This article is over 7 years old and may contain outdated information

Divinity: Original Sin 2 is a modern take on the way games used to be made — with very little handholding. It boasts quests within quests that require players to really use their brains (and throwing some for a loop in the process).

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Delusions of Grandeur is one such quest. It’s a sub-quest within the side quest called The Forgotten and the Damned. So in order to complete that side quest, you must get through Delusions of Grandeur. If you’re having trouble, though, this guide should help you along with a step-by-step breakdown of this quest so you can continue your progress through one of the decade’s best RPGs. 

How to Start the Delusions of Grandeur Quest

To activate this sub-quest you’ll need to have reached Bloodmoon Island in Act 2 and have found the 3 vaults that relate to The Forgotten and the Damned side quest. Discovering the vaults unlocks the quest. Although not a requirement, it’s definitely recommended that you be at least level 15 for this one.

If you need help reaching Bloodmoon Island, check out this guide on How to Get to Bloodmoon Island to get exact instructions.

Delusions of Grandeur Walkthrough

Step 1: Cast Spirit Vision Inside the Vault to Reveal Brother Robert’s Spirit

Once you enter the Vault, you must use Spirit Vision in order to see the spirit of Brother Robert. 

The Spirit Vision Spell Book is located in Meistr Siva’s basement in Driftwood, obtainable after the first Godwoken ritual during the Powerful Awakening quest.

Step 2: Open the Locked Door

There are multiple methods that you can use to open the locked door, but one of them will make you forfeit your rewards for this quest — so be careful!

Method 1: Repair the Broken Lever with a Silver Lever Shaft.

Craft a Silver Lever Shaft by putting anything made of silver into the ancient forge, located at coordinates (X:314, Y:475). There’s a Silver Bar near the forge — but if you already used it for something else, you can find more along the shore and on a body in the Unfinished Crypt.

Make sure to repair the broken lever with whichever character has the Silver Lever Shaft in their inventory, as it seems a bug prevents Magic Pockets from activating.

Method 2: Persuade Brother Robert to open the door.

This option is only available if you have high enough proficiency in Persuasion. If you do, you can simply persuade Brother Robert through a dialogue exchange, and he’ll open the door for you. 

Method 3: Consume Brother Robert.

This is a last resort option if, for whatever reason, you can’t do either of the other two methods listed above. You may consume Robert using the Source Vampirism spell to claim a source point and break his control over the lever that controls the door.

  • Note: Consuming Brother Robert will mean forfeiting your reward for this sub-quest.
Step 3: Enter the Inner Chamber and Defeat Rajjarima

Upon entering the chamber behind the locked door, you’ll meet the lizard Rajjarima — who is in source chains and believes herself to be a Godwoken. You’ll see a Source puddle on the ground once inside. After you step into the puddle you’ll initiate a conversation with Rajjarima that (as far as we know) will always end in combat.

A successful Persuasion will allow you to resist her attempt to steal some of your Source powers, which she reacts to with anger and attacks you. A failed Persuasion will see you fail to resist her attempt to steal some of your Source powers, which makes her stronger in the upcoming fight.

Before activating dialogue with Rajjarima, you’ll want to separate your party however you see fit. The first thing she’ll do is cast Arrow Storm, which could potentially wipe your entire party straightaway if you don’t spread out beforehand.

Step 4: Return to Brother Robert to Collect Your Reward

Unless you consumed Robert to progress through the door earlier, then you can collect your reward for this quest by returning and speaking to him.

For completing this quest you are rewarded with a Love Grenade, Nimble Belt, and some Gold.

You also have the choice of one of the following three items:

  • Silent Watcher (Epic Helmet)
  • Spiritual Boots (Epic Boots)
  • Rivet Gloves (Epic Gloves)

I hope this guide helped you complete the Delusions of Grandeur quest! If you have any questions or you think we left something out, let us know in the comments below! If you need help with other aspects of the game, check out the rest of our Divinity Original Sin 2 guides for more tips and walkthroughs. Here’s a few to get you started:


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Kieran Desmond
I'm a Welsh boy who loves Star Wars and video games.