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Here's how to turn on Big Head mode in Sons of the Forest, making the animals more adorable and Kelvin more terrifying.

Sons of the Forest: How to Enable Big Head Mode

Here's how to turn on Big Head mode in Sons of the Forest, making the animals more adorable and Kelvin more terrifying.

Sons of the Forest Big Head mode adds a whacky twist to the survival-horror game, calling back to a wide number of games like Goldeneye 007, NFL Blitz, and Tekken 2, among others. While it may be a goofy in-game mod, it does make Kelvin even scarier when it randomly appears or runs out of the woods toward you. Here’s how to turn on Big Head mode. 

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How to Turn on Big Head Mode in Sons of the Forest

Luckily, it doesn’t take much effort at all to turn on Big Head mode. All you’ll have to do is toggle one option. It doesn’t require any console commands or cheats to enable. Here’s what to do. 

  • Start Sons of the Forest.
  • Go to Options. 
  • Got to Gameplay.
  • Turn Big Head Mode on in the Gameplay subsection at the bottom of the screen. 
  • Choose Apply. 

Now start a new game or load into one of your saves, and you’ll find that everyone and everything has a big head. This includes Kelvin, all of the cannibals, and all of the animals. You can also toggle this mode on and off at will while playing; it doesn’t have to be enabled before starting a game. 

And that’s how to turn on and enable Big Head mode in Sons of the Forest. If you’re looking for other tips, head over to our guides page for the survival-horror game. If you’re looking for other exploits, check out how to dupe logs and how to infinitely respawn items.

Featured image by GameSkinny.


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Jonathan Moore
Jonathan Moore is the Editor-in-Chief of GameSkinny and has been writing about games since 2010. With over 1,200 published articles, he's written about almost every genre, from city builders and ARPGs to third-person shooters and sports titles. While patiently awaiting anything Dino Crisis, he consumes all things Star Wars. He has a BFA in Creative Writing and an MFA in Creative Writing focused on games writing and narrative design. He's previously been a newspaper copy editor, ad writer, and book editor. In his spare time, he enjoys playing music, watching football, and walking his three dogs. He lives on Earth and believes in aliens, thanks to Fox Mulder.