Welcome to the Heroes of the Storm build guide for Tyrael. In this guide, you will find basic information on the game and Tyrael, as well as tips on how to play and build him.
In Heroes of the Storm, Tyrael is a melee warrior with a kit that lets him deal damage, protect allies, and control team fights.
Tyrael is a great laning partner with any support, specialist, or ranged character. He can also perform well with another melee, but there are better characters to lane with.
This guide will break down into five categories:
- Starter Abilities – The abilities your character starts with at the beginning of the match.
- Heroic Abilities – Pick from one of these two ultimate-like abilities at team level 10
- Talents – The character improvements you can choose from to custom build your hero
- Talent Builds – Recommended builds that I have personally found success with
- Playstyle Tips – Extra information about the character to help you play your best
Starter Abilities
- Might of El’druin (Trait)
- When Tyrael is about to die he becomes invulnerable and explodes after 3.5 seconds. Deals 200 damage to nearby enemies.
- Punishing Blade (Q)
- Cooldown: 12 seconds
- 55 mana
- Deals 350 (84 + 14 per level) damage to enemies within target area, slowing them by 25%.
- Reactivating while the blade is present will teleport Tyrael to his blade, dealing 350 (84 + 14 per level) damage and slowing enemies by 25% in an area around it.
- Righteousness (W)
- Cooldown: 12 seconds
- 65 mana
- Shields Tyrael, absorbing 250 damage for 4 seconds. When the shield expires, it explodes, dealing 510 (168 + 18 per level) damage to nearby enemies.
- Hand of Sacrifice (E)
- Cooldown: 13 seconds
- 50 mana
- Redirects the next 1000 (240 + 40 per level) damage dealt to target ally to Tyrael instead. This damage is reduced by 25%.
- Lasts 10 seconds or until Tyrael and his ally are too far from each other.
- Cannot be used on self.
Heroic Abilities (Choose One)
- Judgment (R)
- Cooldown: 100 seconds
- 100 mana
- Charges the target, dealing 325 (135 + 10 per level) damage and stunning them for 2 seconds. While charging, nearby enemies are knocked back and take 150 (55 + 5 per level) damage.
- Sanctification (R)
- Cooldown: 50 seconds
- 75 mana
- While channeling, Tyrael makes all nearby allied Heroes invulnerable and unstoppable. Lasts 3 seconds. Does not affect Tyrael.
Talents (Choose One from Each Tier)
Tier 1
- Regeneration Master: Gather 3 Regeneration Globes to permanently grant you +3 health per second. Stacks.
- Path of the Warrior: Your Hero gains an extra 25 Health for every level gained.
- Protection in Death (Trait): When Might of El’Druin explodes, Tyrael also grants nearby allies a shield that absorbs up to 50% of their max health in damage. This shield lasts for 5 seconds.
- Horadric Reforging (Q): Increases the damage dealt by Punishing Blade by 20%.
Tier 2
- Amplified Healing: Increases the healing taken and regeneration effects by 30%.
- Vampiric Assault: Basic Attacks heal you for 15% of the damage done.
- Regeneration (W): Enemies that attack Tyrael while shielded grant him regeneration, gaining 30 health over 3 seconds.
- Cleansing Sacrifice (E): Hand of Sacrifice now removes all stuns, roots, silences, and slows from the target.
Tier 3
- Battle Momentum: Basic Attacks reduce your Ability cooldowns by 0.5 seconds.
- Angel’s Grace (Q): After teleporting to his sword, Tyrael’s move speed is increased by 25% for 3 seconds.
- Hand of Providence (E): Enemies in the beam take 20 damage every half second, deals double damage to minions.
- Searing Attacks: Activate to increase Basic Attack damage by 50% for 5 seconds. Attacks cost 20 mana per hit.
Tier 4
- Judgment (R): Charges target, dealing 125 damage and stunning them for 2 seconds. While charging nearby enemies are knocked back and take 50 damage.
