The cosmic brick retrieved by Spider-man, Iron Man, and the Hulk has been sent to the Baxter Building to Reed Richards (Mr. Fantastic) for research and analysis. Mr. Fantastic and Captain America are sent to check on it. When they arrive, something is terribly wrong. Huge crowds are outside the building and the front has been barricaded by the police.
Walkthrough: The Baxter Building
Heroes: Mr. Fantastic and Captain America
Villain: Doctor Octopus
The heroes start on the S.H.I.E.L.D. helicarrier. The helicarrier has a lot of coins on it to be collected before beginning the adventure if you so choose. Blue hologram circles lead the way that Captain America and Mr. Fantastic need to take. This path leads them to the edge where they will jump from. Jump from the helicarrier and begin the descent to Earth. On the way down, there will be circles and stars of coins that you will need to go through to make sure you hit the right area. If you go through the centers, you will gather the all the coins in the shape.
Mr. Fantastic and Captain American will land in the park across the street from the Baxter Building.
There are more coins to collect in the park and a lot of destructables in the park to garner even more coins. You will need to take care of these before leaving the park area. The gate leading out of the park is locked so an alternate route will need to be found. To the left of the gate is a black and blue lamppost.
Using either character, destroy the lamppost to show Lego’s that need to be reassembled. Reassemble the Lego’s to form a grate on the ground. Use Mr. Fantastic to slide through the gate to come out on the other side of the fence. The security defense system for the Baxter Building has been set off. Mr. Fantastic needs to find a way to get Captain America through the gate.
To the left of the gate is a blue satellite.
Bust up the satellite and rebuild the Lego’s. They will become a Fantastic 4 logo platform that Mr. Fantastic can use to transform into useful items. Once Mr. Fantastic has rebuilt the Lego’s, stand on the platform and activate his transforming ability. He will then become a set of bolt cutters that he uses to clip the lock on the gate to allow Captain America through the gate.
To the right of the Baxter Building doors, hanging on the wall, is a shield target that Captain American can throw his shield at to use. Switch to Captain America to aim at the shield target. It will have red and blue sparkles like the heightened senses areas have. Once the shield target has been used, a ladder will come down. Change characters to Mr. Fantastic and climb up the ladder. Walk along the ledge towards the door area. There is a large gap that needs to be crossed.
Have Mr. Fantastic jump the gap and utilize his glide ability.
Just jumping and gliding alone will not succeed to cross the gap, you will need to aim Mr. Fantastic upwards to cross the large gap. On the wall after the gap will be a security panel. Use Mr. Fantastic to attempt to disable the security panel. This will set off the lasers that defend the building. At this point, no one knows who it is but knows someone is inside controlling the lasers.
Switch to Captain America and have him move towards the platform before the doors. Put his shield into blocking position before walking on to the platform. Using his shield, direct the laser beams at the grate above the doors to disable them. Once the lasers are disabled, a cut scene will occur showing Mr. Fantastic and Captain America inside the Fantastic 4’s headquarters. Doctor Octopus is destroying the lab to steal the cosmic brick the heroes collected at Grand Central Station. Doctor Octopus will set his Octobots onto Mr. Fantastic and Captain America so he can make good his escape.
Go up the stairs where the Octobots burst through the wall and build a Fantastic 4 stand for Mr. Fantastic.
Use the stand so that Mr. Fantastic turns into a screwdriver to remove guarding from the shield target on the wall. Use Captain America’s shield on the shield target to activate the lift to the ledge to the left. Have Captain America use the lift and approach the flames on the ledge. Put his shield into blocking position so he can cross the flames unhurt.
Switch back to Mr. Fantastic and go back down the stairs. Near all the equipment on the wall will be Lego’s that need to be rebuilt. Rebuild the Lego’s to form a grate that will form on the wall. Squeeze Mr. Fantastic through the grate to come out of the wall below Captain America. On the wall to the left of the grate is a pull target. Mr. Fantastic can use his stretchiness to activate and pull the target. This will jerk Lego’s that can be rebuilt off the wall. Rebuild the Lego’s to form a shield target that Captain America can use.
Use Captain America to throw his shield at the shield target.
This will activate a drill type machine with three prongs. Switch to Mr. Fantastic and have him climb the ladder on the wall to the control panel in the room upstairs. Activate the panel and the machine will move towards the wall that has holes to match the three prongs. This will activate a red button next to the ladder. Jump down on the button and stand on it. This will start a blue laser that will destroy a communicator at the starting point.
Switch back to Captain America. Go back to the starting point to the broken communicator and rebuild it to form a shield platform. Using Captain America’s shield in blocking stance, move on to the platform to block and reflect the laser. Aim the laser at the satellite dishes across the room, one at a time. Hold the laser on the dish until the gauge on the wall behind them are fully lit. Once both gauges are lit, the revolving floor will open up and the Fantastivator will rise up so the two can reach the roof to follow Doctor Octopus.
This is a checkpoint area. Jump down off the ledge to the lower rooftop. To the left of the ladder is a save terminal. Be sure to save your game before continuing.
Published: Nov 7, 2013 02:24 am