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Super Mario RPG: All Triple Moves Guide

Team up with your companions to unleash devastating abilities in Super Mario RPG.

Your characters might be strong enough on their own, but nothing beats taking out foes as a team. Our guide discusses all the available Triple Moves in Super Mario RPG.

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What Are Triple Moves in Super Mario RPG?

Super Mario RPG‘s Triple Moves are special group abilities involving all three active party members, which have different effects depending on who’s in your party at the time. Some trigger devastating attacks against enemies, while others are more protective or restorative in nature.

How to Unlock and Use Triple Moves

You’ll unlock Triple Moves once you reach the Forest Maze. As you follow Geno through the woods, you’ll eventually battle a boss named Bowyer. Since Geno becomes your third party member, a notification will appear about the mechanic.

Triple Moves can only be activated once your Action Gauge reaches 100%. You should see its value in the bottom-left corner of your screen. To boost the meter further, you’ll need to press the “A” button at the right time (indicated by an exclamation point) during the following instances:

  • Doing normal or special attacks.
  • When defending against single-target attacks from enemies.
  • When casting healing spells on allies.
Screenshot by GameSkinny

All Triple Moves Effects and Party Compositions

You don’t need to cast your Super Mario RPG Triple Moves immediately. In fact, you can wait for an opportune time when the ability is crucial. In my case, I usually wait until I’m up against tougher bosses.

Likewise, I should mention that Mario is always mandatory in your party. However, you can freely swap the last two members of your squad outside or during battle. Choosing a different three-person party composition leads to a different type of Triple Move.

Screenshot by GameSkinny

Star Riders:

  • Party composition: Mario, Geno, and Mallow
  • Effect: Delivers a powerful strike to a single enemy.

Shooting Star Shot:

  • Party composition: Mario, Geno, and Bowser
  • Effect: Shooting stars rain down, damaging foes and boosting allies.

Clown Car Barrage:

  • Party composition: Mario, Mallow, and Bowser
  • Effect: Attack all enemies with fire, ice, and lightning, with Bowser finishing off your foes.

Spare Us All:

  • Party composition: Mario, Geno, and Peach
  • Effect: A barrier materializes, protecting all teammates from a single attack.

Healing Rainbow:

  • Party composition: Mario, Mallow, and Peach
  • Effect: The rainbow greatly heals allies and can even revive those who are downed.

Starry Shell Spike:

  • Party composition: Mario, Peach, and Bowser
  • Effect: A spinning shell launches and hits all opponents.
Screenshot by GameSkinny

Best Triple Move in Super Mario RPG

I feel that the best Triple Move in Super Mario RPG is the Shooting Star Shot. I use it during tougher battles. Since the ability triggers multiple projectiles, I suggest casting it against a single boss so that it gets hit several times. I do find it a bit finicky when used against groups since the projectiles hit random targets.

I also think that Spare Us All is great when you think that a devastating attack is about to occur. Since you can’t block enemy abilities that hit your entire team, this option presents a means of nullifying the damage.

That’s it: that’s everything you need to know about all the Triple Moves in Super Mario RPG. For more tips and strategies, such as where to find Peach’s Crown and how to scale the Land’s End Cliff, you can check out our SMRPG guides hub.


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Author
Image of Jason Rodriguez
Jason Rodriguez
Jason Rodriguez is a game reviewer and guides writer from the Philippines. With around 5,000 published articles, he's freelanced for numerous outlets, including GameSkinny, GameSpot, Polygon, IGN, PCGamesN, PC Invasion, and more.