- Sanctification (R): While channeling, Tyrael makes all nearby allied heroes invulnerable and unstoppable. Lasts 3 seconds. Does not affect Tyrael.
Tier 5
- Burning Rage: Deals 10 damage per second to nearby enemies.
- Zealotry (W): Increases duration by 100% and the explosion damage by 25%.
- Imposing Will (W): Enemies that attack Tyrael while shielded have their Attack Speed slowed by 50% and Move Speed slowed by 50% for 2 seconds.
- United Purpose (E): While linked, Tyrael and his target’s move speed is increased by 15%.
Tier 6
- Holy Might (Q): Tyrael’s next 3 auto-attacks after teleporting to his sword deal 100% more damage.
- Angelic Barricade (Q): A 3 radius pathing blocker is created after Tyrael teleports to his blade.
- Atonement (Trait): On dying, move speed is increased by 50% and Tyrael resurrects 10 seconds faster for every Hero hit with Might of El’druin.
- Blood for Blood: Activate to steal 15% of target enemy’s max health and slow its movement speed by 30% for 3 seconds.
Tier 7
- Resurgence of the Storm: Upon dying, revive back at your Altar after 5 seconds. This can occur once every 120 seconds.
- Fury of the Storm: Basic Attacks bounce twice to nearby enemies for 50% damage.
- Angel of Justice (R): Increases the cast range of Judgment by 50% and reduces the cooldown by 30 seconds.
- Holy Arena (R): Increases duration of Sanctification by 1 second, also increases attack and ability damage by protected allies by 25%.
Talent Builds
Tank/Support Tyrael
- Path of the Warrior: Tanks can always use extra health.
- Cleansing Sacrifice (E): Great for helping your allies survive fights.
- Battle Momentum: Cooldown reduction is always useful.
- Sanctification (R): This ability can really help you win team fights.
- Zealotry (W): Gives you more shield time and makes the explosion deal even more damage. Great for standing in the middle of a team fight.
- Atonement (Trait): Faster resurrections can mean the world during the late game phase.
- Holy Arena (R): Makes your team even more effective in fights.
This build helps you tank and support. Your E is invaluable to keeping your allies alive. Your R is something you will want to use in crucial moments during team fights to keep your allies, particularly high damage squishy characters like Nova, alive long enough for them to wipe the enemy team.
Damage Dealing Tyrael
- Horadric Reforging (Q): This increases the damage of your biggest damage dealing ability.
- Vampiric Assault: This gives you sustain for the laning phase.
- Angel’s Grace (Q): This is great for chasing enemies.
- Judgment (R): This gives you another damage dealing ability while also being a great way to set up team fights.
- Burning Rage or Zealotry (W): If you use your W a lot, take Zealotry. If not, take Burning Rage.
- Holy Might (Q) or Angelic Barricade (Q): If you are having a hard time keeping your enemies from escaping, take Angelic Barricade. If not, take Holy Might.
- Angel of Justice (R): This allows you to spam Angel of Justice even more.
This build allows you to deal a ton of damage. This is the build you will want to take when your team already has a tank/initiator kind of character.
Tyrael Playstyle Tips
Punish Them With Punishing Blade
- Your Q is your main damage dealing ability.
- You can teleport to where your sword is by pressing Q again after using the ability.
- This is great for chasing down enemies.
- This is also great for getting yourself killed if you go behind a group of enemies.
- Be smart when using your Q.
The Ultimate Sacrifice
- This is the ability that keeps your allies alive when the enemy does a high damage skill.
- Do not use it unless your ally is going to take a ton of damage or possibly die.
- Try to save it for when they are going to be hit by a big attack like Nova’s Triple Tap.
Sanctification is the Best
- Sanctification is one of the best skills in the game.
- This is the ultimate team fight ability.
- This will keep your damage dealers alive long enough for them to take out one, if not two enemy heroes.
- Coordinate with your team while using it.
- Try not to be in the middle of the enemy team when using it or they will focus you and kill you immediately.
Published: Apr 14, 2014 01:16 am