Welcome to the Heroes of the Storm build guide for Tyrande. In this guide, you will find basic information on the game and Tyrande, as well as tips on how to play and build her.
In Heroes of the Storm, Tyrande is a ranged support. She has a kit that allows her to deal damage while healing her allies.
Tyrande is a great complement to most other heroes in lane. It would not make much sense for her to lane together with another support, but she would do well with a warrior, assassin, or specialist. Her heal allows her laning partner to get a bit risky when trying to get first blood.
This guide will break down into five categories:
- Starter Abilities – The abilities your character starts with at the beginning of the match.
- Heroic Abilities – Pick from one of these two ultimate-like abilities at team level 10
- Talents – The character improvements you can choose from to custom build your hero
- Talent Builds – Recommended builds that I have personally found success with
- Playstyle Tips – Extra information about the character to help you play your best
Starter Abilities
- Hunter’s Mark (Trait)
- Attacks mark targets for 3 seconds. Attacking marked targets heals the attacker for 8 health.
- Light of Elune (Q)
- Cooldown: 6 seconds
- 50 mana
- Heals an ally for 490 (110 + 20 per level), automatically healing Tyrande for 245 (55 + 10 per level).
- Lunar Flare (E)
- Cooldown: 12 seconds
- 60 mana
- After a short delay, deals 900 (216 + 36 per level) damage and stuns enemies in the target area for 1.25 seconds.
- Sentinel (W)
- Cooldown: 18 seconds
- 65 mana
- Travels across the battleground revealing its path. Deals 380 (76 + 16 per level) damage and reveals Heroes for 8 seconds.
Heroic Abilities (Choose One)
- Shadowstalk (R)
- Cooldown: 80 seconds
- 100 mana
- Cloaks Tyrande and all allies on the map for 8 seconds, and grants them a 30% move speed bonus for 3 seconds.
- Starfall (R)
- Cooldown: 100 seconds
- Duration: 8 seconds
- Deals 280 (52 + 12 per level) damage per second to all enemies in a target area. Slows enemies by 20% for 2 seconds.
Talents (Choose One from Each Tier)
Tier 1
- Path of the Wizard: Your Hero gains an extra 5 mana and 0.2 mana regen for every level gained.
- Mark of Elune (Trait): Hunter’s Mark duration increased by 2 seconds. Healing effect increased to 1.5% of the attacker’s max health.
- Pierce (W): Sentinel no longer ends on the first hero hit, damaging all heroes it passes through.
- Healing Ward: Place on the ground to heal allies in an area for 1.95% of their max Health every second for 10 seconds.
Tier 2
- Quickening Blessing (Q): Also increases the target’s movement speed by 25% for 3 seconds.
- Shroud (Q): Also cloaks target for 5 seconds.
- Shield Ally: Places a protective shield on an allied Hero, protecting them from 300 damage before breaking. Lasts for 5 seconds.
- Searing Arrows: Activate to increase Basic Attack damage by 40% for 5 seconds. Attacks cost 10 mana per hit.
Tier 3
- Trueshot Aura: Grants +10% Attack Damage and Attack Speed as an aura to nearby allies.
- Battle Momentum: Basic Attacks reduce your Ability cooldowns by 0.5 seconds.
- Overflowing Light (Q): When Tyrande is above 90% health, the target is increased by 40%.
- Calldown: MULE (Thumbnail Missing): Repairs the target structure, granting it health and ammo over 30 seconds.
Tier 4
- Shadowstalk (R): Cloaks Tyrande and all allies on the map for 8 seconds and grants them a 30% move speed bonus for 3 seconds.
- Starfall (R): Deals 20 damage per second to all enemies in a target area. Slows enemies by 20% for 2 seconds.
Tier 5
- Lunar Blaze (E): Increases the cast range by 50% and the impact radius by 33%.
- Empower (W): Upon impact, Tyrande’s ability cooldowns are reduced by 4 seconds over 2 seconds.
- Sprint: Activate to increase Movement Speed by 75% for 3 seconds.
- Shrink Ray: Activate to reduce an enemy Hero’s damage by 50% and Movement Speed by 50% for 4 seconds.
Tier 6
- Shooting Star (E): Lunar Flare deals 50% more damage and refunds 30 mana for each enemy it hits, up to 60 mana.
- Ranger (W): Increases width by 100%. Increases damage dealt based on distance traveled, up to a maximum of +200% damage.
- Rewind: Activate to reduce the cooldown of your Basic Abilities by 10 seconds.
- Berserk: Activate to increase your Attack Speed by 50% and Movement Speed by 10% for 4 seconds.
Tier 7
- Fury of the Storm: Basic Attacks bounce twice to nearby enemies for 50% damage.
- Storm Shield: Activate to give you and nearby allied Heroes a Shield for 20% of their max health for 3 seconds.
- Hunter’s Prey (R): Increases the cloak duration of Shadowstalk by 8 seconds and the duration of the move speed bonus by 3 seconds.
- Celestial Wrath (R): Starfall can now be cast globally, but it still requires vision of the area to cast it. Damage is increased by 30%.
- Bolt of the Storm: Activate to teleport to the target location.
Talent Builds
Pure Support Tyrande
- Mark of Elune (Trait): This makes your passive even more effective.
- Shield Ally: Shields are always nice.
- Trueshot Aura: This gives you another passive that will help your teammates.
- Shadowstalk (R): A well timed Shadowstalk is a great way of setting up a team fight.
- Empower (W): Makes your W even more useful.
- Ranger (W): See above.
- Hunter’s Prey (R) or Storm Shield: If you are putting your Shadowstalk to use, take Hunter’s Prey. If not, go for Storm Shield.
This talent build is about increasing your effectiveness as a support. All of these talents will help you help your allies. You won’t do that much damage, but you will enable your allies to do a ton of damage.
Damage Dealing Tyrande
- Path of the Wizard: Get yourself some extra mana.
- Quickening Blessing (Q) or Shroud (Q): Whichever one you think will help you out more.
- Trueshot Aura: Increases your attack damage and speed, as well as that of your allies.
- Starfall (R): This can do a decent amount of damage plus it allows you to have some control over where your opponents stand in a team fight.
- Lunar Blaze (E): Increases the effectiveness of your E.
- Shooting Star (E): Same as above.
- Celestial Wrath (R): Makes your R even more effective.
This build will let you support with your Q while dealing a ton of damage with your E and your R. This is perfect if you have another support on your team.
Tyrande Playstyle Tips
Lunar Flare Extraordinaire
- Learning how to land your E is one of the biggest parts of learning to play Tyrande.
- Try to anticipate where your enemy is going before dropping your E.
- In team fights, try to hit multiple enemies with your E for maximum damage and stuns.
Healing Your Allies
- Be sure to use your Q in team fights to keep your allies alive.
- Try to focus the same target as your allies to take advantage of your Hunter’s Mark.
Placing Starfall
- In most situations, you will want to place Starfall where the most enemy heroes are.
- In some situation, you will want to use Starfall to trap enemy heroes or force them to run away.
- Increase the effectiveness of your Starfall by landing a Lunar Flare on your opponent while s/he is inside of Starfall.
Maintaining Map Awareness
- Sentinel is an invaluable skill.
- When you have an idea of where your enemy is but do not know for certain, use your W.
- When you are taking a merc camp and need to know if your enemy is nearby, use your W.
- When you are entering a bush and do not know if it is safe, use your W.
- In any situation like above, use your W.
Published: Apr 14, 2014 12:47 am