There are multiple companions you can come across in Fallout 4. All of them have their own personalities and affection level. Some companions can be romanced and all give you a permanent perk when you reach max affection with them.
I’m going to list the possible companions and give you details about each one, including what perk they give. Please visit the Fallout 4 Guide List for any other guides.
This guide will go over everything about companions in Fallout 4 including:
- Companion Basics – Info on everything a companion can do.
- Companion Locations – Where you can find each companion.
- Companion Perk List – The perks that each companion gives at max affection level.
Companion Basics
Companions can come with you on your journey, but only one at a time. You can give them items to hold and equip them with weapon and armor. They will attack enemies during fights, but make sure you don’t accidentally shoot them.
They also have their own personalities and will comment on your choices. There are 2 perks that are useful when using companions:
- Attack Dog (CHR 4) – Your dog companion can hold an enemy, giving you a greater chance to hit them in V.A.T.S.
- Rank 2 (Level 9) – When your dog holds an enemy, there is a chance he’ll cripple the limb he’s biting.
- Rank 3 (Level 25) – Chance to cause enemy to bleed when dog holds them.
- Inspirational (CHR 8) – Companions do more damage in combat and cannot hurt you.
- Rank 2 (Level 19) – Companions resist more damage in combat and can’t be harmed by your attacks.
- Rank 3 (Level 43) – Companions can carry more items.
Companion Locations and Perks
Some of these companions and locations contain story spoilers.
- Dogmeat – Red Rocket Truckstop
- Codsworth – Sanctuary Hills
- Romance: No
- Perk: Robot Sympathy – +10 damage resistance against robot energy weapons.
- Preston – Sanctuary Hills
- Romance: Yes
- Perk: United We Stand – +20% damage and damage resistance when facing 3 or more opponents.
- Piper – Diamond City
- Romance: Yes
- Perk: Gift of Gab – +100% experience bonus for Speech challenges and discovering new locations.
- Nick Valentine – Vault 114
- Romance: No
- Perk: Close to Metal – One extra guess and 50% cooldown reduction when hacking.
- Strong – Trinity Tower
- Romance: No
- Perk: Berserk – Increases melee damage by 20% when below 25% health.
- Cait – Combat Zone
- Romance: Yes
- Perk: Trigger Rush – Action Points regenerate faster if below 25% health.
- Paladin Danse – Cambridge Police Station
- Romance: Yes
- Perk: Know Your Enemy – +20% damage against Ferals, Super Mutants, and Synths.
- MacCready – Goodneighbor (The Third Rail)
- Romance: Yes
- Perk: Killshot – Headshots in V.A.T.S. increased by 20%.
- Hancock – Goodneighbor
- Romance: Yes
- Perk: Isopoed – At 250 Rads or higher, get crticals 20% faster.
- Curie – Vault 81
- Romance: Yes
- Perk: Combat Medic – Once per day, heal 100 points if health falls below 10%.
- Deacon – Old North Church
- Romance: No
- Perk: Cloak and Dagger – Stealth Boy duration +40% and +20 sneak attack damage.
- X6-88 – The Institute
- Romance: No
- Perk: Shield Harmonics +20% energy resistance.
That’s it for the Companions guide for Fallout 4. Let me know if you have any questions. Be sure to visit the Fallout 4 Guide List for more tips!
Published: Nov 10, 2015 09:04 am