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A Turret with no power in Lethal Company.
Screenshot by GameSkinny

How to Disable Turrets and Landmines in Lethal Company

You can disable Turrets in Lethal Company, one method temporary and the other permanent.

There are enough enemies within the bowels of these facilities you’re having to trawl through for scrap, so do you really have to deal with Turrets? Yes, you do. In this guide, we’ll go over how to turn off Turrets in Lethal Company, along with Landmines, permanently and temporarily in a facility.

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How to Turn Off Turrets and Landmines in Lethal Company

The Terminal and Monitor on the ship have some dynamic uses when someone on your crew knows what they’re doing and is willing to do more than the bare minimum surveillance. Not only can you unlock security doors using the Terminal on the ship, but you can also disable Turrets and even Landmines. You need at least two people to do it, and it’s very worth it if your crew happens to be accident-prone.

There’s also another way to turn off Turrets, though it’s a bit more drastic than just typing in a two-digit code and hitting Enter at the Terminal. I’ll talk about that near the end. It’s a more obvious solution than you might think! Additionally, it’s possible to jump on top of Turrets to get around them. You’ll want to do this when they’re facing away from you.

How to Use the Terminal to Disable Turrets and Landmines

The reason this can’t be done by one person, unlike security doors, is that Turrets can only be disabled for only about two seconds. Security doors will open forever, but the more dangerous obstacles are only turned off temporarily. This makes things a little trickier, since you can’t just turn one off and walk away from the monitor. When they have been disabled, you can see their alphanumerical code on the monitor turn red. This is similar to opening doors with the Terminal.

Watching the monitor to turn off turrets in Lethal Company.
Screenshot by GameSkinny

Just like with the doors, you only need to type the letter-number combination of the trap you’re trying to disable into the Terminal. You can see the alphanumerical code for the Turret on the monitor on the ship, but there’s no way to see the number while in the facility.

If the Turret code is d0, you type in d0 into the Terminal and hit Enter. The Turret or Landmine will be disabled for a couple of seconds. Whoever is on monitor duty might have to do it more than once to help their crewmates get through a section. I’m usually on monitor duty with my crew, it does sometimes take turning a Turret off a few times to help my friends out.

Turning off the breaker to disable turrets in Lethal Company.
Screenshot by GameSkinny

How to Turn Off Turrets Otherwise: Turn Off Facility Power

There are two ways to turn off the power inside a facility, if you’re fine with running around in the dark. You can either find the circuit breaker somewhere inside the building, or you can take the Apparatus out. In either case, every Turret in the building will be disabled if they no longer have power.

And that’s it for how to disable Turrets and Landmines in Lethal Company. If you’re on the newer end of scavenging for scrap for the Company, check out some of our other LC guides such as how to use the Signal Translator or how the Mimic mod works.


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Author
Image of Ashley Shankle
Ashley Shankle
Ashley's been with GameSkinny since the start, and is a certified loot goblin. Has a crippling Darktide problem, 500 hours on only Ogryn (hidden level over 300). Currently playing Darktide, GTFO, RoRR, Palworld, and Immortal Life.